I do agree that Melee's balance isn't too good, no where near brawls level because most of the poor design choices in brawl were intentional due to the fact that sakurai wanted it to be as far away from melee competitively as it could. Rolling has only been useless in comparison to broken mechanics which melee and brawl had.
For final destination to be neutral it would have to not give players an advantages over another due to it's layout, a little mac would counter pick FD because his ground game is used the best on that stage due to lack of platforms same would go for mega man because when on FD you limit your opponents approach options. I personally don't really think that there are any real neutral stages in smash bros. so it's baffling that sakurai would only choose one stage to play on rather than have a pool of stages they deemed legal
You are correct about there not really being a neutral stage. Mac? Mac needs FD. He's barely useful
with it. Without, well, lets just say a Mac probably won't be winning any decent sized tournaments any time soon.
Choosing one stage over many was an easy decision for Sakurai. No bickering about X stage being legal, no stage counterpick system or random stage choice online, and balancing for it requires much less playtesting. FD was also the most popular stage in Brawl's online modes and typically the go-to stage in casual-competitive play.
I do play to win but I have too much self dignity to stoop so low as to run out the clock because I know I can't come back. My mindset is that no matter what percent me or my opponent is at, a comeback is always possible, so I'll never resort to a scrub tactic like that. Sorry you don't have enough faith in your own abilities to actually play the game.
I won, fair and square. Game said so. Answer me this: How are your morals any better then a set that declares Wavedashing a scrub tactic? Yours are right, theirs are wrong? Heh.