Sculelos
Smash Journeyman
QFT, all games that work with the classic also work with the gamecube controller, so why would Brawl be any different...Nintendo won't have to make GC controllers, when people can just buy CC controllers. If you have GC controllers, then they'll most likely work for BRAWL
Besides Nintendo might release a traditional shell controller, or they will probably still continue to produce gamecube controllers if their still selling...
...And besides to all the worriers of the wiimote+nunchuck controls, these controls will work, they might not have C-Stick Smashing, and only 1 button to shield, and no pressure sensitive shielding eather, and might be a bit weird if used to playing with a different controller, but the controller scheme I thought up works perfectly, anyways here is my control scheme.
Analog Stick (Nunchuck), Move
A Button, Regular Attacks
B Button, Special Attacks
+, Pause
-, Taunt
DPad, Jump
Z, Shield
C, Grab
A+B, Grab (same as grabbing on the wiimote menu)
Really, brawl doesn't require that many buttons.
And also I've been thinking on what controller to assign to each player slot and I think having a controller menu where players just hold the start or the + buton to get assigned slots would be the best solution.