Sabertooth
Smash Ace
- Joined
- Sep 26, 2018
- Messages
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It's really sad how a character and franchise that is as old and iconic as Donkey Kong doesn't have a dedicated studio anymore, I always mentioned how my (Big 3) favorite Nintendo franchises are Pokemon, Mario and Donkey Kong, I never have to worry about the state of the other 2 franchises seeing how Mario has a dedicated in-house team at Nintendo EAD and Pokemon has Game Freak, Donkey Kong is the IP I try to give an extra push and attention to and sometimes I get a little more excited since a new game isn't always a "Lock" and expected unlike Mario and Pokemon.Am fearing this deeply as well... That DKC will be neglected once again on the Switch due to the lack of interesst Nintendo shows, and that it has no dedicated studio attached to it. It's a shame that literally any other big Nintendo franchise has this, even the ones who sell less than DKC and are less popular. I'm still quite distressed about the future of the franchise. I could see a DKC indie game happening, but that's basically all am expecting at this point. Maybe the Mario x Rabbids Donkey Kong DLC is the most we're gonna get outside of the Tropical Freeze port (to be honest, Switch DKC TF was the first time I got to play the game).
If Retro is so big that it can work on two projects at a time, why aren't they at least making that final DKCR-styled DKC game with Kremlings? I read at DKVine that Retro Studios was considering putting King K.Rool in the Tropical Freeze Switch port, so why are they so lax about the franchise?
I'm gonna be seriously upset if they won't showcase a new DK game at E3 this year. But am used to it at this point... </3
The buyout is also still pissing me off. But in a way, Rare's attention during the N64 era was already shifting away from DKC honestly. They prefered making their own creations on N64, and it shows with DK64 being a sort of watered down Banjo-Kazooie.It's really sad how a character and franchise that is as old and iconic as Donkey Kong doesn't have a dedicated studio anymore, I always mentioned how my (Big 3) favorite Nintendo franchises are Pokemon, Mario and Donkey Kong, I never have to worry about the state of the other 2 franchises seeing how Mario has a dedicated in-house team at Nintendo EAD and Pokemon has Game Freak, Donkey Kong is the IP I try to give an extra push and attention to and sometimes I get a little more excited since a new game isn't always a "Lock" and expected unlike Mario and Pokemon.
That's why the "Buyout" to this day still pisses me off, Not just because Nintendo lost the rights to all of Rare's IP's like Banjo-Kazooie, But also how little consideration they had for the Donkey Kong franchise when they decided to pass on locking up the studio that's responsible for reviving, giving it it's identity and making it the powerhouse it was at the time during the mid to late 90's and could of continued to provide a steady stream of quality games and spinoffs for the franchise.
The future looked bright for DK when we were entering the Gamecube era back in 2001, Donkey Kong Racing was on the horizon and a sequel to Donkey Kong 64 was likely in the works, After the buyout Nintendo had no idea what to to do with the franchise and chained it with unsuccessful gimmicky titles/spinoffs (Donkey Konga and Jungle Beat) for a decade.
It wasn't until 2010 When Retro Studios was able to revive the IP with their own succesful take on the Country series, As much as I would love for Retro to take over as the main developer for the series, I think Nintendo will continue to juggle it around and use Retro to revive certain IP's and handle Metroid, But they can always return to it in the future and who knows maybe and hopefully they were making a 3rd Country game all along before they took over development for Metroid Prime 4.
Am fearing this deeply as well... That DKC will be neglected once again on the Switch due to the lack of interesst Nintendo shows, and that it has no dedicated studio attached to it. It's a shame that literally any other big Nintendo franchise has this, even the ones who sell less than DKC and are less popular. I'm still quite distressed about the future of the franchise. I could see a DKC indie game happening, but that's basically all am expecting at this point. Maybe the Mario x Rabbids Donkey Kong DLC is the most we're gonna get outside of the Tropical Freeze port (to be honest, Switch DKC TF was the first time I got to play the game).
If Retro is so big that it can work on two projects at a time, why aren't they at least making that final DKCR-styled DKC game with Kremlings? I read at DKVine that Retro Studios was considering putting King K.Rool in the Tropical Freeze Switch port, so why are they so lax about the franchise?
I'm gonna be seriously upset if they won't showcase a new DK game at E3 this year. But am used to it at this point... </3
I strongly believe that Nintendo didn't bring back K. Rool just to put him in Smash. They have plans for the croc and I believe he will be the main antagonist again in the next DKCR game.Like I've said before I doubt Dixie is getting in. DLC will be bombarded with 3rd parties unfortunately...at this point my hope/focus is a new DK game announced (of course with playable Dixie) with a DK amiibo line. I want a Dixie, Cranky, Funky amiibo for sure. I'd also gladly buy Squawks, Rambi, Klaptrap, Kritter, and Enguarde amiibos as well.
But even that is unlikely seeing as well amiibo are kinda winding down and we may go the whole Switch lifecycle with nothing but an overpriced Tropical Freeze port...I mean look at the 3DS. That system has had 7+ years on the market with a HUGE install base and all it got was a port of DKCR...who's to say DK once again wont have that same fate on Switch? Since Retro is working on Prime 4 now and apparently (as established above) Nintendo feels neglecting the series and its characters are a good way of respecting Rare's legacy. We may be looking at another long *** main series hiatus. I'm talking from DK64 (1999) to Returns (2010).
That being said Im still eternally grateful K.Rool made it to Smash and now his amiibo sits on the desk next to 80+ other Nintendo characters where he has always belonged.
No surprise since David Wise (DKC Composer) also scored Star Fox Adventures.The buyout is also still pissing me off. But in a way, Rare's attention during the N64 era was already shifting away from DKC honestly. They prefered making their own creations on N64, and it shows with DK64 being a sort of watered down Banjo-Kazooie.
I'm sure that with the GameCube, they wanted to change things around for the good. Donkey Kong Racing is a prime example, and holy **** would I have LOVED to see that game come to reality. I still sort of wish that by some miraculous wonder, Nintendo hires Rare to finish this project. But no. They made Star Fox Adventures their last Nintendo game, and that sucks because honestly... I could see that game working out better as a Donkey Kong game due to it's enviorments, music and such.
I mean listen to this and tell me it doesn't give you DKC vibes...
And damn it now I miss Rare...
Adventures is my favorite Star Fox game and it was the first game I played in the series. I hope you enjoy the rest of the game, there is a huge plot twist at the end I'm not going to spoil.No surprise since David Wise (DKC Composer) also scored Star Fox Adventures.
I just recently picked up a copy of Star Fox Adventures and even though I grew up gaming during the N64 and Gamecube era, I never got the chance to play it, But it has always been on my radar for long time.
It's only fitting that not only is it the last major Rareware game I have yet to play, But it's also the last major game they made under Nintendo before the buyout and it also gave us a look of what we could have expected from them during the Gamecube era.
I am really looking forward to playing it sometime later on when I have time.
Rare Replay and Sea of ThievesWhat does Rare do these days? Last I heard they were making Kinect games but does Kinect still exist? I know the main players are at Playtonic .... seems like Rare is but an empty shell.
I understand the concern, but I'm tempted to disagree.Like I've said before I doubt Dixie is getting in. DLC will be bombarded with 3rd parties unfortunately...at this point my hope/focus is a new DK game announced (of course with playable Dixie) with a DK amiibo line. I want a Dixie, Cranky, Funky amiibo for sure. I'd also gladly buy Squawks, Rambi, Klaptrap, Kritter, and Enguarde amiibos as well.
But even that is unlikely seeing as well amiibo are kinda winding down and we may go the whole Switch lifecycle with nothing but an overpriced Tropical Freeze port...I mean look at the 3DS. That system has had 7+ years on the market with a HUGE install base and all it got was a port of DKCR...who's to say DK once again wont have that same fate on Switch? Since Retro is working on Prime 4 now and apparently (as established above) Nintendo feels neglecting the series and its characters are a good way of respecting Rare's legacy. We may be looking at another long *** main series hiatus. I'm talking from DK64 (1999) to Returns (2010).
That being said Im still eternally grateful K.Rool made it to Smash and now his amiibo sits on the desk next to 80+ other Nintendo characters where he has always belonged.
If Rare hadn't done their thing, the Donkey Kong series would have probably gone down the path of DK '94 and the Mario vs. Donkey Kong games, as in, more like puzzle platformers than platformers platformers. And like most Miyamoto series not named Mario and Zelda, the frequency of games would have been much sparser - I think maybe Star Fox is an apt comparison for what I'm thinking. While I love me some DK94, I think we can all agree we got the better timeline.I have been thinking about this for awhile. Where would the Donkey Kong series be without Rare's involvement? The DK Arcade back in 1981 was Nintendo's breakthrough into the video game market when arcades were the go-to for games. It is an important milestone in Nintendo's history for sure but at the time before the DKC was developed, Donkey Kong wasn't as prevalent as Nintendo's flagship franchises in the very early 1990's. Rare made DK into what it is today without a doubt. Their own design of DK definitely cemented him as one of Nintendo's greats and icons. When most of us think of Donkey Kong, we generally think of the Country DK design. Thanks to Rare, Donkey Kong's popularity reached an all-time high even surpassing Mario in the mid 90's. The Country series are still highly acclaimed to this day.
The buyout was probably one the worst things to happen to all of us who are DK and Banjo fans plus other Rare franchises. Banjo and Kazooie's popularity was at its peak in the N64 era being marketed alongside Mario, DK, and Pikachu. Since then? They got a car-building game and cameo in a Sonic racing game. Though there were two handheld games in Grunty's Revenge and Banjo Pilot. DK has some hard times after the buyout plus Nintendo didn't know what to do with them. I am so thankful Retro Studios stepped in and recreated the magic of Donkey Kong Country once again. That's why a third game needs to happen with K. Rool and the Kremlings taking back their rightful place as the antagonists. It's time for Banjo and Kazooie to be reunited with DK and Diddy again. It's time for them to come home to where they belong. I hope a Rare reunion will happen soon.
This is what I loved about the series. Diddy wasn't just a sidekick. Dixie wasn't a damsel in distress. They were respected away from the typical tropes. Now, I feel those two are in a terrible situation. They are powerups. Hell, Funky seems like the second most important character. Just look at this https://donkeykong.nintendo.com/tropical-freeze/characters/i feel like the thing Rare did that the other companies handling the DKC franchise don't do so much is that they pretty much treated DK, Diddy, and Dixie as equals. they all headlined their own game on the SNES, and though Dixie never showed up in the N64 era, i figured that had more to do with them taking a break with the character after having been a major player in the last two DK games while DK himself wasn't. but that's just wishful thinking on my part.
in the post-buyout Gamecube/Wii era, the narrative felt more like "DK is the hero, Diddy is the sidekick, and Dixie is one of many side characters". Tropical Freeze mitigated this somewhat by having Dixie as an equal to Diddy and Cranky, but still were just the helpers, or player 2's, to Donkey Kong.
i've always thought of Dixie Kong as a hero in her own right but i guess that's just not how it is anymore. to me, this smash campaign isn't just getting to play a character i like in a game i like, but also a way to give her the respect i feel she deserves.
It helps that historically, Rare seemingly doesn't seem that fond of the "damsel in distress" format, as if it was contractually imposed on them early on in their career. By the mid-90s, more often than not it was the heroes that got kidnapped, and if any later damsels did, they never stayed kidnapped for very long and kicked ass afterwards (or, in Tooty's case, got phased out entirely).This is what I loved about the series. Diddy wasn't just a sidekick. Dixie wasn't a damsel in distress. They were respected away from the typical tropes. Now, I feel those two are in a terrible situation. They are powerups. Hell, Funky seems like the second most important character. Just look at this https://donkeykong.nintendo.com/tropical-freeze/characters/
Funky is described as the Top Banana and Main Character along with Donkey Kong. I like Funky, don't get me wrong, but **** that ****. If Funky was just the main and only playable character (or maybe with his own sidekick) then this would be fine with me, but he isn't. This is Kong family affair, and each should get an equal amount of importance. I know this sounds like I'm ****ting on the game. I genuinely love it and think it is the second best game in the series. It's just a damn shame how the other Kongs are treated in this new series.
I feel Dixie has an uphill battle ahead of her. Nintendo does a poor job of reminding people of not only Dixie's legacy but Diddy's as well. And if Diddy struggles to get in the latest Mario Kart, then I don't see much hope for Dixie. Thankfully, someone must love DKC over at Nintendo enough to make references to the series in Mario Odyssey and give Diddy a costume for Mario.
I think everybody would agree with me here that Dixie should be the next DK rep, but if Cranky or Funky were to get in before her it would help her chances regardless.This is what I loved about the series. Diddy wasn't just a sidekick. Dixie wasn't a damsel in distress. They were respected away from the typical tropes. Now, I feel those two are in a terrible situation. They are powerups. Hell, Funky seems like the second most important character. Just look at this https://donkeykong.nintendo.com/tropical-freeze/characters/
Funky is described as the Top Banana and Main Character along with Donkey Kong. I like Funky, don't get me wrong, but **** that ****. If Funky was just the main and only playable character (or maybe with his own sidekick) then this would be fine with me, but he isn't. This is Kong family affair, and each should get an equal amount of importance. I know this sounds like I'm ****ting on the game. I genuinely love it and think it is the second best game in the series. It's just a damn shame how the other Kongs are treated in this new series.
I feel Dixie has an uphill battle ahead of her. Nintendo does a poor job of reminding people of not only Dixie's legacy but Diddy's as well. And if Diddy struggles to get in the latest Mario Kart, then I don't see much hope for Dixie. Thankfully, someone must love DKC over at Nintendo enough to make references to the series in Mario Odyssey and give Diddy a costume for Mario.
Meanwhile Diddy has the most comparatively useless Kong Pow ability, among other things. Poor lad, how the mighty have fallen.Just beat Tropical Freeze. Man, Donkey Kong Island kicked my ***. Started it at around 90 lives and ended at about 20.
Loved it, btw. I especially liked how Dixie is 100% the best sidekick to have, she really shines despite having the same importance as Diddy and Cranky.
Great writeup overall- but can you explain this sentence before I have a heart attack?Rare's buyout truly feels such a tragedy, and I feel that with Retro Studio's eventual diminishing, it's going to hurt even more.
Might have to apologize, just threw bit of slippery theories down the slopes. Probably been too outta loop with the times, because last time I heard about Retro Studios, it was implying they had poor working practices according to rumors or something... that coupled with how Nintendo hadn't bothered asking them for new projects (until apparently in Metroid Prime 4?), made me theorize it studio might probably diminish over time.Great writeup overall- but can you explain this sentence before I have a heart attack?
But we already have her ponytail?maybe we're finally getting the other half of dixie's mii costume
Well, we didn't see all of Joker's alts. But I am leaning towards Jane not being a thing.It does seem kind of strange though, doesn't it? What was that Jane stuff all about?
We did actually.Well, we didn't see all of Joker's alts. But I am leaning towards Jane not being a thing.
Hadn't seen that. Thanks. I'm really liking those alts, especially because they reference all the Thieves like I was hoping for.
Agreed. Dixie should take priority over any other DK rep, at the very least.I think Funky Kong is only promoted as a "top banana" because he is exclusive to the Switch.
He is a playable character that was made to show there's something new/actual effort in the port.
Also, he is a heavy Kong so it makes sense that he and Dk are the possible "player 1" characters, since Dk filled this archetype alone before.
Funky is popular, but I'm not afraid of him being more recognizable or valuable than Dixie, even considering Nintendo bias.
And while I do like Funky and Cranky I'll riot a little if they be included in Smash before Dixie. It's her time.
To be honest, she should become playable in Brawl, at max in Smash4. This situation where we're waiting for her in Ultimate DLC is beyond sad.
Well, it could be any female character with a ponytail. Dixie Kong, Shantae, Lara Croft, Jill Valentine, etc.Wouldn't it be crazy if "Jane" actually was referring to Dixie being added after all? What else could that have been referring to?
You can go to his page on the Smash website and click his portrait to see his alts. And you can do this for all characters.Well, we didn't see all of Joker's alts. But I am leaning towards Jane not being a thing.
Jane?Wouldn't it be crazy if "Jane" actually was referring to Dixie being added after all? What else could that have been referring to?