They did in the Japanese version. That's how we got a picture of the Wolf trophy so quickly...the guy went straight to the store and bought it with his demo coins.
In that case I'm playing the hell out of this demo (as if I wasn't going to already
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). Gonna buy tons of stuff when the full game releases.
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I think it's safe to say Smash 4 will be my favourite Smash game in terms of raw mechanics and how the characters feel. Mario, Link, and Pikachu feel a lot better now. Just feel greatly improved all around, be it speed, combo potential, power, etc.
I was no good at all with Villager at first. His extreme floatiness threw me off and I just couldn't land hits with him. I felt his attacks weren't built for his floatiness. After a bit of practice though, I started to figure out how to play him, and I have a lot of fun with him, he's definitely very viable. And I think he's the best character against the Level 9 CPUs in this demo. I'm good enough to defeat them anyway, but for some reason, they act really silly when Villager grows a tree, so I use that to my advantage. He truly is the "Killager".
And as for Mega Man....OOOOOOH lawdy, I made the right choice setting my sights on him from the start.
To the people having trouble with him - you're not supposed to play him like an up close brawler. He's a marksman in the truest sense of the word.
My general play style for him is that I NEVER STOP MOVING and attacking. His rolls are nice and swift, and get you around faster than his dash. Alternating between Crash Bombs and Metal Blades really pressures your opponent well. As for Leaf Shield, it's situational, but still quite useful. It's a high priority projectile, and will cut through and destroy all of Mario, Link, and Pikachu's projectiles.
However, using short hop Flame Sword and Shadow Claw is a viable option, they have good range and can send your opponent flying. Basically you want to pressure opponents with projectiles and then approach with Flame Sword and Shadow Claw. You can afford to be relentless with this tactic, since the range is great. You can also start shooting pellets at the opponent afterwards, even at point-blank range, and can get grabs in from that if you're really quick.
Also Hard Knuckle is amazing. Takes some getting used to, but if you relentlessly follow people off stage with it, kills are easy. Mega Man's excellent ability to recover makes it feel like it isn't too big a risk either. Hard Knuckle is also useful for bouncing people off the ground when they are standing on the ground.
There are two things you have to be careful of with Hard Knuckle, however:
1) It can be reflected. If Mario uses his cape on it, it will go straight back up to you and hit you in the face.
2) If Hard Knuckle lands a direct hit on someone who has a Gooey Bomb or Crash Bomb stuck to them, that bomb will suddenly teleport to Mega Man and be stuck to him.
I haven't been able to see if it can be pocketed by Villager, though.
But yeah, I really love playing as Mega Man. Definitely one of the most fun characters in the history of the franchise, IMO.