KhaosOverdrive
Smash Cadet
A sum of my experiences so far:
Mario: My main in the demo. Great movement options, loving the changes to his utilt and his follow-up potential. I've landed some pretty nice combos with him, some ending in meteor smash kills. I have a Doc as secondary in Melee so this version of Mario feels very natural to me. Awesome character, fun as heck.
Link: Had a good time playing him. Some of his aerials feel a bit like Melee if I SHFF them especially nair and bair. The new dash attack has been helpful to punish recoveries that are close to the ledge, slow but has great knockback. Overall pretty good.
Pikachu: Really fun if you're feeling creative. Up-B is not as clunky so you can act out of it faster, good option to chase opponents for follow-ups. Great utilt and aerials. Thunder can break you free of some bad situations like being comboed or getting grabbed if done right.
Mega Man: I don't quite understand this character yet, not having a nair confuses me at times but I'll probably get used to it eventually. His projectile game is kinda different from what I'm used to too. Has nice options to keep opponents airborne and rack some damage though, bair is nice as well.
Villager: One of those characters that I'd have to think waaaay too out of the box to do something useful with it right now. It's the one I've played the least so there's still a chance I might learn to use it properly. He's tricky to edgeguard but kinda punishable if he chooses to land on stage.