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Data Decisive Games Introduction Thread (make sure to check the new forum rules as well!)

Shun Goku Satsu Rake

Oriwa Rake. Kaizo ko ni oriwa naru
Joined
May 8, 2012
Messages
3,897
/inb4 this game doesn't start soon enough for both swiss and orbo to be active and i roll some sort of crazy town PR and have to do a whole bunch of work
 

Mastermind

RykEEr
Joined
Oct 5, 2012
Messages
0
Location
Island Lair
If you ever try to insinuate that you know my stances on a choice like that, I will award you a one way trip to the shark tank. No return ticket.
 

BarDulL

Town Vampire
Joined
Mar 17, 2008
Messages
5,211
Location
Austin, Texas
You do realize how annoying it is when people ask you "you do realize" when they already know you didn't realize, right?

Not just you, but if one more DGamer says "you do realize", I might have an aneurism.
Points of clarity are often times necessitated to avoid the shark tank, Nabe.
 

#HBC | Joker

Space Marine
Joined
Feb 2, 2012
Messages
3,864
Location
St. Clair Shores, Michigan
NNID
HBCJoker
3DS FC
1864-9780-3232
You do realize how annoying it is when people ask you "you do realize" when they already know you didn't realize, right?

Not just you, but if one more DGamer says "you do realize", I might have an aneurism.
You do realize that you made me say it? I mean, someone was gonna say it, you do realize that?
 

#HBC | Dark Horse

Mach-Hommy x Murakami
Joined
Jun 12, 2010
Messages
3,739
[COLLAPSE="Setup"]
6x VTs
2x Mafia Goons (No Kill)
1x Independent Serial Killer


Each night, both members of the mafia will individually send me either Cooperate or Compete. If they both send in Cooperate, they will become Bulletproof for the night. If one goon sends in Compete and the other one sends in Cooperate, The competitor will be bulletproof, while the cooperator will not be. If the cooperator is shot that night, the competitor wins and exits the game. If both mafia send in Compete, then they will become lovers for the night (That is, if one of them is killed that night, the other will die with him.)

In the case of SK vs Mafia in 1 vs 1, the mafia wins.[/COLLAPSE]
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
sounds boring for town

but

/in prisoner

1/3 chance of an interesting game!


Although, as town this does bring up the possibility of killing both scum by simply making them good NKill targets. You don't have to convince town, just the SK.
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
Who doesn't have to convince town, just the SK?

:phone:
Town. If you can make a strong case that someone is scum, and they are, but town doesn't believe you, the SK has incentive to kill that player at some point.

Or avoid entirely, depending on strategy.
 

Tom

Bulletproof Doublevoter
BRoomer
Joined
Apr 11, 2006
Messages
15,019
Location
Nashville, TN
[COLLAPSE="Setup"]
6x VTs
2x Mafia Goons (No Kill)
1x Independent Serial Killer


Each night, both members of the mafia will individually send me either Cooperate or Compete. If they both send in Cooperate, they will become Bulletproof for the night. If one goon sends in Compete and the other one sends in Cooperate, The competitor will be bulletproof, while the cooperator will not be. If the cooperator is shot that night, the competitor wins and exits the game. If both mafia send in Compete, then they will become lovers for the night (That is, if one of them is killed that night, the other will die with him.)

In the case of SK vs Mafia in 1 vs 1, the mafia wins.[/COLLAPSE]
oh **** that looks great
 

Orboknown

Smash Hero
Joined
Aug 3, 2011
Messages
5,097
Location
SatShelter
SK also has to try and avoid the bulletproof for the night, but with such a small amount of players that doesn't mean much.
 
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