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I still rage at Sakurai to this day for not making Sonic's spin approaches have insane priority. Come on, the guy rips through STEEL with his spin dashes in his game! What's all this stuff about spin approaches getting canceled out by...well...anything in Brawl!?Grabs give a better reward, but missing a dash grab means you *will* get punished.
Dash attack is pretty safe because of it's distance and low height but has a low reward.
This (among other things) have made me realise how bad Sonic's approach sucks.
yeah its a bummer...I still rage at Sakurai to this day for not making Sonic's spin approaches have insane priority. Come on, the guy rips through STEEL with his spin dashes in his game! What's all this stuff about spin approaches getting canceled out by...well...anything in Brawl!?
(Yes, I know Side+B has great priority, but that's just not enough...)
I am NOT turning into KASR. Wait..Roy mad eme laugh. A hearty laugh.
lols.......Well it like this.....
Dash + grab= an easy uthrow or dthrow
Dash+ running attack= SH bair
Yay, I know smash math. I'm so smart XD
But on a serious note. That problem I put up does make sense when you think about it. Anyone else have a math eqation on smash, or with Sonic?lols.......
Roy mad eme laugh. A hearty laugh.