• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Darklink Presents "Pre-Devastation Round Robin" JUNE 12th, Tempe, Arizona

Joined
Jul 26, 2008
Messages
926
Location
Tempe, Arizona
Darklink (Chris) Presents


"Pre-Devastation Round Robin"

DATE

June 12th READ THIS CAREFULLY

REGISTRATION: 12:30pm (BE HERE by 12:45 pm at the latest) I'm being strict on starting on time

BRAWl DOUBLES ROUND ROBIN/POOLS: 1pm
BRAWL SINGLES ROUND ROBIN: 2 pm
BRAWL MINUS SIDE TOURNAMENT: 4-5 pm

LOCATION

Yan's and My Place
2131 E. 10th St #2
Tempe, AZ 85281

Please don't use a GPS navigation system (or Google Maps or Mapquest) to get to my address. It'll route you through a permanently closed gate.

From ASU: go east on University, turn right just before you get to Price Rd/101 (into the Jack in the Box plaza). The condo complex is in the back corner of that plaza. Go into the condo complex and follow the road all the way to the back gate. I live in the building to the right of the back gate, in the back, away-from-the-gate corner.

From the 101: take the University exit and turn west. Turn left immediately into the Jack in the Box plaza. The condo complex is in the back corner of that plaza. Go into the condo complex and follow the road all the way to the back. I live in the building to the right of the back gate, in the back, away-from-the-gate corner.

Parking: Most of the parking are assigned spaces to residents, but there are a bunch of visitor spots around the complex. Here is a map of them. Pretty much any space marked "Visitor" (usually with a yellow curb) is fair game, as are any of the spots by the pool.

By Orbit: Take the Orbit Mercury line to Escalante Center (it picks up around College & 6th at ASU, I think). Head east a tiny bit and you'll see a gate closing off a condo complex to your left. There is a human-sized door in the left part of the gate that's usually open. If it's closed, give me a call

FEES

10 Dollar Brawl Singles Entry Fee
10 Dollar Brawl Teams Entry Fee (5 a person)

POT SPLITS

SINGLES
1st: 50%
2nd: 25%
3rd: 12.5%
4th: 7.5%
5th: 5%

Doubles
1st: 60%
2nd: 30
3rd: 10


GENERAL RULES

* 3 Stock

* 8 minute timer

* Items are set to "off" and "none"

* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)

* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors

* No player may choose a stage they have already won on in that set unless agreed upon by both players.

* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.

* If the timer runs out, the victor is determined first by stock and then by percentage.

* Metaknight's Infinite Cape glitch is banned.

* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. ***

* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

* Stalling is banned.

Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling. ***

Set format (In Order of Procedure):
1. Opponents choose their characters for the first match ***
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match

Additional Rules for Doubles Play

* Life Stealing is allowed

* Set team attack to ON

* Hanenbow may be moved from Ban to Counterpick for Doubles

* Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.

* Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.

* Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.

* Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.

* The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.

* Players are responsible for knowing the rules. No more than the previous match should be replayed in the event of a rule violation and it is recommended that any disputes be brought promptly and quickly to the TO's attention.

* The semi-final and championship sets should be in at least best of 5 format.

* Drugs and Alcohol should be prohibited at most tournaments due to minor involvement and potential legal issues.


* Initiating ANY suicide move results in a victory for the person who initiated it

* Ice climbers infinite is legal up until 200%

* 40 Ledge grab Rule: You cannot grab the ledge any more than 40 times in any match. Breaking this rule results in automatic match lost.

* Limit 5 Standing Infinites for grabs

* The tournament organizer has the final say period, and the right to kick anyone out.


STAGES (SUBJECT TO CHANGE)

NEUTRAL

- Battlefield
- Final Destination
- Lylat Cruise
- Smashville
- Yoshi’s Island

COUNTERPICK

* Castle Siege
* Brinstar
* Frigate Orpheon
* Rainbow Cruise
* Halberd
* Delfino Plaza
* Pokémon Stadium

STAGE STRIKING IS IN EFFECT AND BOTH PLAYERS MAY BAN ONE STAGE

CONTACT

Chris- 602 -696 -7917 (CALL OR TEXT)

RULES ARE SUBJECT TO CHANGE, KEEP AN EYE ON THE THREAD

PLEASE BRING SETUPS
WII+BRAWL
1. Venue
2. Venue
3.
4.
5.
6.
7.
8.


TV
1. Venue
2. Venue
3. Venue
4. Venue
5.
6.
7.
8.
 
Joined
Jul 26, 2008
Messages
926
Location
Tempe, Arizona
Since Round Robins take very long there won't be any doubles but there will be a brawl minus 2dollar entry side tournament and a melee setup!

Also the top 2 finishers in the round robin will play a grand finals set with the person who originally won having the set advantage (like coming from grand finals)

Where should we go for dinner?
 

Ch3s

Smash Journeyman
Joined
Sep 2, 2009
Messages
222
Location
On top
I might go for melee hopefully. Also will there be any melee set ups at devastation? we need to get some there. go melee
 

DerpDaBerp

Smash Champion
Joined
Oct 26, 2008
Messages
2,589
Location
AZ
+1 for $5

I'll know if I can go in the next few days, a 'yes' meaning I'll have a setup -tv.
Imma try my hardest to get there seeing as how I won't be going to Devastation :(
 

Jar'd

Smash Ace
Joined
Sep 18, 2007
Messages
683
Location
Arizona
If it's only a practice for devastation round robin there shouldn't need to be 10$. Just a 5$ hang out and practice thing is better.
 
Joined
Jul 26, 2008
Messages
926
Location
Tempe, Arizona
It's a power ranking tournament, stop complaining

Coming from the guy who always wants to raise doubles prices Jard

Edit: I was thinking of changing the payouts so I will to

First: 53 %
Second: 24
Third: 10
Fourth: 8
Fifth: 5

With 20 or so 5th place makes their money back
 

Jar'd

Smash Ace
Joined
Sep 18, 2007
Messages
683
Location
Arizona
Seeing as a team consists of two individuals, the price should consist of the same as 2 individuals. Whether they're both 10 or both 5 it's logical.
 
Joined
Jul 26, 2008
Messages
926
Location
Tempe, Arizona
What was the purpose of that post?
I didn't win the last tournament

1/5th of people who enter get their money back at least
Everyone plays around 19 matches with money on the line meaning no sandbagging while knowledge is still gained
 

Arturito_Burrito

Smash Master
Joined
Mar 24, 2008
Messages
3,310
Location
el paso, New mexico
What was the purpose of that post?
I didn't win the last tournament

1/5th of people who enter get their money back at least
Everyone plays around 19 matches with money on the line meaning no sandbagging while knowledge is still gained
holy ****!!!!

this is what i told you to do 5 months ago lmao!!

don't worry jard darklink has a little bit of logic you'll get your equality and fair prices in 5 months
 
Joined
Jul 26, 2008
Messages
926
Location
Tempe, Arizona
Arturito shut up and give me 20 dollars again in a moneymatch

edit: Jard if you care that much invite people into your home and let them trash it and charge 5 dollars a person, or just don't come.

It's my tournament
 

Jar'd

Smash Ace
Joined
Sep 18, 2007
Messages
683
Location
Arizona
i dont really care that much but hey ok

who wants 5$ tournaments at my house
 

Arturito_Burrito

Smash Master
Joined
Mar 24, 2008
Messages
3,310
Location
el paso, New mexico
**** that lets make it a 100$ mm


omg no whats this i'm just finding out that el paso is having car trouble oh god no none of us have a ride now sorry darklink idk if i can make it to devistation and i don't like to plan anything ahead of time when things are so shaky.

Since theres no car i might have to be paying extra gas and stuff to cover for people since i'm willing to do that just to make it to the tournament and hang out with everyone so i might not have the mm money.

:(:(:(
 
Top Bottom