Kamineigh
Smash Apprentice
- Joined
- Jan 29, 2015
- Messages
- 76
So what other costumes did you have in mind beyond those three?The idea is to have MP2, Corruption and SSB4 Dark Samus available to play as.
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So what other costumes did you have in mind beyond those three?The idea is to have MP2, Corruption and SSB4 Dark Samus available to play as.
This might actually your best work yet IMO, and that's saying something.Progress:
This is a render done in 3ds max. My goal is to get the material effects as close to this as possible for Brawl/PM. It will have glow maps for the main lights on the suit, as well as the "veins" that surround said lights. The armor will have a specular map to give it a colored sheen with added armor details.
I may even add animated "phazon" for the large lights on the body, if possible.
This is the best looking Dark Samus model yet!!! Simply stunning. I didn't think you'd be able to make Dark Samus look this good.Progress:
This is a render done in 3ds max. My goal is to get the material effects as close to this as possible for Brawl/PM. It will have glow maps for the main lights on the suit, as well as the "veins" that surround said lights. The armor will have a specular map to give it a colored sheen with added armor details.
I may even add animated "phazon" for the large lights on the body, if possible.
Please, This and Ridley in Project M would cause /r/smashbros to ape over this! But what of other newcomers? I can totally go for a playable Andross in the future, but then who would take the last 2 clone slots?Man if only this was in Project M officially...
A bit off topic, but that Andross moveset and design is amazing!Please, This and Ridley in Project M would cause /r/smashbros to ape over this! But what of other newcomers? I can totally go for a playable Andross in the future, but then who would take the last 2 clone slots?
It's beautiful
We need to rimlight this model as soon as it gets into public hands! The shaders on this model are pure genius as well, good work on the phazon.
Have I got good news for you: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209678We need to rimlight this model as soon as it gets into public hands! The shaders on this model are pure genius as well, good work on the phazon.
That Nanobuds guys is helping with the model I think.So to recap the awesome PSA's coming from Smash-Boards within the foreseeable future:
Deoxys: KingJigglyPuff (possibly a collab, notify me If I'm missing someone)
I'm hyped for all of these PSAs!So to recap the awesome PSA's coming from Smash-Boards within the foreseeable future:
Waluigi: MarioKing64DS & KingJigglyPuff
Ridley: BaganSmashbros
OoT Ganon (I perfer to use "Phantom Ganon" for reasons): BronzeGreekGod
Deoxys: KingJigglyPuff (possibly a collab, notify me If I'm missing someone)
Dark Samus: DarkSamusLives & Nanobuds
Guys, I think we have our clone slots ready (not including the 4 potential slots from the alloys).
Sounds like a lame-o...That Nanobuds guys is helping with the model I think.
Last I heard, some Monstrous Master was working on those as well.So to recap the awesome PSA's coming from Smash-Boards within the foreseeable future:
Waluigi: MarioKing64DS & KingJigglyPuff
OoT Ganon (I perfer to use "Phantom Ganon" for reasons): BronzeGreekGod
Guys, I think we have our clone slots ready (not including the 4 potential slots from the alloys).
Sounds rather large and in charge... sort of like a "big boss"...Last I heard, some Monstrous Master was working on those as well.
I wonder who it is Kappa
I was hyped that along with Dark Samus, that Ridley, Deoxys, Waluigi, and OoT Ganon (Phantom Ganon in my book) would make for great characters for the remaining clone slots. In my post with all the pretty pictures on this page, I forgot to credit some people (Drogoth and Nano) on a couple of PSA's. Clever replies soon followed.wait who are we talking about
I would really love this. Are people working on Andross, K Rool and Geno somewhere? If not, I'm sure those slots would be easy to fill regardless. That is a CSS I would like to use someday.S"Uncle Andross Got a Moveset!" Well awesome: here's the final layout:
View attachment 74408
Geno can already be found on Brawl Vault with a another upload as a patch to the moveset. As for Andross... there's no known moveset on the vault/being worked on. But In my previous post here on this page (page 14 if this post starts page 15) without all the pretty pictures, I linked to a moveset for andross someone on DeviantArt can up with.I would really love this. Are people working on Andross and Geno somewhere? If not, I'm sure those slots would be easy to fill regardless. That is a CSS I would like to use someday.
Ah, okay. I saw the Andross post but didn't know if it was being taken up. I also keep hearing that there's some secretish thing going on with K Rool...Geno can already be found on Brawl Vault with a another upload as a patch to the moveset. As for Andross... there's no known moveset on the vault/being worked on. But In my previous post here on this page (page 14 if this post starts page 15) without all the pretty pictures, I linked to a moveset for andross someone on DeviantArt can up with.
(Runs back to Laptop) *finally I can talk about the topic!*Ah, okay. I saw the Andross post but didn't know if it was being taken up. I also keep hearing that there's some secretish thing going on with K Rool...
On topic (sorry): Is there anything in mind for recolors so far? I think it'd be cool to see how other colors look with the Phazon effects.
I thought this at first too but then thought there may be some conflict with the Phazon effects in the moveset. I figured DarkSamusLives would want to keep those colors consistent across all costumes for that reason, so I was curious what they had in mind. I'd love if Nanobuds would be so kind as to pimp out the Corruption model, too...(Runs back to Laptop) *finally I can talk about the topic!*
As far as I know, both the Awesome model by Nano and the Corruption model may get used for the PSA. So more than likely it'll be a similar situation to Wario: 5-7 recolors for the Hype AF model by Nano, and 5-7 more Recolors for the Corruption Model. As for how the recolors will be designed: I predict that the black will get subtle tone changes and the Phazon will serve as the main indicator for costume slots/colors. The main costume for both models might even be suitable as blue team colors right off the bat!
Whoops, forgot about that detail... but yeah the same idea applies still. Just figuring out how the default Corruption colors will get an Echoes equivalent... maybe a mono-tone black and white costume with black phazon for that?I thought this at first too but then thought there may be some conflict with the Phazon effects in the moveset. I figured DarkSamusLives would want to keep those colors consistent across all costumes for that reason, so I was curious what they had in mind. I'd love if Nanobuds would be so kind as to pimp out the Corruption model, too...
EDIT: Wait, you mean the Echoes model instead of the Corruption model, right? Corruption and SSB4 are the same thing essentially.
I'm not sure I understand your idea here. Are you suggesting that the Echoes model be colored black and white, and have its Phazon effects be black? IMO that wouldn't be necessary; you could just make the blueish coloring a little more prominent on the skin of the Echoes model in comparison to the Corruption/Nano one. I reference this pic's "aura".Just figuring out how the default Corruption colors will get an Echoes equivalent... maybe a mono-tone black and white costume with black phazon for that?
I understand your reasoning but I was thinking of how to give the Echoes model a similar color scheme to that of the Corruption model. It's for consistency's sake really, similar to how Wario was handled.I'm not sure I understand your idea here. Are you suggesting that the Echoes model be colored black and white, and have its Phazon effects be black? IMO that wouldn't be necessary; you could just make the blueish coloring a little more prominent on the skin of the Echoes model in comparison to the Corruption/Nano one. I reference this pic's "aura".
I'm not sure I understand. Could you elaborate? I'm just having a hard time visualizing it, I think.I understand your reasoning but I was thinking of how to give the Echoes model a similar color scheme to that of the Corruption model. It's for consistency's sake really, similar to how Wario was handled.
Okay, the Corruption model's original color scheme was a metallic silver with aquamarine colored phazon. My idea for a Echoes model recolor would be a monochrome motif. The main color would be white, with the phazon being black/a shade of grey to mirror the Corruption model's original silver color scheme.I'm not sure I understand. Could you elaborate? I'm just having a hard time visualizing it, I think.
Oh, okay, for a recolor, not for the default Echoes model coloring! I'm still not too supportive of the whole different colored Phazon elements since certain moves will have conflicting colors, but otherwise I like the idea. I still think the default Echoes model should be just a little bit more blue than Nano's model, though.Okay, the Corruption model's original color scheme was a metallic silver with aquamarine colored phazon. My idea for a Echoes model recolor would be a monochrome motif. The main color would be white, with the phazon being black/a shade of grey to mirror the Corruption model's original silver color scheme.
Doesn't Dark Samus uses orange plasma beam in MP3 fight instead of blue one anyway?Oh, okay, for a recolor, not for the main model! I'm still not too supportive of the whole different colored Phazon elements since certain moves will have conflicting colors, but otherwise I like the idea. I still think the default Echoes model should be just a little bit more blue than Nano's model, though.
Not sure, honestly... I didn't play that one sadlyDoesn't Dark Samus uses orange plasma beam in MP3 fight instead of blue one anyway?
It's not that it's easier to make a PSA but that the filesize limit of his slot is higher than other characters, which means that you can make more complex stuff.I noticed that many of you mentioned that Link was one of the easier characters to make a PSA with. Well, what about Toon Link? Is he just about the same difficulty to use as a base?
This, plus he has a lot of projectiles and a tether, which are difficult/impossible to include in character bases without those.It's not that it's easier to make a PSA but that the filesize limit of his slot is higher than other characters, which means that you can make more complex stuff.