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D1's Lucas Vids Rate Me ^_^!

D1

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I've taken a great liking to Lucas and plan on maining him in Brawl, I had some Wifi matches against my pal NinjaLink w/ barely any lag.

Anyway I never see any Lucas player vids out...so I decided to post mine first to see what you guys think.

Just Click Here! ^_^

Be honest...anything you like or don't like...just throw it at me.

I like constructive criticism as long as it makes sense.
 

HollaAtchaBoy

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D1 you fail.

No johns, though, against NinjaLink's Zelda I'd say you did pretty **** good.

EDIT: Lucas' PKT2 is really kinda... weak? Compared to Ness' at least.
 

D1

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LOL No Johnz! I <3 Lucas but Ninja puts up a really great fight his Zelda's mad beast in Brawl O_oX.
 

HollaAtchaBoy

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Well, D1, as far as criticism concerns, I believe I can help.

As someone who has perhaps a net total of five hours playing Ness competitively in Melee (mostly in dittos against you, lulz), I can say that if Ness had a sex kick in Melee, I'd be DJCFFLing that **** every bit I can. Since he didn't, and since you can't DJC or L in Brawl, I'd suggest still Shuffling the nair a bit more. You go alot for Lucas' dair and I'm not sure if it's worth it given the multiple hits and lag that comes with it being shielded. Shield that Din's Fire more, it's hitbox is just plain unfair in this game. O_O

Less PKT, more PK Fire. I think PK Freeze may be viable, too, but I only know from matches I've seen.

Also, more UAIR! His UAIR looks godly. And even though his UpSmash looks insane, I'd suggest trying to not treat it like Fox's Upsmash, and probably more like G&Ws in Melee. Do NOT try what I did with Ness' UpSmash in Melee, as in chaining it with a Bair FTW.

I can think of a few more things, but then again what do I know?
 

NESSBOUNDER

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Pff. I MAINED Ness in Melee, and trust me, even trying to apply the same priciples to Lucas isn't going to work.

I for one, think you're pretty good with Lucas! I like your agressive style, and you actually make good use of PK thunder and PK fire. Personally, I would use PK fire more to retreat, since it pushes you back in the air, but your use of PK thunder was great.

One thing you could do is learn to adapt more quickly. During those moments when Zelda was spamming her Din's Fire at you, I would have put up the PSI magnet, since it comes out fast and you don't really have much to lose from trying it, since Zelda can't attack you until after the explosion. I would have thought you'd learned after probably the fifth time of getting hit by that move.

Like Holla said, Up air could be used more. Also, use his Back air more at ground level and stuff. You probably need a bit more practice with your spacing since you missed a few of his Fairs. Try to make a bit more use of your ranged attacks like Ftilt.

And ****. REALLY good use of the up smash out of a sheild to punish blocked aerials! In fact, your use of the up smash in general is really good! You seem to have a knack for the right time to apply it that won't get you punished. What are your impressions on this move? Can you see it getting more use by future Lucas players?

Oh, and another thing, try to use his AAA combo more! Seriously, it's a great way to put the opponent off balance and avoid being punished.

Keep practising! You're better than most Lucas players I've seen so far.
 

D1

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Thx Nessbounder n Holla. I just changed up certain aspects of my style today. Definitely more AAAs and I found more uses for dashatk n dsmash. During our matches last night I kept trying to PSI Mag Din's Fire but I got hit b4 it came out MaAaAaD times :(. I appreciate the honesty from both parties :D. Time to work more on my Lucas style.
 

NESSBOUNDER

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The best was your #7 vid. You are really really good at landing that up smash.

Basically with Din's fire, as SOON as you see it coming out, put up PSI magnet instinctively. The reason for this is because Zelda can't move while she's doing this attack, so you have nothing to lose.

Also, your opponent liked to use Din's fire when you were at range. You could have purposefully baited him to get yourself some more health by running away more and predicting Din's fire. XD

Oh, and am I right in saying that Down smash will eat away at the character's shield if it's blocked? (since it hits 3 times?)
 

Takumaru

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Nice stuff there. I really like what I've seen of lucas so far. I haven't actualy played the game yet but I would try using a bit more pk fire. That move has major potential and it's just plain cool. Although din's fire is still really, really good now.
 

heypancho

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YESSSS some actual serious Lucas vids. THANK YOU haha. and heey i remember ninjalink vids of roy..... anyways!

I liked vid 7 a lot because of that x20 dair thing you did XD. I wish you hadn't done dair so much though because I kept getting worried after the lag lol, but your style I think is more risky. Especially with the upsmash. I was sad for all the times you missed, but I understand that you have to be telepathic to predict with that move sometimes. was impressed with the out of shield ones you got though, those were tasty. mmmm dash attack more? I haven't played but it seems that move has good use.

seems like all his air attacks are great. uair like everyone has said. PK fire. and his f tilt looks good too. AHH I wanted you to hit with freeze so bad too haha. I hope you play around with Dsmash more too! And psi magnet.. heard it has some decent dmg/knockback.

In all, great vids, and I appreciate how you were very offensive. Even with PKT2. w00tz

oh and tether recovery? I don't know how easy/hard or useful the rope snake is.
 

NESSBOUNDER

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Upsmash from a shield seems like a very good maneuver now that I've seen it. Since L-canceling doesn't exist any more, you should be able to hit people with it after they land a laggy aerial on your sheild. And even if they block it, I'm sure this attack will push them back far enough to not leave you too exposed.

By the way, what happens if you hit your opponent in the air with the rope snake?
 

Masque

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I agree--great use of the USmash (henceforth PK Love Ω to me)! I was worried that such a strong (but slow) attack would be unusable, but you proved me wrong. Your SH aerials and PK Fires were equally fantastic. I think that PK Fire is a great way to create a little distance, as well as just a spammable projectile in general. Very nice work.

Now, since I don't have Brawl, my criticism should be taken with a grain of salt. As it has been pointed out, Lucas' AAA is quick and effective. Also, while you played a good offensive style, I think that you shied away from following up on great combo setups sometimes, most notably with juggling. Zelda's DAir isn't that scary. ;)

All things considered, you're definitely one of the best Lucas players I've seen thus far. (Granted, I haven't seen that many, but it's still saying something I suppose, haha.)
 

NESSBOUNDER

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I agree--great use of the USmash (henceforth PK Love Ω to me)!
This isn't PK Love Omega (although I wish it was) it's actually Lucas pulling a power needle out of the ground!

I think that's kind of silly for Usmash, since the Needles in Mother 3 where such important items (basically the equivalent of the Triforce pieces for the LoZ universe) and now Lucas can just yank them out of nowhere. XD
 

Masque

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This isn't PK Love Omega (although I wish it was) it's actually Lucas pulling a power needle out of the ground!

I think that's kind of silly for Usmash, since the Needles in Mother 3 where such important items (basically the equivalent of the Triforce pieces for the LoZ universe) and now Lucas can just yank them out of nowhere. XD
Really? I thought it was just PK Love because of the hexagon (for one), but also because he pulls a Needle for one of his victory poses, and you can actually see it as he plucks it from the ground. Paradox? I think so.
 

NESSBOUNDER

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Really? I thought it was just PK Love because of the hexagon (for one), but also because he pulls a Needle for one of his victory poses, and you can actually see it as he plucks it from the ground. Paradox? I think so.
Massive paradox. XD

His up smash does involve a needle, though. It's a bit hard to see from these small vids, but everyone says it's there.
 

Masque

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Yeah, once I get my hands on a copy of Brawl (if only...), I'll have to look for it. In the meantime, I'll just trust my Lucas brethren. ;)

EDIT: You just wish that Zelda's USmash were as awesome, Ryoko. :lick:
 

heypancho

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lol Zelda's Usmash isn't that bad either. if you fully get caught in it the sound of "DSH-DSH-DSH..." can be deafening. O_O!

anyways... have you tried any simple Usmash combos? Can you do it after any throws or dash attack?
 

NESSBOUNDER

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Zelda's up smash is pretty awesome in this game. Remember how in Melee it was useless because the opponent could just DI out of it?
 

RyokoYaksa

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Um.. you can still DI out of Zelda's Usmash (ans Fsmash) in this game. The technique is just different than in Melee, but you can do it nearly every time. So yeah, WTF at Lucas' Up Smash. It's like a Melee Fox Up Smash explosion.
 

NESSBOUNDER

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Um.. you can still DI out of Zelda's Usmash (ans Fsmash) in this game. The technique is just different than in Melee, but you can do it nearly every time. So yeah, WTF at Lucas' Up Smash. It's like a Melee Fox Up Smash explosion.
Aargh! That's terrible. -_- I thought her up and side smashes would finally be usable. Is this the case for every multi-hit move in Brawl? I thought that AAA combos at least are guaranteed to hit now.

And yeah, Lucas's up smash is wonderful. It also has some minor super armor frames too.

It's really slow though, but you can use it out of a sheild and it has such great range.
 

Crossjeremiah

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i'm a lucas player my self. and you should of use more pk thunders. not just for recovery. did you know that attack can almost eliminate the person recovery.
 

NESSBOUNDER

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Dude, did you add more videos? I watched some I hadn't seen.

Your Lucas is ENTERTAINING AS ANYTHING to watch! You will probably be one of the top Lucas players if you keep this up. You really are the first person I've seen who plays him like I would want to.
 

DaiAndOh

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Hey D1! Fancy meeting you here again. It looks like we're sharing mains this time around....pending the fact I call myself a Claus main.

You have pressure now, because I'm looking to improve through you ^_^.
 

Near

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Great videos. I'll be subscribing for some more Lucas [Or even Ness] action, don't let us down.
 

leafgreen386

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These are some great vids *subscribes to channel*, and I really like your use of the usmash. I would focus a little less on dairs and more on his other aerials, though. His fair/nair/bair all seem like they would make nice approaches if spaced properly, and if you whiff one, you've always got jabs, the dtilt, and maybe the down B(?) if it can be canceled fast enough to stop from being shield grabbed or hit by a <insert attack here> out of shield. If the aerial ends before you hit the ground due to hitting a shield, either do another aerial (does nair eat at shields? it might be a good one to try, particularly if it has low lag) or attempt a pk fire backland if there's time. The dsmash might also work to cover landings, if it comes out fast enough, as I know it hits multiple times, giving the possibility to shield stab.

For edgeguarding, instead of always chasing with either pk freeze or pk thunder, give pk fire a chance if they're in your jump's reach. In fact, give pk fire a try anytime your foe is knocked a distance away from you and slightly upward, and try to stay away from pk thunder, except when they're at higher percents. I haven't used lucas myself, yet, but from what I've seen pk thunder gets its best use when the foe is already near a boundary and about to die.

Specific vid examples:
http://www.youtube.com/watch?v=P0Rp-HM4OEQ

At :48, instead of pk thunder, try jumping and doing an aerial

1:02 is a good example of a time to try pk fire

After your pk fire at 1:32, would've been an almost perfect time to jump and follow up with another one; by the time you reach zelda, she's already out of tumbling, but you would've hit her before she landed if you had used pk fire again

1:37 would've been a good time to pk thunder, as she's far above you, is fairly close to the boundary of the stage, and is going outward; you won't reach her in time with anything else, but might've gotten her with a pk thunder, and hopefully led into multiple hits toward the boundary

At 2:31 you use pk thunder when zelda's only at 49%, and you end up only doing a little more damage before she lands, which you still wouldn't have been able to follow up on even if you had hit with the orb of it; instead, waiting for her to come closer to the ground and either using pk fire or an aerial such as uair or fair probably would've been more productive, and possibly lead to edgeguarding opportunities

I think you get the point. Like I've said, I don't have the game yet, but these are some ideas to try.

edit: I noticed you never used the snake for recovery, except for one time when you were really far away anyway, and it wouldn't reach. I don't know exactly what kind of range it has, but it seems you were using the pk thunder close to the edge several times unnecessarily.
 

Firekid2

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I don't have the game, so I don't know the lag on it, but try air dodging when she starts spaming Din's Fire.
 

D1

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Yeah I'm not used to using his tether recovery yet X_x...but the main reason I would do Pk Thunder at the edge is to sorta keep my opponent guessing if I'll sweetspot or if I'll go onto the stage. I'll do it less tho. The only reason I decided not to approach Zelda w/ fairs is because at times before we started recording he'd sh back and fair/bair me before I reached his shield : (. Or he'd just fsmash/usmash before I reach him. Thats the main reason I approached w/ multiple dairs. I dunno why but I seem to have bad luck w/ Luke's uair...and does Ness's Usmash really have super armor? There were some matches where I got hit outta it o_o. Maybe slightly? Oh yeah I'm trying to find a hot way to use PSI Magnet...I'll have it on video for you guys soon ^_____^.
 

NESSBOUNDER

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Serpit says that Lucas's up smash has some very small super armor frames somewhere in the attack, but he hasn't been able to find them again, he's just sure they exist.

I can't wait to see your new use of PSI Magnet.

Oh, and since you make very high-quality videos, do you think you could please participate in my Youtube Moveset Project? For all the soon-to-be Lucas players? You can find it on these boards if you go down a bit. Nobody has replied to the topic yet, you can't miss it.
 

Serpit

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Serpit says that Lucas's up smash has some very small super armor frames somewhere in the attack, but he hasn't been able to find them again, he's just sure they exist.

I can't wait to see your new use of PSI Magnet.

Oh, and since you make very high-quality videos, do you think you could please participate in my Youtube Moveset Project? For all the soon-to-be Lucas players? You can find it on these boards if you go down a bit. Nobody has replied to the topic yet, you can't miss it.
To be honest I'm not even sure if it actually exists xD I think so though.

Hopefully I'll be able to make some vids at the weekend, not sure though.
 

RyokoYaksa

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There's no point in air dodging when you can just put up PSI magnet.
Until Zelda starts aiming the fireball behind you. Then you need to start air dodging.

Although I agree that Din's Fire spam vs. Lucas isn't particularly effective because of the two workarounds he has.
 

Serpit

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Until Zelda starts aiming the fireball behind you. Then you need to start air dodging.

Although I agree that Din's Fire spam vs. Lucas isn't particularly effective because of the two workarounds he has.
I posted this in 2 threads so far, but you don't seem to know: When Lucas gets hit with a projectile from behind, he instantly turns around and absorbs it.
 

NESSBOUNDER

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I posted this in 2 threads so far, but you don't seem to know: When Lucas gets hit with a projectile from behind, he instantly turns around and absorbs it.
Lol. Lucas's PSI Magnet is 100 times more useful than Ness's ever was.

Overall, I think Lucas and Zelda are a very good match-up. They're both quite fast, they both have range and power to their attacks, and they both have some manner of countering the other's projectiles.
 

DaiAndOh

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Yeah, but different enough in many ways too, such as where the main ko moves come from (smashes vs airs). It did look pretty close in the vids though, presuming you guys were on a fairly equal skill level for Brawl. I'm going to have to see this matchup a lot, was pretty cool for me your opponent was a Zelda. Gonna try to incorporate more dairs into next time I play!

Have you tested the PK Fire waveland capabilities D1? If so, how does work out for you?
 

D1

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Yeah, but different enough in many ways too, such as where the main ko moves come from (smashes vs airs). It did look pretty close in the vids though, presuming you guys were on a fairly equal skill level for Brawl. I'm going to have to see this matchup a lot, was pretty cool for me your opponent was a Zelda. Gonna try to incorporate more dairs into next time I play!

Have you tested the PK Fire waveland capabilities D1? If so, how does work out for you?
I should try it next time Andy thanks for the heads up. I'm off to play Brawl hopefully I get vids up later. Peace guys.
 

NESSBOUNDER

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D1, I noticed you don't use Lucas's down smash very much. It's technically his weakest KO move (his up smash being the strongest and his side smash being the second strongest) but since it hits 3 times and all, have you found it to be very useful? It's not as risky as his up smash, that's for sure, and I hear it has very good range.
 

RyokoYaksa

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I posted this in 2 threads so far, but you don't seem to know: When Lucas gets hit with a projectile from behind, he instantly turns around and absorbs it.
...what?

What on earth is the point of him holding it out in front of him while Ness's is a perfect sperical barrier, then? I call shenanigans.
 

Serpit

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...what?

What on earth is the point of him holding it out in front of him while Ness's is a perfect sperical barrier, then? I call shenanigans.
Because this way it has actual range and can be used as a very fast ground and aerial attack, as it does actual damage and surprising knockback :O

Also, it seems like the Magnet will absorb everything as soon as part of it's hitboxes touches it. In the final video (at Pokémon Stadium), you can see Lucas absorbing a Din's Fire that explodes behind him (3:20).

Believe me, I was just as surprised as you.
 

NESSBOUNDER

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...what?

What on earth is the point of him holding it out in front of him while Ness's is a perfect sperical barrier, then? I call shenanigans.
Yeah, just like Serpit said, Lucas's PSI magnet functions as an attack if you release it on the opponent. In a way, it's kind of like Naryu's Love.
 

D1

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I actually love his dsmash lots...I just can't seem to find a way to hit w/ it much unless I'm on a platform and someone approaches me from either side of the platform or edge. Other than that I'm still exploring possibilities to use that move more. Um after reviewing some of my vids there were times where it looked like I did usmash outta nowhere for no reason and it would whiff...those were utilt attempts at times, just in case no one understood my retardness XD.
 
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