Erureido
Smash Hero
- Joined
- Sep 4, 2014
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- Erureido
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- 5301-1552-4121
- Switch FC
- SW-4754-8756-2004
Forgot to mention this in my last post: I finally beat the Story Mode of Fire Emblem Warriors last night!
I enjoyed it. The gameplay was really fun for me. I liked how they incorporated Fire Emblem mechanics into Warriors gameplay such as the weapon triangle and the pair-up system. Almost all of the characters are fun and enjoyable to use with some pretty fun movesets, even if a number of them were just clones. My favorite characters in terms of movesets were Lissa, the archers (especially Takumi), Chrom/Lucina, Xander, Ryoma, Oboro, Azura, and Robin. The only characters that I disliked in terms of movesets were Tiki (rarely felt like she was doing much) and the Pegasus Knights (namely because they are hard to control compared to other characters, but I still used them anyway because I needed lance fighters on my team).
My main team for most of the adventure was Rowan (my choice of the two game-exlusive lords you are forced to pick at the beginning of the game and use in all story chapters), Takumi, Lissa, Chrom, Hinoka, and Oboro. Rowan and Takumi were in every story map I used, while Lissa (my main axe-user), Chrom (my main sword-user), Hinoka (my main lance-user prior to Oboro's inclusion), and Oboro (my main lance fighter after the DLC hit). The characters I used for support were Ryoma, Xander, Caeda, Robin, and Sakura. Of all my characters, Rowan and Takumi were my highest level units. Rowan was level 40 by the time I beat the story, but that's because he was my main lord of the team. Takumi was Level 36-37 by the time I beat the story, but that's mainly because I used him a lot and had a blast using him in every map. The rest of the characters in my main team were in the level 30 range.
I also found myself playing History Mode a lot and enjoyed it too. I played it mainly to get more Master Seals to promote my units, but the amount of battles and maps the mode provides gives plenty of post-game content that will keep you preoccupied even after beating the story mode.
If there are any grips I have with this game, it's mainly the story. It's very lackluster, though I wouldn't say it it's anywhere as bad as Fates was. Then again, if there is one thing I learned from playing Fate/Extella, it's to never play a Warriors game for it's story. There are two positives that I did find out of FE:Warriors' plot though: one was that Queen Yelena survives by the end of the game, which was nice since the game was initially making her out to be the Emeryn/Mikoto archetype who was a kind queen who would sacrifice her life early on. The other is that the supports definitely help characterize many of the characters better. I didn't manage to unlock a lot of supports within the game, so must of the supports I just checked online, but I think a lot of characters are better portrayed in this game or have their characterizations improved upon there. Characters like Marth and Chrom feel much more humanized, their supports with Caeda and Robin respectively especially bring this out. Hinoka also has some solid supports all around in this game, and it felt like she and Camilla made more appearances in Warriors story compared to Fates. Takumi also isn't alone in being suspicious; at one point in the game, Ryoma even supports Takumi's suspicion about Darios around Chapter 15.
The only other Warriors game I played prior to this was Fate/Extella, and I'm only about halfway through the story of that game. Comparing the two, I personally think Warriors is the much better game. Both aren't very good story-telling wise, but the gameplay in FE:Warriors feels more refined and strategic, and the supports help better characterize its cast compared to Fate/Extella which is something it doesn't do a very good job with.
Overall, Fire Emblem Warriors is a good game. Now that I've beat the story, I think I'll take a break for now and deal with beating the other History Mode maps later.
My main team for most of the adventure was Rowan (my choice of the two game-exlusive lords you are forced to pick at the beginning of the game and use in all story chapters), Takumi, Lissa, Chrom, Hinoka, and Oboro. Rowan and Takumi were in every story map I used, while Lissa (my main axe-user), Chrom (my main sword-user), Hinoka (my main lance-user prior to Oboro's inclusion), and Oboro (my main lance fighter after the DLC hit). The characters I used for support were Ryoma, Xander, Caeda, Robin, and Sakura. Of all my characters, Rowan and Takumi were my highest level units. Rowan was level 40 by the time I beat the story, but that's because he was my main lord of the team. Takumi was Level 36-37 by the time I beat the story, but that's mainly because I used him a lot and had a blast using him in every map. The rest of the characters in my main team were in the level 30 range.
I also found myself playing History Mode a lot and enjoyed it too. I played it mainly to get more Master Seals to promote my units, but the amount of battles and maps the mode provides gives plenty of post-game content that will keep you preoccupied even after beating the story mode.
If there are any grips I have with this game, it's mainly the story. It's very lackluster, though I wouldn't say it it's anywhere as bad as Fates was. Then again, if there is one thing I learned from playing Fate/Extella, it's to never play a Warriors game for it's story. There are two positives that I did find out of FE:Warriors' plot though: one was that Queen Yelena survives by the end of the game, which was nice since the game was initially making her out to be the Emeryn/Mikoto archetype who was a kind queen who would sacrifice her life early on. The other is that the supports definitely help characterize many of the characters better. I didn't manage to unlock a lot of supports within the game, so must of the supports I just checked online, but I think a lot of characters are better portrayed in this game or have their characterizations improved upon there. Characters like Marth and Chrom feel much more humanized, their supports with Caeda and Robin respectively especially bring this out. Hinoka also has some solid supports all around in this game, and it felt like she and Camilla made more appearances in Warriors story compared to Fates. Takumi also isn't alone in being suspicious; at one point in the game, Ryoma even supports Takumi's suspicion about Darios around Chapter 15.
The only other Warriors game I played prior to this was Fate/Extella, and I'm only about halfway through the story of that game. Comparing the two, I personally think Warriors is the much better game. Both aren't very good story-telling wise, but the gameplay in FE:Warriors feels more refined and strategic, and the supports help better characterize its cast compared to Fate/Extella which is something it doesn't do a very good job with.
Overall, Fire Emblem Warriors is a good game. Now that I've beat the story, I think I'll take a break for now and deal with beating the other History Mode maps later.