Erureido
Smash Hero
- Joined
- Sep 4, 2014
- Messages
- 5,408
- NNID
- Erureido
- 3DS FC
- 5301-1552-4121
- Switch FC
- SW-4754-8756-2004
Completed chapters 24, 25, and 26 of Revelation
And with that, I only have Chapters 27 and the Endgame left. I just need to grind my units until they are all Level 20, and then it's to time to finish Revelation!
In my experiencing grinding after Chapter 26, it turns out the Ghostly Gold DLC can be really good for grinding units. The enemy units will give you a lot of EXP. All you need to do is go after the enemies without the crown since they are the ones that attack you on the enemy phase unless they are trapped, and you can get a nice amount of EXP easily (in addition to lots of gold if you can find a way to take care of the crowned enemy units at some point). I might complete Invasion 3 as well, but we shall see.
We've reached the basement of Castle Gyges, but we run into Mikoto when we are there. She may be Anankos's servant, but she seems to be more like herself compared to the likes of Arete and Sumeragi. As such, Corrin pauses when he tries to attack her, and Mikoto is willing to help us through a maze.
So the objective of this map is that it is a stealth mission for the most part. It's possible to avoid all battles if you avoid the unprompted enemy units that walk around a given area. You are rewarded with items if you complete the stealth objective: Boots, Master Seal, and 10,000 G in particular. The moment you are in their range, they summon enemy units, and you fail the stealth objective. I tried to complete the stealth objective at first, but it got pretty difficult to do after a while, so I decided to get in their range anyway to take out enemy units just for the EXP, and it was still a good experience. I'm aware I missed out on a pair of Boots, but I'll live. Did anyone actually manage to complete the stealth objective for this map?
The other part about this map that I knew about in advance is the doors. Mikoto will tell you take the blue doors, and going through them will keep your units safe. If you go through the red doors, all your units get damaged until they have only 1 HP left and you are greeted with enemy units from the get-go. There are three section total, so there are 3 blue doors and 3 red doors total.
Now this is where the big catch comes in: as you approach the final set of doors, Mikoto will tell you to take the red door this time. Here's a tip: do not take the red door no matter what. If you do, you will be affected with the already-explained effects. The takeaway is, even though she may be the most like herself between her, Arete, and Sumeragi, she is still a servant to Anankos, and so if she tries to trick you for the final set of doors, go with what she initially told you.
When I finally got to Mikoto's room, Kagero ended up being the one to finish her right away once Mikoto went in for the offensive. I found this situation memorable since Kagero used to be a retainer to her, so I thought it should've triggered some sort of special dialogue between them. The same can be said for Reina and Orochi. Only Corrin actually has dialogue with them.
Following the battle, Mikoto dies once again. The scene was moving since they had "Warmth is Gone" playing and Corrin, Sakura, and Hinoka cry at one point, but I still found it a bit hard to feel any sort of emotion here since we didn't know Mikoto for so long. Oh yeah, and she also reveals this before she dies.
I was spoiled about this plot twist in advance, but yeah, looks like I'm destined to rule Valla at some point if Azura won't do it... and Azura is apparently my cousin. Well, S-Supporting Azura now sure feels... interesting.
So the objective of this map is that it is a stealth mission for the most part. It's possible to avoid all battles if you avoid the unprompted enemy units that walk around a given area. You are rewarded with items if you complete the stealth objective: Boots, Master Seal, and 10,000 G in particular. The moment you are in their range, they summon enemy units, and you fail the stealth objective. I tried to complete the stealth objective at first, but it got pretty difficult to do after a while, so I decided to get in their range anyway to take out enemy units just for the EXP, and it was still a good experience. I'm aware I missed out on a pair of Boots, but I'll live. Did anyone actually manage to complete the stealth objective for this map?
The other part about this map that I knew about in advance is the doors. Mikoto will tell you take the blue doors, and going through them will keep your units safe. If you go through the red doors, all your units get damaged until they have only 1 HP left and you are greeted with enemy units from the get-go. There are three section total, so there are 3 blue doors and 3 red doors total.
Now this is where the big catch comes in: as you approach the final set of doors, Mikoto will tell you to take the red door this time. Here's a tip: do not take the red door no matter what. If you do, you will be affected with the already-explained effects. The takeaway is, even though she may be the most like herself between her, Arete, and Sumeragi, she is still a servant to Anankos, and so if she tries to trick you for the final set of doors, go with what she initially told you.
When I finally got to Mikoto's room, Kagero ended up being the one to finish her right away once Mikoto went in for the offensive. I found this situation memorable since Kagero used to be a retainer to her, so I thought it should've triggered some sort of special dialogue between them. The same can be said for Reina and Orochi. Only Corrin actually has dialogue with them.
Following the battle, Mikoto dies once again. The scene was moving since they had "Warmth is Gone" playing and Corrin, Sakura, and Hinoka cry at one point, but I still found it a bit hard to feel any sort of emotion here since we didn't know Mikoto for so long. Oh yeah, and she also reveals this before she dies.
I was spoiled about this plot twist in advance, but yeah, looks like I'm destined to rule Valla at some point if Azura won't do it... and Azura is apparently my cousin. Well, S-Supporting Azura now sure feels... interesting.
As we try to find a way to set of stairs so that we can reach the throne room, I am attacked again by that one person who tried to kill me back in Chapter 18. Gunther arrives afterward to help out, and we find the set of stairs. When we climb them, we are greeted by the same hooded man from Chapter 5. Turns out this hooded man who killed Mikoto is none other than Sumeragi, and he wields the same demonic sword that I was using before I got the Yato. Well, it's time for battle!
For this battle, you objective is to defeat Sumeragi, but in order to reach him, you first need to clear all the enemies in the three rooms. There is a Dragon's Vein in each of them, and each one will break a chain that is locking Sumeragi and a few units away from reaching you. Another catch is that to reach the rooms, you have to take a transporter that moves from left to right. Not all of your units can fit into a single one, so for the first part, you'll need to split up your units and decide which
All I have to say is that this... chapter... is... difficult. It took several tries to actually complete it. My first attempt ended with a Spear Master I failed to kill taking out Saizo. The second attempt involved a fallen unit in the middle room with the Swordmasters. With the third attempt, I made it until the very end, but one of the Snipers near Sumeragi ended up murdering Odin with ease. I was so furious that I almost made it but failed, so I ended up using the royals to get this over with. In the end, I landed the final blow on Sumeragi.
Following the battle, Sumeragi tells us how he met Mikoto, and he dies shortly after. Again, a moving scene, but I couldn't feel any real motion much like Arete and Mikoto's deaths.
This chapter scared me about the late-game levels so much that I decided to grind up all my units until they were at least Level 15. Then, it was off to Chapter 26.
For this battle, you objective is to defeat Sumeragi, but in order to reach him, you first need to clear all the enemies in the three rooms. There is a Dragon's Vein in each of them, and each one will break a chain that is locking Sumeragi and a few units away from reaching you. Another catch is that to reach the rooms, you have to take a transporter that moves from left to right. Not all of your units can fit into a single one, so for the first part, you'll need to split up your units and decide which
All I have to say is that this... chapter... is... difficult. It took several tries to actually complete it. My first attempt ended with a Spear Master I failed to kill taking out Saizo. The second attempt involved a fallen unit in the middle room with the Swordmasters. With the third attempt, I made it until the very end, but one of the Snipers near Sumeragi ended up murdering Odin with ease. I was so furious that I almost made it but failed, so I ended up using the royals to get this over with. In the end, I landed the final blow on Sumeragi.
Following the battle, Sumeragi tells us how he met Mikoto, and he dies shortly after. Again, a moving scene, but I couldn't feel any real motion much like Arete and Mikoto's deaths.
This chapter scared me about the late-game levels so much that I decided to grind up all my units until they were at least Level 15. Then, it was off to Chapter 26.
Before this battle, I've turned my avatar from Nohr Noble to Hoshido Noble. I think the extra strength will be useful for the final chapters, not to mention that I only used the Fire tome just for the sake of weakening enemy units to have other units finish them off. The Levin Sword still did a good job though.
We've reached the throne room, thinking Anankos is in there, but we don't find anything. Suddenly, someone attacks the royals behind us with a set of explosions. Gunter accuses us as the enemy because we led them to be killed in order to make Valla's conquest easier, but the tables turn. We discover Gunter was the "attacker;" not only that, but he was the one that killed Scarlet. The big giveaway was that he remembers in Chapter 25 how Scarlet's flower burned away when she tried to protect me back in Chapter 18.
Well, this wasn't the only giveaway. The fact Gunter cannot have any supports this route already hints at his big plot reveal later on. Not only that, but back in Chapter 18, the shadowed figure in that cutscene sounded exactly like Gunter, and he repeats those words when he tried to attack me last chapter.
It also turns out Anankos was possessing him this whole time.
This map was overall easier to proceed through compared to the last chapter. The only hard part were the enemies in the beginning. I almost lost Niles to a Bow Knight after I used him to take out a Maid, but he got a lucky dodge and proceeded to soften the guy up. Velouria took some hard hits from the Hero and the Berserker, but we still took good care of those units so that Asugi could open the two chests on the right side (one of which contained a Beastone+; surprised that we finally got a second one this late in the game, but I managed to trade it to Kaden during the battle).
There are small ponds where more reinforcements are sent out, and you can temporarily prevent them from coming by using Dragon's Vein in that location to temporarily freeze it; it unfreezes after a few turns though. A set of healing tiles will also appear around Corrin, healing any of your units that stand on them (it's supposed to be Mikoto's way of helping us apparently). Anyway, Niles took care of opening the two chests on the left side, and once the first four chests were take care of, I proceeded upward from the center, splitting my units for the left and right sides. There came a tense moment where Oboro missed an attack against one of the Adventurers, and that enemy unit could go after Azura and kill her. I prevented that from happening by baiting the Adventurer with Hinoka. Call it a bad move because of her weakness, but she had a maxed Dual Guard meter to prevent the attack. Turns out the plan worked, and Hinoka baited the Adventurer away from Azura without losing her life.
Taking out Gunter wasn't that hard either. I weakened him with Midori, then landed two hits on him with myself, then finished him off with Kaden. Overall, this chapter wasn't too difficult, though I guess the grinding was the reason why it helped.
Following the battle, Azura sings to free Gunter from Anankos's control, and in an attempt to drive the force away, Gunter stabs himself. It's a success, and Sakura and Elise save him afterward. Gunter then reveals that when he was asked to accept Dragon's Blood from Garon, he refused, and so Garon killed his wife, child, and everyone from his hometown as a result. Because of this, Gunter was training me to take revenge on Garon one day.
Well, it seems like this "family plot twist" is the main reason why we can't support Gunter at all this game. They don't want you to find out later that he once had a family when you achieve S-Support him. Honestly, I think the best way around that should've been to just end his supports at the A-Support and that's that. No need to make have no supports at all to the point the plot twist would be obvious later on.
We've reached the throne room, thinking Anankos is in there, but we don't find anything. Suddenly, someone attacks the royals behind us with a set of explosions. Gunter accuses us as the enemy because we led them to be killed in order to make Valla's conquest easier, but the tables turn. We discover Gunter was the "attacker;" not only that, but he was the one that killed Scarlet. The big giveaway was that he remembers in Chapter 25 how Scarlet's flower burned away when she tried to protect me back in Chapter 18.
Well, this wasn't the only giveaway. The fact Gunter cannot have any supports this route already hints at his big plot reveal later on. Not only that, but back in Chapter 18, the shadowed figure in that cutscene sounded exactly like Gunter, and he repeats those words when he tried to attack me last chapter.
It also turns out Anankos was possessing him this whole time.
This map was overall easier to proceed through compared to the last chapter. The only hard part were the enemies in the beginning. I almost lost Niles to a Bow Knight after I used him to take out a Maid, but he got a lucky dodge and proceeded to soften the guy up. Velouria took some hard hits from the Hero and the Berserker, but we still took good care of those units so that Asugi could open the two chests on the right side (one of which contained a Beastone+; surprised that we finally got a second one this late in the game, but I managed to trade it to Kaden during the battle).
There are small ponds where more reinforcements are sent out, and you can temporarily prevent them from coming by using Dragon's Vein in that location to temporarily freeze it; it unfreezes after a few turns though. A set of healing tiles will also appear around Corrin, healing any of your units that stand on them (it's supposed to be Mikoto's way of helping us apparently). Anyway, Niles took care of opening the two chests on the left side, and once the first four chests were take care of, I proceeded upward from the center, splitting my units for the left and right sides. There came a tense moment where Oboro missed an attack against one of the Adventurers, and that enemy unit could go after Azura and kill her. I prevented that from happening by baiting the Adventurer with Hinoka. Call it a bad move because of her weakness, but she had a maxed Dual Guard meter to prevent the attack. Turns out the plan worked, and Hinoka baited the Adventurer away from Azura without losing her life.
Taking out Gunter wasn't that hard either. I weakened him with Midori, then landed two hits on him with myself, then finished him off with Kaden. Overall, this chapter wasn't too difficult, though I guess the grinding was the reason why it helped.
Following the battle, Azura sings to free Gunter from Anankos's control, and in an attempt to drive the force away, Gunter stabs himself. It's a success, and Sakura and Elise save him afterward. Gunter then reveals that when he was asked to accept Dragon's Blood from Garon, he refused, and so Garon killed his wife, child, and everyone from his hometown as a result. Because of this, Gunter was training me to take revenge on Garon one day.
Well, it seems like this "family plot twist" is the main reason why we can't support Gunter at all this game. They don't want you to find out later that he once had a family when you achieve S-Support him. Honestly, I think the best way around that should've been to just end his supports at the A-Support and that's that. No need to make have no supports at all to the point the plot twist would be obvious later on.
And with that, I only have Chapters 27 and the Endgame left. I just need to grind my units until they are all Level 20, and then it's to time to finish Revelation!
In my experiencing grinding after Chapter 26, it turns out the Ghostly Gold DLC can be really good for grinding units. The enemy units will give you a lot of EXP. All you need to do is go after the enemies without the crown since they are the ones that attack you on the enemy phase unless they are trapped, and you can get a nice amount of EXP easily (in addition to lots of gold if you can find a way to take care of the crowned enemy units at some point). I might complete Invasion 3 as well, but we shall see.