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Corrin has the best Counter ?

atreyujames

The Laziest Man in the North
Joined
Jun 30, 2015
Messages
409
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Atreyujames
Unfortunately the aerial command grab has a lot of startup on it
I'm about 99.9% sure that the grab box comes out at least by frame 63 of Corrins CS which is when s/he can act out of it. So really it comes down to being prepared, having a plan and baiting it out properly
 

Skitrel

Smash Journeyman
Joined
Feb 26, 2015
Messages
423
Location
UK
I suppose, but when I died I went up so fast it didn't even look like I would be able to DI to survive if it were any ceiling height really
It probably wouldn't matter anyway. Be careful with uairs. Always bait as if your opponent airdodges everything or only go for the guaranteed ones, aerial counter surge combos into uair if the Corrin has a jump to use so even if it would be survivable the good Corrins will get an uair at the top of the screen that probably won't be survivable.
 
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Zethoro

Smash Journeyman
Joined
Sep 16, 2014
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472
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Zethor
Can Corrin's counter whiff/miss the opponent like Shulk's and Little Mac's? It seems pretty reliable AND powerful. Near the ceiling it's crazy. I'd say it has a decent chance of being the best.
The hitbox is terrible underneath Corrin. So for character with large, disjointed Up-Airs, they can juggle Corrin without fear of being countered (when spaced).
All the Fire emblem characters in particular are good at this. Same for the Links, Falcon, and ZSS.
Be careful anyway because, as everyone knows now, Corrin's counter is something that must be respected at all times.
Oh, be really careful with multi-hit moves too as some of them have hitboxes with high knockback. I countered a Falco FAir (not even the last hit, just a random hit in the middle) and the Falco died before 100%.

EDIT: I should probably put my opinion in here too. At a low level, I'd say Corrin's counter is debatably the best in the game, since it can KO at ludicrous percents.
However, at a high/top level, Witch Time is by far the best counter in the game. It gives Bayonetta an easy setup for her plethora of 0-deaths, and has much better frame data (FAF is 45 compared to most counters which have a FAF of at least 60). Add in the fact that, if fairly fresh the opponent is frozen for about two seconds, and it's debatably better even at lower level play due to it still being able to lead to ~40% punish at low %s and death past 60.
 
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ARGHETH

Smash Lord
Joined
Mar 9, 2015
Messages
1,395
CORRIN COUNTER NERFED BOYS - I BELIEVE FROM 1.3X MULTIPLIER TO 1.2X
Oh no. Whatever shall we do without our oh so powerful kills-opponents-who-fully-smashes counter now?
Seriously, though, maybe this'll get people to finally stop complaining about it now.
It'll still get used maybe only once a match...
 

OceloT42

Banned via Warnings
Joined
Oct 10, 2015
Messages
419
3DS FC
1993-9639-0577
This nerf stopped people from exploding with anger.
Now, when I counter, my opponent hold the anger inside himself, and lets it consume him.He becomes a shell of his former self, and throughout his life the question will haunt him.
"Why did I try to follow up with that aerial?"
So.Still the best counter imo, even with this nerf.
In fact, now at least nobody can complain.
 
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