CopShowGuy
Smash Ace
Sometimes you're better off just letting the timer run out instead of throwing it. If you throw it just before it ends, then you're actually off stage waiting even longer.
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While leaf shield is a really good move especially around the edge, it does have 2 or 3 major flaws that prevent it from being outright broken.This is probably the dumbest thing I've ever asked but.... how the heck do people deal with our Leaf Shield? How the hell do you deal with your own leaf shield? Everytime I fight another MM (mostly online though), they tend to use LS upon landing and they feel almost untouchable while doing it while they get to roll or run around fishing for a grab and I'm usually just forced to run away and wait it out, and the fight tends to drag on and on when it happens.
It sounds weird, I know, but en as someone who played him myself for over a year, even I can't stand fighting. But I feel as though if I can get around this (my main grievance besides the lemons) maybe it'll go away.
You ca't use the c stick method to glid toss if you use tilt stick. You can still glide toss however, but you'll need the A+B smash option turned on and to use that version of the toss instead. It sucks cuz it's a bit harder i know lol.Is it possible to Super Glide Toss a Metal Blade with your C-stick set to tilts? I've been trying to practice it all day, but I found myself only able to glide toss with my C-stick set to Smash, and I need it on tilt for U-tilt set ups.
Shiek above all others beats megaman if you're good with her. Other bad matchups include mario and fox. Basically characters that can get past the wall once and get a great reward, or in sheiks case shut down his wall for the most part.What characters beat Megaman and why. Run into a brick wall with megaman in my region, if i cant git gud at the mu with MK im gonna need a secondary. Thanks in adv
Villager's a weird MU. Despite us being a projectile-heavy character, F-Smash is the only thing he can use against us that can really cost the match. If he Pockets Metal Blade, just get another one. However, I also don't recommend sleeping on this MU either. Villager is an excellent edge guarder, with an incredible recovery to boot, which can make it difficult to get back on the stage. Like us, Villager is also great in neutral, though I don't think it's as strong as ours. The tree isn't an issue for us especially since Metal Blades can go right through it, but it's still annoying if we get hit by it. This MU's only challenging when it comes to being off stage, otherwise it's not the most difficult MU in the world.Need to relearn theMU, a little help. Its been awhile since I've played and I feel I'm having more problems with him thn I should.
Yes and no if that makes sense.Could mega man be used as a viable secondary? Currently maining Rosalina and Luma and i'm looking for one
I'm a mario/mega co-main for what its worth. It works because mario is heavy fundamentals and mega is tech heavy imo, so mario doesn't take up alot of practice time like mega does.Could mega man be used as a viable secondary? Currently maining Rosalina and Luma and i'm looking for one
ya that was my one reserve but I think it could be worth it. Having two characters who are difficult to learn (and therefore more rare) could prove very useful in throwing off otherwise better players.Yes and no if that makes sense.
Yes because he does well againstand
; which are commonly believed to be
's worst match ups as well as being more of a defensive character like Rosalina. If you want a secondary that can play defensively well,
is a great choice.
No because that character is not one that you can just pick up and start having success with right out of the gate. Mega Man is a character that requires a lot of knowledge as well as having a lot of patience. One of the hardest characters to get good with, but I think the effort is worth it if you really want to main/secondary Mega Man and get good with.
Since you're considering on using Mega Man as a secondary option and not as a main, I recommend not using him against these 3 charactersya that was my one reserve but I think it could be worth it. Having two characters who are difficult to learn (and therefore more rare) could prove very useful in throwing off otherwise better players.
Ok thank you! And the Rosa/Pika MU is like -1.5 for Rosa so he could come in handy. Maybe you will see me around here moreSince you're considering on using Mega Man as a secondary option and not as a main, I recommend not using him against these 3 characters,
, and
. That's it. I would also "maybe" consider not using him against
, but I'm not familiar with the Rosalina/Pikachu matchup at all so for I all I know, Pikachu probably stomps Rosalina and thus Mega Man would be a better option. Pikachu is a very underrated character with arguably a top 5 mu spread, but get's overlooked because "He doesn't have an aerial move that can kill." according to the "experts".
I don't think it's just me, but others tend to think that a/
pair is a pretty good option and Dabuz (one of the best Smash 4 players and the best Rosalina player in the world) mentioned that he should play Mega Man as well as stating recently that he thinks that Mega Man is a borderline Top Tier in this game. I don't know if he was joking or not when he said that he should play the blue bomber, but he did say it.
It's also worth noting that in team doubles, a team that consists ofand
can be pretty overwhelming. Fully charged shot into gravitational pull = destruction for the other team.
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Glad I could help and if it doesn't work out, don't feel bad about it.Ok thank you! And the Rosa/Pika MU is like -1.5 for Rosa so he could come in handy. Maybe you will see me around here more![]()
Scatt and Neos apply this almost every time they team, and it's actually filthy.Since you're considering on using Mega Man as a secondary option and not as a main, I recommend not using him against these 3 characters,
, and
. That's it. I would also "maybe" consider not using him against
, but I'm not familiar with the Rosalina/Pikachu matchup at all so for I all I know, Pikachu probably stomps Rosalina and thus Mega Man would be a better option. Pikachu is a very underrated character with arguably a top 5 mu spread, but get's overlooked because "He doesn't have an aerial move that can kill." according to the "experts".
I don't think it's just me, but others tend to think that a/
pair is a pretty good option and Dabuz (one of the best Smash 4 players and the best Rosalina player in the world) mentioned that he should play Mega Man as well as stating recently that he thinks that Mega Man is a borderline Top Tier in this game. I don't know if he was joking or not when he said that he should play the blue bomber, but he did say it.
It's also worth noting that in team doubles, a team that consists ofand
can be pretty overwhelming. Fully charged shot into gravitational pull = destruction for the other team.
![]()
There really isn't a definitive Mega Man match up sread yet. As of right now, we still got a ways to go before we get a clear picture on what characters we beat, lose to, or go even with as the game is still young and who knows if we'll get another balance patch (I doubt it, but it COULD happen).Is there a post or thread that shows Mega Man's MU spreads? I might have missed it but I didn't see it in the MU thread.
Edit: If not, is there a recent MU spread put out by any respected Mega Man players? I'm taking a look at what characters are considered tough for Mega Man, and I'd appreciate any help
The thing with Mega Man is that on paper, he appears to be a hard work/little reward character since he hardly has any throw-out moves that either do A LOT of damage, knockback, can set up for high damage racking combos, and/or is safe on shield/neutral winner. The only moves that he has that partially fits the description are slash claw/bair and air shooter/uair.I have a question when it comes to Megs' tournament representation. I've noticed that Megs is a character that doesn't get a whole lot of representation, at least not compared to the numerous Clouds and Sonics, but I also noticed that Megs often gets pretty solid results. Kameme getting 2nd place at EVO 2016, ScAtt getting 5th at Super Smash Con 2016, and since Kameme's placement, Megs has been getting acknowledged a lot more. Now to my question: Does Megs' results and low tournament representation say something about the character? If anything, it shows that while he may be difficult to learn, Megs can be a surprising threat.
He either has the potenital to one day maybe be a top 10 character with little to no debate, or will fall off into obscurity because of how draining he can be on you. If you know ScAtt and Kamemushi even a little bit, then you know that they really like Mega Man. Despite that, there is no gaurantee that either one of them will stick with the blue bomber in the long run and if that were to happen, then it would be truly devastating. But you know what? I wouldn't really hold that much against them and wouldn't blame them for one bit as they've done so much for us and you sometimes got to do whatever it takes legally to win. ScAtt just recently tweeted that he thinks he's done trying Mega Man in the Shiek match up and I bring that up because I kind of want to go over Mega Man's worst match ups beingI've been thinking about this for a while, but how do you guys think Megs is going to fare in the future? Part of me feels that he'll have a decent level of success for some time, and depending on whether or not updates come, things will either go up or get worse after that. People like Sleek Media and SanAntonioSmasher brought up some interesting points that would lead to a slump. They bring up the idea that Megs is a little too reliant on footstool combos, and generally, I would agree if the actual footstool combo (or the Kameme), was really difficult to pull off. I've played around with it when labbing, and while it does take a little bit of practice to get right, I don't think it's a hard thing to pull off. What also helps support it is that footstools are faster than grabs, meaning that it's a really good punish option. Granted, it does take some precision to get right, but it's a fairly simple OOS option.
Something that SanAntonioSmasher brought up is that the meta is going from having a strong neutral to be successful to being a meta that's involved around racking up as much damage as you can to secure the kill. While I do see the meta going in this direction, I feel that having a strong neutral is still something worth having. Megs has been getting solid results as of late, and part of it is due to his great neutral game. We know that Megs has never been the strongest with damage output and while having strong kill moves does have some problems securing the kill, we need to involve our meta to balance having a strong neutral game, while also being more aggressive.
While I may have disliked Sleek's pessimistic attitude, I do have to thank him for bringing up a potential problem for us in the future. There's plenty of untapped potential for us, and we need to constantly lab to see what we can find. As the meta's evolving, we need to evolve with it. That's how Megs could still be a strong contender. Anyone that feels like they won't be able to play Megs through this is free to leave. For the rest of us, we need to keep moving.
What characters do you think that are above him are less solo viable than him and who are the ones do you think he beats? I at least think he should be higher thanMythzotick I think its somewhat accurate, but also feel that MM is alot more solo viable then alot of the chars above him and also he has winning MUs against half of them imo
Were you doing a nair pickup or a bair pickup? It looked like you were turning right before you picked up the metal blade as you were falling.
Is this just picking up the MB with an autocancelled(is that the right word) aerial? I did this totally by accident and I haven't seen this before but it seems like something worth practicing.