The "broken" characters you spoke of,
, were already at the top of many people's tier list pre-patch, both for customs on and off.
True, but Sonic got nerfs, and some other characters got buffs, indirect or otherwise, which should bring them more in line with the rest of the cast. Except probably in Customs On, where a number of the buffs and nerfs don't matter because they occur to substandard custom options that no one will be using anyway.
And again, Custom Moves were NEVER about balance. They're solely in the game to have MORE OPTIONS to play with.
This is what I've been saying - it doesn't look like the developers intend for the Customs On metagame to be balanced, they're focusing on balancing the Customs Off metagame. This raises serious questions about making Customs On our primary focus for competitive events.
So, characters you perceive as broken? Other people have already found ways around their attacks
No they haven't. Rosa, Pika, and Sonic are still dominating. Pika alone changed many people's opinions on Customs On.
And concerning the lack of custom moves for
, that doesn't mean Nintendo might not add them in a later patch
I think it's quite clear that it's very unlikely. Mewtwo is already for sale. Nintendo probably isn't suddenly going to give you more premium content for free later on to "sweeten the deal", they already have your money and they're moving on to making other premium characters.
We have had only 2 major patches to this game. Please tell me how you can predict how the future of patching will go based on 2 data points.
It's actually about 200 data points because there are hundreds of changes in each patch. So far, there have been virtually no hitbox / timing adjustments to custom moves, but at least 30+ to default specials. This is a significant difference that lets us make certain inferences about Nintendo's patching priorities.
See, I reject the premise that this is what happens. I'm not convinced that customs somehow push Rosalina from "in line with the rest of the cast" to "way above the rest of the cast". Or anyone else.
You're free to disagree with the basis of my argument, further testing will prove that one way or the other soon enough. What I think is more relevant is the impact it would have on the metagame if that basis is shown to be correct.
This is a good point, and yet...
I have never had a good discussion about policy of any subject on Facebook or, God save us all, 140-character Twitter.
I prefer to talk in a format where discussion is remotely possible, and not just one side calling the other cancer. Look at this current disagreement between me and Treotrous--it's very informative, constructive, and civilized. I'm respecting his side (even if I do whip out words like "crazy" or "madness", as people do) and him as a person and player, while also feeling respected by him. I do not feel this is the case on Facebook or Twitter. At all.
I mostly agree, I feel that Twitter is generally a place for people to post flippant, off-the-cuff remarks, which don't really create meaningful discussion. It's useful as a barometer for the community feeling towards custom moves (which is definitely a bit more negative than it is here), but that's about it.
If you want a discussion about the relative merits of Customs On vs Customs Off that isn't just "OMG Heavy Skull Bash so Jank!" this is generally the best place to have it.
The idea that Rosalina becomes an unstoppable juggernaut when a majority of the cast gets better matchups against her by sheer inspection is crazy.
It requires adopting Terotrous's attitude that "Oh, well those character don't actually matter", which is really circular and dismissive. "You play WFT John Numbers? Well, screw you buddy."
This is not what I'm saying at all. What you're saying is that some characters got better tools to fight Rosalina and thus have better matchups against her, but what I want to know is which of these characters actually win the matchup. If there are very few characters who actually beat Rosalina, she is very likely to dominate the metagame.
I am also somewhat sceptical that all of those characters necessarily perform better against Rosalina in Customs On. Yes, they gain new tools to hurt Luma, but
Rosalina also gains new tools to protect Luma, and Luma also becomes more potent. The net matchup impact is ambiguous and depends on the strength of their new tools.