AlMoStLeGeNdArY
Smash Hero
What makes bayo a non functional character? I hear this get tossed around a lot but I don't really understand what is meant by it? Anyone want to explain it to me?
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Still a good win, but probably helped that many of the best Japanese players are in the US right now. Zaki with Dedede getting 2nd place is also pretty notable. Was this on 2.0.0 or 1.2.1?So, Tea just won Sumabato SP 2, and therefore is the winner of the first PGR event. Results are here.
It's only a C-tier based on the algorithm, but this is a significant win for Pac-Man as of right now.
Yeah, some top players did drop out too. It was 2.0.0.Still a good win, but probably helped that many of the best Japanese players are in the US right now. Zaki with Dedede getting 2nd place is also pretty notable. Was this on 2.0.0 or 1.2.1?
I wasn't aware of T's switch to Adult Link either. Link's getting a lot of backup from great players. I really wasnt expecting that turnout.So T's going full now? This could be a big results boost for Link and drop for YL. T's possibly the best player of both.
Here's a video explaining all the patch changes:
I was wrong about Link's arrows. They go farther, not slower.
She is not good anymore. Her latter combos (or combos in general) straight up don't work with proper DI. Her approach and ability to apply pressure pretty much got shot in the transition, whether it is from the drastic nerf to her special moves, the general speed/frame data buff from everyone else, or the big decrease in her hitboxes exposing her rather lackluster frame data. Her recovery is also more exploitable because up B doesn't snap the ledge. Now we are left with a character that could potentially rack up damage, but even when you do get that threshold, she now struggles to kill, and relies on hard reads to net KOs.Bayonetta still works, her Smashes just got way more predictable and her ladders way less stressful to deal with. Also, most of us probably have tons of Bayo matchup experience, and that works against competitive Bayonetta's favor. I can't really tell much else. She's still rather good, but there's other characters who are simply better.
Bottom of mid-tier tops, but most likely somewhere in low-tier tbh imo.I found some high level plant footage:
Piranha Plant looks like a mediocre character boosted with good stats. Its big downside is poor mobility but it has good damage, weight and frame data to work with. Plant's specials all seem too slow for neutral and better in advantage. They hit hard when they do connect. Basically Plant's a meh character with good reward, kind of a pseudo-heavyweight. Maybe mid tier.
Assuming you're directing this towards Tamim, I don't think that's fair, his tweets were more about how some people interact with Bayonetta players, even in Ultimate, and it's pretty obvious that there's been quite a bit of unwarranted harassment, especially since she's not even that good of a character in Ultimate. It's extremely scrubby behavior to harass players just for playing a character they don't like, even if that character happens to be Smash 4 Bayonetta.No one is forcing you to play bayo. And I don't have to mention it, because in this thread we have talked tons about the unbalanced characteristics of the witch. Yea, playing a not-top character at top level is hard. How do you think Sinji felt? You aren't entitled to victory any more or less than anyone, and its funny how we see who cared about bayo and who wants to win.
I get the impression that he's not nearly as upset about Bayonetta as he is about people harassing him whatever he does. If he does well, it's because he plays Bayonetta, if he does poorly, well, they still harass him for that.If Tamim is so upset about Bayonetta not being amazing, he could try his hand at Kirby or Bowser Jr to get a sense of perspective.
Assuming you're directing this towards Tamim, I don't think that's fair, his tweets were more about how some people interact with Bayonetta players, even in Ultimate, and it's pretty obvious that there's been quite a bit of unwarranted harassment, especially since she's not even that good of a character in Ultimate. It's extremely scrubby behavior to harass players just for playing a character they don't like, even if that character happens to be Smash 4 Bayonetta.
Nah the playerbase wanted bayo to be gutted or atleast the moveset overhauled, if bayo was a top tier character in this game she would be the first character to be complained, and you would see endless memes and click-bait twitter videos about her.@Tamin I understand he's angry since Bayo was gutted. She needed nerfs but not to this degree. If anything, its not the fault of the player base but Nintendo for not being able to balance properly. I do wish him best of luck in the future since his Bayo is always great to watch.
Also what are everyone's thoughts on wolf's kill potential? I think I remember seeing some say he struggles to kill. I disagree. With his Bair and some of his smash attacks that come out very fast, he doesn't seem to struggle to kill at all. Wolf is amazing.
Ok yeah Wolf might actually be top-tier despite my current misgivings. I mean even besides The possible new Smash Bros wunderkind Zackray , Wolf got numerous placings in the top64 as a main and even pocket characterMost people agree that wolf's damage output and ability to control the pace of the match, compensate for the lack of kill set ups. He has several quick kill moves once the opponent is at 120ish% and decent ledge trapping. That's wolf. Everybody knows it.
Also I don't think this thread is the best setting to react to top player tweets. Especially when they are just venting about personal issues.
For Greninja his mobility means he's not necessarily bad on any stage. Platforms don't screw him over like they used to now that Usmash actually hits through them (most of the time...) and his sharking is solid. His best stages are probably FD, Kalos and maybe TC since they allow him access to his most devastating dragdown Uair combos pretty consistently. Battlefield is pretty good for him with the triplat layout. His Uair chains are fantastic as well.Nerfing belly armor would have defeated the purpose of KRool's character.
Qs for the thread: what are your character's best and worst stages and why?
ZSS isn't a rushdown character (although rising Fair does give her a good tool to use in that regard). Rushing with her is a good way to get smacked on your startup frames, and she's not that safe overall.I would main these characters in a heartbeat if they were even slightly more consistent.
Miss your ladder at 85 as Bayonetta? Good luck fishing for that back air or smash until 150.
Don't hit that Bouncing Fish at 95? Have fun watching the enemy percent gauge go to maroon. Sheik is easily the best answer for why ledge trumping erodes synapses.
As it stands now, there is little objective reason to play them over Pichu/ZSS/Peach/Inkling/Fox/Greninja. The execution burden is simply too high for too little reward compared to some of the other rushdown characters.
Keeping them in the pocket in the hopes that their metas develop and/or they receive some buffs, because IMO they are the most hype characters in the game and I play SSB to be challenged.
Wolf's recovery is below average and he doesn't have many kill confirms. Not to say he's bad at killing since his killing buttons are really good and he will eventually nab you with Bthrow, but he can struggle to catch up a bit if the opponent has the lead.Besides a rather limited recovery and alleged problems killing (which I still do not buy tbh), what are Wolf’s real weaknesses? I hear his strengths getting highlighted a whole lot and see his tournament success, but is there a reliable way to keep Wolf from comfortably initiating his game plan? And for those who know the character well, are there any characters that give Wolf a tough time in particular? The character seems very good right now so I’m interested if there’s any solid counterplay for him yet.
Yup. They are deceptively safe, though. Bair having an autocancel on Frame 18 is hilarious, when the active hitbox ends on frame 15.Bair's f13, Fsmash20, Usmash 13 and Dsmash 14. Those aren't fast. For comparison Lucina's Bair is f7 and Dsmash 6.
Wolf isn't a fan of characters that can counter his neutral-setting ability, or don't have to play his game. Not many characters can do that reliably.Besides a rather limited recovery and alleged problems killing (which I still do not buy tbh), what are Wolf’s real weaknesses? I hear his strengths getting highlighted a whole lot and see his tournament success, but is there a reliable way to keep Wolf from comfortably initiating his game plan? And for those who know the character well, are there any characters that give Wolf a tough time in particular? The character seems very good right now so I’m interested if there’s any solid counterplay for him yet.
The only real thing that happened is that the hitlag on the Palu n-air has been shortened, so the move, when it hits someone, doesn't take forever to complete. It doesn't harm it's combo game at all, it just simply speeds the combos.Can someone give me a proper explanation on what the Palu nerfs do? I only hear a lot of doomsaying and no credible info.
CaptainZack actually went mostly throughout the entire tournament, only really using Bayo for matches against lower leveled players.: I'm really not sure what to make of her now. I think Zack has continued to show that she's still a semi-notable threat, but with Tamim going out early, Lima hanging on a wing and a prayer from loser's side in Top 64, and Zack being forced to pick up the princesses as a secondary to even stand a chance in Top 16, I have to imagine this character's reached a pretty visible ceiling pretty quickly. Tamim's Twitter rant... wasn't pretty. This is a flawed character stuck in an extremely sensitive spot, and there's never going to be a way around it.
Go figure, I saw him a few times with Bayonetta on stream and figured he did Bayo at least up until Top 32. I don't know whether Lima is a mad man for making it that far into bracket with just Bayonetta, playing her at that level seems like walking over hot coals right now.CaptainZack actually went mostly throughout the entire tournament, only really using Bayo for matches against lower leveled players.
Combination of him being a mad-man and having a bit of a lucky bracket. After losing to Trevonte in winner's, he didn't have too much in the way before losing 3-1 to WaDi. Except for one: Nicko could've ended Lima's run before entering top 64, but Lima managed to beat him 2-0 so congrats on him for that.Go figure, I saw him a few times with Bayonetta on stream and figured he did Bayo at least up until Top 32. I don't know whether Lima is a mad man for making it that far into bracket with just Bayonetta, playing her at that level seems like walking over hot coals right now.
I still take umbrage with the hitlag change as it makes stuff that was already percent dependent (for both characters) and tight timing even moreso without rhyme or reason. The closest reason I think of is to 'speed up' the game like with Palu's nair change, but didn't think through the implications for Lucario.The only real thing that happened is that the hitlag on the Palu n-air has been shortened, so the move, when it hits someone, doesn't take forever to complete. It doesn't harm it's combo game at all, it just simply speeds the combos.
Similarly, the Lucario AS charge hitlag change, in reality, didn't really harm it's combo game. The change does require a little bit of adjusting to get used to, but followups are still possible. However, after ANTi's kinda eh performance in Genesis 6 with pre-patch Lucario, it does seem like this will shaken his confidence in his Lucario.
Magister's Incineroar put on a really solid performance all the way to 25th and went out against Salem. Dedede was also surprisingly prevalent, Big D went out at 33rd (but he played Captain Falcon a few times), and Atomsk missed Top 64 just by a mite.Were there any super heavies in top 64? The only big bois I saw on the streams were Leffen’s Charizard (which was dicey usually) and M2K’s Bowser but that last one might have been pools