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Community Patch Notes v1.1.0!

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SamuraiPanda

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Its that time again. Patch broke our replays so there are balance changes that Nintendo slipped in without telling us (as if they would ever tell us lol). Post the changes you don't think are placebo here until a mod with more willingness to create an actual updated OP comes along!

From what I've heard so far, Fox's double jab lock is gone. Now go!

Old thread for reference: http://smashboards.com/threads/lucas-roy-ryu-1-0-8-community-patch-notes.406319/
 
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ぱみゅ

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There was a thread dedicated to this by Shaya. Everything here will eventually be moved there when the thread is ready to be made public.
 

|RK|

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Its that time again. Patch broke our replays so there are balance changes that Nintendo slipped in without telling us (as if they would ever tell us lol). Post the changes you don't think are placebo here until a mod with more willingness to create an actual updated OP comes along!

From what I've heard so far, Fox's double jab lock is gone. Now go!
Wow, they got Fox? Ouch.
 

mario123007

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There was a thread dedicated to this by Shaya. Everything here will eventually be moved there when the thread is ready to be made public.
Can I see the link?
Oh man, not another balance patches, there isn't even new DLC character included yet...
 
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BeatMax Sakuraba

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Breaking News: Sheik gets buffs: F-air does 15% damage w/ same knockback, BF kills at 110 from center stage. Meanwhile, shulk gets less landing lag on D-air.Confirmation please?
 

ぱみゅ

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Can I see the link?
I don't think it's even visible for non-mods.

Breaking News: Sheik gets buffs: F-air does 15% damage w/ same knockback, BF kills at 110 from center stage. Meanwhile, shulk gets less landing lag on D-air.Confirmation please?
No. Stop. Just. No.

Unjustified/"please confirm" posts will be infracted from this point on.
 
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san.

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Mii Gunner: Mii Missile has much less cooldown.
Uair does 12% total from 10%

Mii Swordsman: Slash launcher activates much faster.
 
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ParanoidDrone

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Ugh, Thinkaman picked the worst time to go on sabbatical.

I'm almost done downloading the update myself, although I'll be focusing on Peach's Castle/Hyrule Castle first as per my established niche.
 

Luigi player

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DK cargo utoss lost a lot of knockback. Can KO Marth now in training from utoss uair as a true combo LOL. DK buff hype.
 

Dogivet

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For Fox's Jab, the second hit seems to have a change angle (?), pushing them further away rather than up, however to compensate, the rapid jab now links better (pulling them back in after the punches).
 
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So Fox's second jab hit sends the opponent ever-so-slightly further away around 20%. The jab lock can only be done at low percents, otherwise you gotta move forward to catch your opponent before they can recover if you can catch them at all.

I don't have hard numbers on knockback yet, just my observations in training mode.
 

Brendannn

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can confirm fox's double jab no longer locks people in as the second jab seems to send them slightly farther
 

Esquire

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Looks like Robin's DThrow received a massive overhaul. Barely sends opponents anywhere, has true combo strings at high percentages (including UTilt, etc). Will have a ROB-esque Hoo Hah it seems.
 

Katakiri

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Things I can confirm about :4metaknight::

1.1.0 MK's sword-trails are tighter. I can't get the sword trails to touch the foe without actually hitting them anymore. These moves are:
F-Tilt
F-Air (In fact the 3rd hit of F-Air's hitbox is longer than the sword-trail makes it out to be.)
B-Air
and D-Smash

Up-Smash has sword-trails to the sides now, giving it a half-circle shape which is more accurate to the move itself.

It took 10 patches but MK no longer has moves that are shorter than their sword-trails.
 

ParanoidDrone

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From @Dantarion on Twitter.


OH BOY HERE WE GO
For real though, this is super exciting.

Also, this has nothing to do with character changes, but Hyrule Castle comes with a Legend of Zelda Medley remix and it is amazing.
 
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As far as I've been able to tell there have been no damage changes to any of Sheik's normals, tilts, smashes, specials, or throws. I haven't checked aerials or sweetspot usmash yet. I don't have hard data on knockback yet.

I should mention I have two 3DS systems which is how I can check these things.
 
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Eclipse_

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From what I saw in another chat, was Ganon's fair buffed?
 

_Tree

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Ignore post. Retesting info.
 
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I-B

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Using Fox's lasers doing 2% in Training mode I believe Luma's HP has been Buffed to 54 I think.
 

Abyssal Lagiacrus

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Guys what's the 3DS version that was right before this? Need to check if I can test Iggy with my unupdated 3DS and updated Wii U
 
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