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Playable roster exceeds Mortal Kombat Armaggeddon's or any fighting game with a huge roster.
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I dunno. As far as crossover fighters go, if the game isn't terrible I honestly wouldn't mind.Playable roster exceeds Mortal Kombat Armaggeddon's or any fighting game with a huge roster.
That actually sounds freaking hilarious. Have an item that turns another player into an item like the trophy stand, and then you can throw the other player around and use some ability from the character as an effect for a bit. Frustrating as hell for everyone I'm sure, but it sounds funny and seems like something Sakurai would dream up.Your character randomly turns in to an item and immediately loses a stock at any given time (to make people versing others much better, feel better about themselves).
Oh and you can't turn it off.
Challenge accepted!The tripping-based ideas are too much! Cmon guys we can be more original than that!
Brawl already does that actually, I think there are some videos about it.3. In a free for all, CPUs will focus only on the human player.
DLC would be bad but it wouldn't be hideously bad.
Okay, microtransactions would be pushing it for me. I HATE microtransactions.Assuming they don't put half of the supposed "downloadable" content onto the disk and then tell us that we need to pay extra to access it.
Or cut **** that was obviously meant to be in the game in the first play to scam a quick buck off of us.
Alternatively, they could put in Microtransactions. Losing a match? Then just push this button on the Wii U's touchscreen for an extra life! Only $1.00!
I very much agree with this.Okay, microtransactions would be pushing it for me. I HATE microtransactions.
Pay to win is the stupidest idea i've heard in my life.
The vomit will cause poison damage.Characters eating too much food will cause them to walk slower, jump lower and become more sluggish. After eating excess amount of food will cause the character to vomit.
That thought entered my mind when I heard Sakurai mentioned "building your character".Anything that requires an insane amount of grinding. Grinding wise I mean like Resistance 2 grinding...
Fair enough.if i ever hear mario speak full sentences in something that isn't the super mario bros super show, i'm trashing my wii u
I'm not even really that hardcore and even I can tell you this is just wrong....having only two characters (MK and Ganondorf mostly) being unbalanced out of... 35? I actually think it's pretty well balanced.
1. Talking about real life, the character must keep eating once in a while during a battle or he/she will pass out and die.
So food items cannot be turned off.
2. Characters with wings can only be hit by aerial attacks. Grounded attacks cannot hit them.
3. In a free for all, CPUs will focus only on the human player.
4. A blooper AT which clouds the screen with ink.
5. Similar to Poison Mushrooms, there are evil hearts, poisoned tomatoes, a ray gun which explodes and hurts the user, etc.
I'd breed baby sonic's and teach them to be jerks and spam "you're too slow!".Story mode allows characters to marry and have children.
Maybe even divorce and adoption.
You mean Charles Martinet's Mario?voice acting in sse/adventure mode
if i ever hear mario speak full sentences in something that isn't the super mario bros super show, i'm trashing my wii u
Like no chain grabbing, spiking, edge hogging, and other advance strategies?That actually sounds freaking hilarious. Have an item that turns another player into an item like the trophy stand, and then you can throw the other player around and use some ability from the character as an effect for a bit. Frustrating as hell for everyone I'm sure, but it sounds funny and seems like something Sakurai would dream up.
Tripping, air tripping
Slower gameplay than Brawl
Sakurai makes captain falcon somehow worse than he was in bral and is taken outside and beaten liberally by fans
Game ignores the natural development of defensive strategy more so than brawl did and includes a metric ****ton of defensive options with little to no viable means of offense.
Blue shells, or blue shell complex items/techs
Capcom re-traditionalizes smash into a 2D and butchers the movement smash is loved for
Playstation Allstars 2
Sakurai has Brawl and Melee professionals playtest the game and then removes all advanced techs found (just like with brawl!)
Sakurai continues to halfheartedly back his company's stance on "competitive evil", completely overlooking the fact that everyone who plays the game is competing with others just at a different level. (I don't ***** when a 6 point tennis player whoops me, why do people find it necessary to blame the game or ruleset when they get beat in any game at all)
And so the game is made more accessible than Kirby and as deep as pong to make it more user friendly.