Toby.
Smash Master
If you see a snake consistently recovering low it usually means that they are really bad :/
I agree with t-block
I agree with t-block
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At that point, it's all about baiting an early attack. Flirt with the range of the tilts and grabs to where you can react with a retreating aerial. If Snake is walking to you, walk away. There are so many little movement tricks that every character can do to throw off the spacing of their opponent. If every time a Snake walks at you, and you walk away, what do you think he's going to do?What do you suggest we do if they know to use the last two you listed? Even if I know how they're approaching, I'll probably still end up eating f-tilts lol.
If we walked out of snake's tilt range, won't he just sit back and grenade camp instead of running?At that point, it's all about baiting an early attack. Flirt with the range of the tilts and grabs to where you can react with a retreating aerial. If Snake is walking to you, walk away. There are so many little movement tricks that every character can do to throw off the spacing of their opponent. If every time a Snake walks at you, and you walk away, what do you think he's going to do?
Run.
Watergun him to the ledge then. From there you can punish most of his options and condition him not to grenade campIf we walked out of snake's tilt range, won't he just sit back and grenade camp instead of running?
The throw I used to cancel out the mortar was f-throw, not up-throw. I don't know for sure if up-throw will do it, but f-throw will for sure. I don't know if Ivy or Zard will do it, but I can't see a good reason why they should do it, even if they could. I do it with Squirtle because most Snakes will DACUS to the end of a stage (towards you), if you've been hit off the stage. They underestimate Squirtle's ability to fast-fall, and DI under the mortar, kick 'em in the face, and then follow up with a grab, f-throw, or shield the mortar. It's pretty safe.That video with the ragequit. Squirtle's uthrow has a big enough hitbox to cancel out mortars? Can ivy or charizard so that with any of their throws or pummels? Also how did that grab from snake at the end miss?
Is that snake's grab having a lacking height or does charizards hurtbox shrink amazingly on jab 2? Does hitting a wing never count in any case? for that matter? Since his arms didn't touch his head or shoulders.
This is not the match-up thread. This thread is used to discuss which Pokemon to lead with versus the other characters. Supposedly, only leads should be considered, and though the rest of the match-up might be used as a reference or proof, it is not the focus of this thread.I assume this is the snake matchup thread, it would be tolate for me to add anything here so when will this matchup be done?
just got to do some spacing when using it.it always seems i use flamethrower aginst snake and it can seem to never stop the nades from damaging zard..
Yeah, Squirtle's probably better. But if you play Ivysaur defensively, rack up some damage and switch to Charizard in time, you can KO Snake before he KOs you (emphasis on "can", since it's by no means guaranteed). Then you simply tank Charizard until Snake gets the KO.I always thought that using Ivy at low percents would always be bad because he get get gimped so early.
I know I'm not an expert or anything, but the other reason why I thought Ivy would be bad is because I'm pretty sure his only decent move (bair) is unsafe on shield and will get you tilted.
I just don't see what advantages there would be starting Ivy over Squirtle to be honest.
I agreed with everything except this. Cinnamon and ice cream should never mix.Much like how you can still enjoy lemon-flavoured ice cream, even though cinnamon is obviously a better flavour.
It really is hard to say seeing that we have really no ivy starters
Ivysaur is really great against snakes who dont know the matchup, because they do dumb stuff. If they are stupid enough to be taking anywhere NEAR 20 to 30% damage from JAB, then you really shouldn't be using them as a measure of the matchup.I couldn't count how many times a Snake has taken 20 to 30 damage from trying to F-Tilt me out of my Jab.
It's not all that simple - sure you can handle it if all Snake does is sit back and chuck grenades, but Snake doesn't have to be afraid of moving in on Ivysaur. His DACUS can easily catch you if you're just throwing out leaves. It's also really easy to powershield the leaves, so he could always just walk towards you and and powershield, and you'll have to do something else.I LOVE Ivy vs Snake! (until about 95%)
Ivysaur wrecks any camping attempts Snake might try and does it in a fashion that few characters can match. Razor Leaf will not only block his grenades, but it will force ones near his feet and in his hand to explode even if he shields the leaf.
If a grenade gets through your "Freakin' Shield of Leaves", just time a jump before the grenade goes off and continue throwing your Razor Leaves while doing it.
Umm...f-tilt is not safe at all. I'm pretty sure if you f-tilt Snake can just stay out of range, then walk forward and f-tilt when you're in the move's cooldown. And if he shields it, you're definitely going to take a tilt to the face..When he inevitably comes in for some close combat, it's all about timing and that's because of one simple fact:
Ivysaur's Jab and F-Tilt OUT-RANGE ALL SNAKES TILTS
Ivy's F-Tilt does require a bit of timing and near perfect spacing.
I couldn't count how many times a Snake has taken 20 to 30 damage from trying to F-Tilt me out of my Jab.
You're approaching this matchup wrong... you really can't afford to do risky things here, given his insane damage-racking ability and high KO power. I don't even use Bullet Seed in this matchup unless i'm 100% sure it'll connect. As Kith said earlier, if he powershields it he can get an f-smash off, which will kill at stupidly low percents.If you can't get away from Snake and you're stuck as Ivysaur at high percents, the best thing to do is just throw Razor Leaves and Jabs out and go for a Bullet Seed if Snake's at a low percent. (Hopefully on his second stock)
Read some of the discussion in this thread to see Squirtle's options on Snake. It's different than fighting most other characters at Squirtle, so maybe that's why you're thinking he's not the best choice?3. Squirtle
Squirtle does seem like an odd choice to be the worst starter since he runs circles around Snake. But the problem with Squirtle in this match-up is that, while he can avoid Snake forever, he can't safely attack him. Squirtle get so out-ranged by Snake that he literally has no SAFE offensive options. Also, at high percents, you're NOT going to want to switch to Ivysaur. Add that to the fact that Squirtle's the 2nd lightest character in Brawl and you have what I call the Jigglypuff Complex. Jungle Japes is the only stage where Squirtle is a good idea to start with since Snake can never hit him. Sorry Squirtle, I love ya, but you just lack the options to tango with Snake.
Like Toby said, this works against Snake's that don't know the match up. Snakes can actually pull a grenade, shield drop it, and safely crouch under our leaves. Our "Shield of Leaves" is actually pretty penetrable.Ivysaur wrecks any camping attempts Snake might try and does it in a fashion that few characters can match. Razor Leaf will not only block his grenades, but it will force ones near his feet and in his hand to explode even if he shields the leaf.
This I do agree with, and I do quite a bit vs. Snakes.After you use an Aerial Razor Leaf you can dash in and follow-up with a grab. (It's not guaranteed though) But it gets predicable fast so limit yourself.
The problem with this is that, although Jab and F-tilt may out range all of his tils, they are not safe on shield. If a Snake learns how long he has to shield your f-tilt before he can punish, you're going to stop doing that real soon.When he inevitably comes in for some close combat, it's all about timing and that's because of one simple fact:
Ivysaur's Jab and F-Tilt OUT-RANGE ALL SNAKES TILTS
Ivy's F-Tilt does require a bit of timing and near perfect spacing.
Again, this is assuming that the Snake doesn't know the match up. If he did, he would be trying to grab-downthrow you. And Charizard will be *****. Charizard IMO is the worst in this match up just because of that down throw and his in-ability to get past Snake's grenade camp.I guarantee that Snake will be trying to get in close to hit you with a tilt.
Squirtle has many options against Snake, best of which being water gun. Water gun him to the ledge and react to what he does. Up-throw to follow ups. Get him in the air and he's yours to toy with. If you let the Snake waltz around, un..watergunned on the stage, you're doing something wrong lol.3. Squirtle
Squirtle does seem like an odd choice to be the worst starter since he runs circles around Snake. But the problem with Squirtle in this match-up is that, while he can avoid Snake forever, he can't safely attack him.