Simon Belmont-not really digging the idea of having him really
Decidueye-I hate this dumb, overrated bird with all my being.
Geno-just.....not really, no
Takumi-one of the few FE characters I can't stand. I hate you, you screaming pineapple.
and most importantly,
Sans-god please no. Also, if you've legitimately spent time with friends playing Super Smash Bros Infinite, the brawl fan mod, you probably know my pain. If you don't, here's why he's a giant pain to fight:
His down-throw spike-kills most characters at 0 on the ledge (the ones with good enough recoveries can recover though, but a bit more percent and it will kill them too). Aforementioned down throw also puts them into tech chase positions that open them up for combos. His neutral b has a massive windbox that will kill most characters off the side at about medium percent or so. He is small, and floaty, so it's hard to combo him. He has Ness' backthrow. Finally, he has the Gaster Blaster or whatever it's called (idk bc I never played undertale, idk how the pronunciations work, I used to think naptsabluke was called MastahLuke). This is basically a Wario Waft that you can charge, except you can't fire it until it's fully charged. Basically, as you charge it, a light will pop up above Sans' head. When it's in it's final moments there will be a total of four lights in a row. But this is the important part: You can cancel it, and when it finishes charging, the charge disappears, with no indication that it is finished. What this means is that you can eb charging it, and finish charging it, and you'll know it's done, but your opponent won't be able to tell if it's done, or if you decided to cancel for mindgames. However, it can also lead to you not knowing if it's done. At the end, it's a fullscreen laser with the power of a fully charged Waft, killing at about 50. It has confirms, from back air and down throw via tech chase. Speaking of, let's talk about that down throw again. Remember how I said it puts you into a tech chase position? you can tech chase with another down throw, a back throw which kills at 90, a windbox that kills at 40, a fullscreen death laser that also kills at about 40, and more.
Funnily enough, it is the opinion of me and my friends, who have been exploring Infinite's characters competitively for god knows why, that he still isn't as good as Brawl Meta Knight.
I have played people who have played Brawl MK. Rayman, pre-patch Tails and Ashley, from Smash Crusade. pre-patch smash 4 characters.
None of them are as painful to fight as Sans in super smash bros infinite.
It's bad enough that undertale is already something that people really despise, but this.......this little **** has a special place of hatred in my heart.