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Character Hitboxes - HARDCORE DOTS EDITION

Sempiternity

Smash Lord
Joined
Sep 11, 2010
Messages
1,695
Location
Connecticut
He hasn't updated in a while.

Current list of stuff to work on (in order of posting):

Falcon: u-air
Link: u-tilt
Jigglypuff: rest
Luigi: dragon punch
Link: up+b (grounded and ungrounded)
Kirby: n-air
Link: first three jabs
Fox: u-tilt
Falcon: u-tilt

I feel like such a leech posting this... :(

Take your time!
 

Blade689

Smash Journeyman
Joined
Jun 12, 2010
Messages
285
Location
Emeryville
Hi, I got a few more interesting hitboxs to ask for.... the first being kirby's hitbox compression when he ducks...... and the second being Yoshi's D-air (butterfly kicks).... I want to see how fast those suckers go.

Plz and thank you.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
I would like to see Pikas UpB from shield too.

I dunno if there is anything to see there but, I am wondering if pika can be hit at any time from Shield-->UpB--> first movement from UpB
 

Blade689

Smash Journeyman
Joined
Jun 12, 2010
Messages
285
Location
Emeryville
You can get all the hitboxes for Yoshi here: http://www.youtube.com/watch?v=HTpZY7WN4Uo#t=7m38s
True true..... but I really like this thread for the fact that it auto loops. It gives me time to take in the full event of the attack, then reset and replay for me. Its an amazing forum page, and every time something is added, I learn. figure it will eventually be the biggest index for technical material about moves soon.
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
I would like to see Pikas UpB from shield too.

I dunno if there is anything to see there but, I am wondering if pika can be hit at any time from Shield-->UpB--> first movement from UpB
I noted on the image that the first frame of the animation is the first frame of the move (invincibility from frame one)
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
Really its only 1 frame? I use it to get out of combos a lot for something so small :o

I kinda didn't know what i was asking to be honest...i had a thought in my head but i cant put into words so it'd make sense
 

dch111

Smash Journeyman
Joined
Jun 12, 2009
Messages
472
I like how his yellow hitboxes actually get stretched out like a pancake. I wonder if you can technically hit him with an attack from the other side of that wall (not going through the wall) in the animation when the hitbox stretches there.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!


That mystic force behind his legs in Dair...is a lot worse for his Uair (at least the frame where you get horizontal knock back)

thats actually kinda nice to know


His Utilt has a far bigger hit box at some points then i would have expected too

 

titaniachkt

Smash Cadet
Joined
May 2, 2010
Messages
67
Location
Not doing combos
Thanks a ton Fire!Welcome back.

@Surri: Comparing Cap's uair to Link's dair, you'd think the former's was disjointed instead of the latter's if it was in terms of hitbox:hurtbox ratio.

Also requesting Sanus' usmash and her uair please.Very curious about the distance of her yellow from red :o

Btw, your gifs are GODLY fire.
 

th3kuzinator

Smash Master
Joined
Mar 17, 2010
Messages
3,620
Location
Winning
his grounded upb does not work for me as well

edit: can you also do dk's dair?

ty so much fire, this is helping a lot!
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
If you want to reliably kill with a grounded upB, tipper it. If you do it too close the weak hitbox will often come out and pull the opponent back in with a weak hit.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
Is that it? The Sword hit boxes have a high knock back (gets weaker as attack goes on) while the ground hit boxes are low (this is why you get hit twice by UpB some times too i figure)
 

Blade689

Smash Journeyman
Joined
Jun 12, 2010
Messages
285
Location
Emeryville
Every time you add something...... I get distracted from all the pornz on the internet and forget it exists. lolz lolz.

and thank you
 

Peek~

Smash Lord
Joined
Dec 9, 2007
Messages
1,284
Location
˙͜ >˙
Fireblaster for Prez

Would it be possible to do Ness PK thunder launch?

Mainly looking for 2.

One along the ground (just jump and aim diagonally at the ground)
And any aiming upward
 

ciaza

Smash Prodigy
Premium
Joined
Aug 12, 2009
Messages
2,759
Location
Australia
Kirby's duck turned out less impressive than I thought it would be. I was expecting a hitbox with like a pixel in height lol.
 

Fynal

Smash Journeyman
Joined
May 6, 2010
Messages
240
thanks fire, fastresponse is fast

would also like to see mario/weegee downBs though i expect they won't be surprising
 

Blade689

Smash Journeyman
Joined
Jun 12, 2010
Messages
285
Location
Emeryville
Kirby's duck turned out less impressive than I thought it would be. I was expecting a hitbox with like a pixel in height lol.
I think your thrown off because its zoomed in. If you take into account that kirby is already one of the smallest characters, the amount of hit box volume he looses is astounding. The space his feet take up is also shortened, he looses like 60% of his hitbox in total I think...... not doing the math on it... more like eye ball'in.
 
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