Intro: Ayumi runs onto the stage and catches her breath
Stance/Idle 1: Ayumi stands with her briefcase in hand
Idle 2: Ayumi nervously looks over her shoulder
Idle 3: Ayumi brushes her left leg
Notable Palette Swaps:
- Ayumi Tachibana (default)
- Diskun (orange)
- Takamaru (red/blue)
- Tamagon (green/yellow)
- Sukapon (pink)
- Classic Marth (purple/cyan)
- Civilian Ayumi (alternate costume)
- FDC protagonist (alt. blue)
Walk: Ayumi walks slowly and nervously
Dash: Ayumi runs delicately while keeping her suitcase in one hand
Damage: Ayumi recoils in shock
Jump: Ayumi jumps somewhat low both times
Crouch: Ayumi looks down, observing the ground
Normal Attacks
Jab: Ayumi slaps the opponent twice (4%, small knockback)
Forward+A: Ayumi weakly kicks the opponent (3%, small knockback)
Down+A: Ayumi weakly kicks along the ground (4%, small knockback)
Up+A: Ayumi does an upward backhand slap (5%, small knockback)
Aerial Attacks
Air+A: Ayumi swings her suitcase in a full circle (8%, OK knockback)
Air Forward+A: Ayumi briefly flickers her flashlight (7%, OK knockback)
Air Back + A: Ayumi swings her suitcase backwards (9%, OK knockback)
Air Up+A: Ayumi briefly opens then retracts her umbrella (8%, small knockback)
Air Down+A: Ayumi kicks opponents below her (6%, small knockback)
Dash Attack: Ayumi trips on the ground (5%, small knockback)
Edge Attack: Ayumi slams her suitcase onto the ground (11%, OK knockback)
Get-Up Attack: Ayumi turns on her flashlight and gets up (7%, small knockback)
Smash Attacks
Forward+A: Ayumi swings her suitcase with great force (21%, medium knockback)
Up+A: Ayumi opens her umbrella (18%, OK knockback)
Down+A: Ayumi shines a burning light along the ground (19%, OK knockback)
Grab Game
Grab: Ayumi grabs the opponent with her open hand
Pummel: Ayumi backhands the opponent with her suitcase (2%)
Forwards+Throw: Ayumi pushes the opponent (8%, small knockback)
Down+Throw: Ayumi pushes the opponent to the ground with both hands (8%)
Back+Throw: Ayumi runs past the opponent as she pushes them away (7%, small knockback)
Up+Throw: Ayumi uppercuts the opponent with her suitcase and sends them flying upwards (10%, OK knockback)
Special Moves
B : Flashlight; Ayumi shines her flashlight in a medium area (10%, small knockback), briefly stunning opponents in range. Holding B keeps the flashlight on, but it won't stun opponents (2%, small knockback).
B + Forwards : Solar Rays; Ayumi uses her magnifying glass to create a ray of sun (10%, OK knockback), with the attack weakening over time. The attack’s power is increased by 5% damage for a single hit when used on stages that take place in the daytime.
B + Up : Umbrella; Ayumi nervously opens her umbrella and floats in a single direction without stopping, only slowing down when the control stick is tilted in the opposite direction
B + Down : Inspect; Ayumi inspects the ground with her magnifying glass; there’s a 50/50 chance of Ayumi picking up an item, but not all items will be discovered by this move (example: Smash Balls will not appear)
Final Smash: Case Closed; Ayumi glares at up to 3 opponents (2%). Any caught in her vision are taken into a cutscene emulating FDC on the Famicom, where Ayumi declares the opponent(s) the perpetrator(s), instantly K.O.-ing anyone above 100% (39%, far knockback). The damage dealt is increased by 5% if the enemy is holding an item.
Gimmick: N/A
Taunts
1: Ayumi gasps in shock
2: Ayumi looks over both of her shoulder
1+2: Ayumi struggles to lift her suitcase
Winposes
1: Ayumi slowly walks towards the camera
2: Ayumi, her back turned to the camera, looks at it and, startled, gasps in shock
3: Ayumi turns on a flashlight and points it towards her name on the victory screen
Applause: Ayumi quietly claps
Icon: A magnifying glass
Boxing Ring Title: Schoolgirl Detective
Star K.O.: Ayumi pushes down on her skirt and screams for her life
Victory Music:
https://youtu.be/9h7FyuIRC4A
Kirby Hat: Ayumi’s hair