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Character Discussion Thread

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Jaedrik

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It's here!
This is what the RDT should have been titled anyways. We're talking about characters now, baby, not just rosters! I don't have a slimy feeling when I post now!

I really would like Mario to have his Dr. Mario dunk instead of a straight spike this time around for the F-air. Additionally, projectiles are underpowered as is! Better fireball please!

Oh, and Marth to have more thrusts and even more range to emphasize his rapier usage as a Lord.

And how about some Black Shadow, eh?

Ganondorf's up-tilt should totally be replaced with the sumo stomp from P:M, because that thing is cool and mindgames doe.

Perhaps we could use a spear person? Like Bandana Dee or Anna? I've always wanted those two.

Captain Falcon's martial arts is JKD inspired, SO WE NEED MORE KIAIS FOR EXPRESSION AND POWEEEERRR. WUOOHAAAUUURUUUH.

How about being able to switch which Ice Climber is the lead player (controlled) on the fly? Or how about a level 5 CPU Nana instead of a level 1 CPU? That would certainly increase their versatility!

I really hope to see if they change easy to DI moves like Samus's up-smash or PK-Fire. Hmm.

Methinks Sakurai will balance in his traditional manner. He did speak early on of having people help him balance, but later reneged when he said it was a hassle dealing with the people because they didn't insert the hitboxes how he wanted them/properly. Alas, I bet he is at least listening moreso to the testers now, and I have great hope for balancing patches, regardless of who actually does them.

How about another gimmick character? I would like to see something along the lines of permanent Dancing Blade (ala Marth side-B). Come to think of it that just sounds plain bad design, I need to iterate!

Were it so easy. . .
 

Starcutter

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Saki isn't a pipe dream really, but he does have a **** ton of competition.
please don't censor-dodge, I don't want this thread locked again :c

but yeah, I agree completely even if the only "competition" is Shulk or Issac
 
D

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Out of curiosity, why do you say this concerns you? Is there something troubling about this prospect?
More along the lines that it's something that's been at the back of my mind for a while that I can't shake.

It wouldn't bother me either way, but the fact that it could is perplexing to me.
 

FlareHabanero

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Saki is a mixed bag for me. While I love the two games in the series and think Saki looks cool, he doesn't seem to offer much in the way of gameplay. To be honest: he's boring. And all I do come up with is Nintendo's version of a cross between Colonel Radec and Isaac (PSABR). There isn't much material to pull from, and I think that has a lot to do with why he wasn't playable when he was considered years ago.
I guess you're going through the origin vs. implement conflict, where while you enjoy the character in the original series but you cannot exactly say the same thing with how the character can be implemented in Super Smash Bros. That's not surprising, one context doesn't exactly follow the same rules as the other context, hence why people tend to prefer one aspect over the other. Like for example, I don't like Mario in the spin off titles like Mario Kart where he is typically treated as a jack of all trades but master of none, but I really like his play style in Super Smash Bros. (especially his incarnation in Super Smash Bros. Melee) because of it's flexibility.
 

Manny Toons

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I don't think his moves need to change. His side and down B just came out a little slow and had some bad frames at the end of them.
Well yeah, just a few tweaks to make it more useful would suffice.
 

Starphoenix

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Saki isn't a pipe dream really, but he does have a ton of competition.
The only competition he has is Shulk and Isaac. Cosmetically, they are all blond haired swordsmen, and one of which has a fancy laser sword all his own; but the bigger problem is both Golden Sun and Xenoblade are probably bigger series/games than Sin and Punishment (sadly).

I guess you're going through the origin vs. implement conflict, where while you enjoy the character in the original series but you cannot exactly say the same thing with how the character can be implemented in Super Smash Bros. That's not surprising, one context doesn't exactly follow the same rules as the other context, hence why people tend to prefer one aspect over the other. Like for example, I don't like Mario in the spin off titles like Mario Kart where he is typically treated as a jack of all trades but master of none, but I really like his play style in Super Smash Bros. (especially his incarnation in Super Smash Bros. Melee) because of it's flexibility.
Exactly. The series is cool, he looks cool, but I'm not sure his gameplay would really be more than a bunch of generic plasma blasts and sword swings. Granted, I might have said the same thing about Marth prior to Melee, so Sakurai is always capable of proving me wrong; but compared to the other characters like Shulk or Isaac, he just doesn't offer as much.
 

Louie G.

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@ FlareHabanero FlareHabanero
Glad I'm not the only one who loves Melee Mario.
He just feels the most like Mario to me, his playstyle is perfect and fun to use.
Definitely one of my favorite characters.
 

Starcutter

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What kind of earth magic? The kind I'm thinking of seems hard to implement.

Also, transformers-esc sword? As in, it turns into a car and helps you get hot chicks?
Issac can shoot geysers out from the ground, create earthquakes, summon falling rocks, summon these little impish creatures called djinn, grow plants, teleport, heal and summon doomsday. He also has a sword.

Shulk I know next to nothing about
 

Louie G.

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Shulk has his giant hulking sword.
I imagine him playing similarly to Magnus in Kid Icarus Uprising, for those of you who have played it.
 

UltimateWario

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The Xenoblade fans are going to go insane when they read all of this. :laugh:

I hope one of them comes in here and sets us strai-

Oh, good. :)
 
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FlareHabanero

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Shulk can shrug, that's for sure. But what else can he do?
Can manipulate ether with the Monado.

Ether in the context of Xenoblade Chronicles is the building block of all materials and is required for all living things to live. In the context of gameplay, it's treated similar to the "special/magic" stats traditional of RPGs, where each character has an ether statistic that determines how much ether based arts inflict, and conversely has an ether defense stat that determines how much ether damage is received. Anyone that wields the Monado will be able to manipulate the ether surrounding them to preform feats of incredible divine powers. In game, this is treated via special arts called Monado Arts that grants the user and/or allies distinctive properties, for example the art Monado Enchant allows allies to attack Mechon using regular weapons and Monado Shield protects all party members from arts caused by enemies.

Additionally, Shulk also has the ability of foresight, where Shulk can see into the future. Based on Shulk's actions, the future can either come true or be altered. This translates into gameplay where Shulk will get a forewarning of an enemy attack, and then can change the action by preforming tasks like warning others and using certain attacks.
 

Kenith

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Issac can shoot geysers out from the ground, create earthquakes, summon falling rocks, summon these little impish creatures called djinn, grow plants, teleport, heal and summon doomsday. He also has a sword.

Shulk I know next to nothing about
Sounds like huge potential. Me gusta.

Shulk has his giant hulking sword.
I imagine him playing similarly to Magnus in Kid Icarus Uprising, for those of you who have played it.
Apparently he has special abilities, and him swinging a sword won't cut it.
 

Starphoenix

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Shulk has his giant hulking sword.
I imagine him playing similarly to Magnus in Kid Icarus Uprising, for those of you who have played it.
Doesn't he have magic called "arts" or something? I know he has the ability to see the future, which could make for some interesting game mechanics.
 

Louie G.

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I feel like Shulk has a much better chance than Isaac.
Isaac is one of those characters that had their time to shine, but missed out.
It's Shulk's time now, and if he misses out I won't count on him next time.

Doesn't he have magic called "arts" or something? I know he has the ability to see the future, which could make for some interesting game mechanics.
Something like that.
Quite frankly I'm not that far into the game yet, but I believe he can foresee attacks.
 

N3ON

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I guess now that the Ridley size talk is done the only logical step would be Isaac vs. Shulk. :rolleyes:

Sorry Isaac fans, sorry Shulk fans; they're both good choices.

@ Louie G. Louie G.
Watch that double posting please.
 

Starcutter

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Rather issac than shulk only cause I know more about Isaac therefore he's more interesting ATM
 

Cpt.

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I feel like Shulk has a much better chance than Isaac.
Isaac is one of those characters that had their time to shine, but missed out.
It's Shulk's time now, and if he misses out I won't count on him next time.


Something like that.
Quite frankly I'm not that far into the game yet, but I believe he can foresee attacks.
I agree. I would love to have Isaac, but he hasn't had a new game in a while. I think the best we can hope for him is assist trophy.
 

foolssigma

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The Xenoblade fans are going to go insane when they read all of this. :laugh:
I loled when I read this post. Basically my reaction to everyone saying "What can Shulk do?"

I would not be surprised if this turned into Shulk vs. Isaac, except the two are so radically different.

With Xenoblade 2, X, or whatever it will be called, I think Shulk has a decent chance of getting in. Plus he can be different from the rest of the playable characters. Xenoblaze said it well.
 

Starphoenix

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I feel like Shulk has a much better chance than Isaac.
Isaac is one of those characters that had their time to shine, but missed out.
It's Shulk's time now, and if he misses out I won't count on him next time.
Both can coexist with the other fairly easily because both emphasize very different things. Isaac, I see, being focused more on his magical abilities and less on his swordplay; where Shulk will focus more on the Monado, and what he can do with his blade. Isaac runs risk of being more redundant to Zelda or Mega Man than he does Shulk, in all honesty.
 

Starcutter

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Why can't we have both? They are both very unique from unrepresented series. It would make sense.
 

Louie G.

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We can have both, but Isaac missed out in Brawl IMO.
I just don't see him happening this time, there are more popular and (dare I say it) relevant choices that may bump him out.
 
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