I understand, it's a trend to banter on the same thing over and over again.
[OBJECTION!]
Little Mac's KO Uppercut isn't relevant to his current character nor design either, yet the move is a rather large part of who he is in Smash Brothers. It's more than just one move, it seems like his entire playstyle is somewhat geared towards it.
[HOLD IT!]
The only game where he could have referenced Adventures was in Brawl. That never happened because of how Assault was the latest game in the Star Fox franchise at the time (well, with usable models anyways), it's no surprise that they reused Assault's models for trophies. They wouldn't go back and use the arguably uglier models. Besides, the inclusion of Krystal and Tricky as trophies are nods to Adventures as it is. They originated in that game, so Sakurai truly didn't care for Adventures (and I heavily doubt he has anything against it) he wouldn't have included them in the first place. At least he wouldn't put in Tricky, and he still did anyways.
Let's not forget that Krystal's trophy description even specifically mentions Star Fox Adventures so, it is still remembered.
[OBJECTION!]
I concede when it comes to body type, but she can use telepathy and Fox can't. Of course that doesn't matter much in a fight unless she can use it as a counter instead of a reflector...
...BUT A CONTRADICTION IS A CONTRADICTION.
Yes.