Autumn ♫
I'm terrible with these Custom Titles.
Zelda discussion? One answer.
Vaati
Vaati
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Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)Why? Why is she so essential to everyone?
In Nazo no Murasame jo, your main method of attacking is actually projectiles rather than your sword. The sword is primarily used for defense. When you press the attack button as enemy shurikens are coming at you (for the record, Takamaru doesn't use shurikens. it's his enemies who do), then Takamaru deflects it away.Did I say they were bad characters? No. I was mainly striking up conversation about a popular newcomer. Your posts come off as cynical and insulting.
So instead of continuing this pointless bickering I'll propose this question. Takamuru is a samurai, aside from sword techniques how could he be unique and different from already confirmed characters?
Marth, Roy, Link, Chrom, Shulk etc etc etc have the swordplay covered and now Greninja has throwing stars. Does Takamuru have magic?
I think he's the most deserving. But, I'll be shocked if Sakurai feels the same way.Zelda discussion? One answer.
Vaati
You insinuated that he would be a boring character that is similar to already existing characters. I only responded with the same things that could be said about the characters you mentioned, it wasn't out of spite. The "mancrush" comment you made before is far more insulting than any misunderstanding you may have taken from what I've said. If anything, you're the one coming off as defensive and insulting.Did I say they were bad characters? No. I was mainly striking up conversation about a popular newcomer. Your posts come off as cynical and insulting.
Again, a katana is far different from any of their swords, and Takamaru uses throwing knives, not stars (besides the fact that Greninja throws water). He does have plenty of other things besides that, however, such as invisibility, fireballs, etc.So instead of continuing this pointless bickering I'll propose this question. Takamuru is a samurai, aside from sword techniques how could he be unique and different from already confirmed characters?
Marth, Roy, Link, Chrom, Shulk etc etc etc have the swordplay covered and now Greninja has throwing stars. Does Takamuru have magic?
I don't really wanna say I DON'T see her getting in. It's more so that these "clues" could very easily mean nothing. Because outside the context of the massive Kid Icarus content, I see no reason why she would get in.Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)
None of those are good things....is that a good thing?
As for Palutena, I kind of feel like the Pseudo Palutena thing was a confirmation, but I don't want to be too sure about things. Palutena is treated like a shoe-in and she's not even close to that.
Also, is your Quoting thing broken?
I have always speculated in 10 newcomers (and Mewtwo). So I wouldn't necessarily be surprised; but I was mostly predicting that under the assumption that Sakurai was going to ***** out and not cut anyone. So I wouldn't be surprised to see 4 hidden characters in total (and 2 newcomers + Mewtwo) at E3.Given that this game is coming out in about three months, we can start making more informed guesses about the roster size.
So far, we've seen six newcomers, way less than we'd seen three months before Brawl's release. It's become pretty obvious that this isn't going to be as substantial an increase as last time.
So how many more newcomers do we think we're going to get? Of the newcomers in Brawl, only Lucario, Wolf and ROB (and Toon Link if you count him) were kept secret until release. I think we can realistically expect to see two more newcomers before release, with a further two kept secret. At this point, it's unlikely we'll get more than that.
All I can say is it doesn't hurt to be a little pessimistic. Sometimes things seem nearly confirmed and then *BAM* Sakurai never even gave a **** about it in the first place.None of those are good things.
Palutena is as close to a shoo in as we can get, I think. Popular, important to KI,hawt, KI is getting tons of representation, and Sakurai has been hinting at her forever.
That's the dream.I have always speculated in 10 newcomers (and Mewtwo). So I wouldn't necessarily be surprised; but I was mostly predicting that under the assumption that Sakurai was going to ***** out and not cut anyone. So I wouldn't be surprised to see 4 hidden characters in total (and 2 newcomers + Mewtwo) at E3.
You can be pessimistic, sure, but Palutena is pretty much essential for a Smash Bros roster now, especially since you said you Tink she's basically confirmed at this point.All I can say is it doesn't hurt to be a little pessimistic. Sometimes things seem nearly confirmed and then *BAM* Sakurai never even gave a **** about it in the first place.
Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)
In Nazo no Murasame jo, your main method of attacking is actually projectiles rather than your sword. The sword is primarily used for defense. When you press the attack button as enemy shurikens are coming at you (for the record, Takamaru doesn't use shurikens. it's his enemies who do), then Takamaru deflects it away.
His projectiles include:
Kunai (Throwing Knives)
Fireballs
Whatever those curved blades are called
There are three different variations of the way he throws these projectiles (singular, three in a fanning pattern, and multiple in a straight line if my memory serves me right)
So his swordplay would actually be used only for the occasional tilt and whatnot.
Essential??? She's not important like at all. The only reason she's likely is because of Sakurai's boner for Kid Icarus. That's it. If it weren't for those items and Pit in the opening I wouldn't even have her as a prediction.You can be pessimistic, sure, but Palutena is pretty much essential for a Smash Bros roster now, especially since you said you Tink she's basically confirmed at this point.
Why not cut a character who hasn't even been acknowledged by Sakurai?
Yes. Just as Kid Icarus was the sister game to Metroid, Nazo no Murasame jo was the sister game to the Legend of Zelda. (by sister, I mean that they were based off of the same engine)Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?
Excellent history lesson sir. The game was only out in Japan right?Yes. Just as Kid Icarus was the sister game to Metroid, Nazo no Murasame jo was the sister game to the Legend of Zelda. (by sister, I mean that they were based off of the same engine)
His game was delayed too far back and it failed to achieve the critical or commercial success that the Legend of Zelda did.
I'm not sure who you could cut, but considering that Sakurai has been egging on about Palutena for a while now there's solid evidence to include her. Others are based on educated guesses, and I'm sure you're a little more confident about Palutena than some of the other characters on your roster.I'm not saying she's not likely, she's just not a shoe-in. And what character not acknowledged by Sakurai should I cut?
Basically; I didn't really speculate in favor of Takamaru, but Sakurai has apparently spoken in regards to the character. I am certain that if Sakurai wanted to revive a series, Takamaru would be the platform that makes it possible. We haven't really had a retro character as of current, unless you count Little Mac, which many don't. Some cite his inclusion in Nintendo Land (or something to that effect) as a basis for his inclusion. I honestly don't know a lot about him; all I know is that he is a fan-favorite choice for a retro slot.Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?
Exactly; Namco is the only reason anyone thinks he has a snowball's chance in hell. What is your point?Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
That's why the majority of people slap him on their roster without question.Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
Yes. Either they decided it wasn't worth translating and porting, or they decided it was too difficult for an overseas audience (trust me, the game is HARD).Excellent history lesson sir. The game was only out in Japan right?
Yes. If it wasn't for that, he wouldn't be likely.Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
Yes that's what I've gotten out of all this speculation as well. And yes after Little Mac's Wii revival I'd be one of the people that would say he isn't retro. Smash Bros is an excellent channel for reviving forgotten series, and I hope that trend continuesBasically; I didn't really speculate in favor of Takamaru, but Sakurai has apparently spoken in regards to the character. I am certain that if Sakurai wanted to revive a series, Takamaru would be the platform that makes it possible. We haven't really had a retro character as of current, unless you count Little Mac, which many don't. Some cite his inclusion in Nintendo Land (or something to that effect) as a basis for his inclusion. I honestly don't know a lot about him; all I know is that he is a fan-favorite choice for a retro slot.
I would still love to see him, even if I only thought of it because of Namco. Still, the instant I heard that Namco was developing the game my very first thought was Pac-Man and I was excited for that. It's true, Namco is the only reason for him to even be considered, but if Snake can get in on a request, why not Pac-Man?Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
If you don't consider her a "shoo in", who do you think is?Look all I'm saying is that Palutena is no shoe-in given her lack of importance outside excessive representation for bias reasons.
But, like I said I liked my last roster better. With Palutena's spotlight in Brawl and the Kid Icarus praise in Smash 4 she's certainly very likely. She's just not a shoe-in that's all.
I didn't imply I didn't want Pac-Man or he has no chance, I was just saying if Namco wasn't chosen to develop SSB4, I wouldn't see many people want himI would still love to see him, even if I only thought of it because of Namco. Still though, the instant I heard that Namco was developing the game my very first thought was Pac-Man and I was excited for that. It's true, Namco is the only reason for him to even be considered, but if Snake can get in on a request, why not Pac-Man?
No, not really. If I saw a Galagian Assist Trophy and a Namco racing flag thing, I'd consider Pac-Man even more likely than I do now.Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
Well, I'm not ultra-confident in PacMan because Sakurai isn't giving Namco priority, but it's still possibleY'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
Nobody anymore with the recent reveal of Greninja.If you don't consider her a "shoo in", who do you think is?
I'm honestly curious on this.
He said Namco wouldn't be getting any special treatment.Well, I'm not ultra-confident in PacMan because Sakurai isn't giving Namco priority, but it's still possible
Yeah, that is one step closer, but pretty soon we could get some Sonic or MegaMan items to balance it out.He said Namco wouldn't be getting any special treatment.
They have items in the game.
Wrong.He said Namco wouldn't be getting any special treatment.
They have items in the game.
ahh, good, it's nice to hear some sanity, in this sea of delusion..Given that this game is coming out in about three months, we can start making more informed guesses about the roster size.
So far, we've seen six newcomers, way less than we'd seen three months before Brawl's release. It's become pretty obvious that this isn't going to be as substantial an increase as last time.
So how many more newcomers do we think we're going to get? Of the newcomers in Brawl, only Lucario, Wolf and ROB (and Toon Link if you count him) were kept secret until release. I think we can realistically expect to see two more newcomers before release, with a further two kept secret. At this point, it's unlikely we'll get more than that.
I don't agree with Diddy, Dedede, Pit, Little Mac, and Greninja being unlockables. Meta Knight should be the unlockable. Pit might as well be confirmed as a starter seeing as he's in the opening, was a starter last time, and is a recent game. Little Mac I don't see being unlockable seeing how incredibly popular that IP is, and I think Greninja will be a starter since he's a starter Pokemon.Updating my unlockable list.
- Wii U/3DS : Play Classic with Mario (Atleast Normal w/3 lives) ; Play 50 matches
- Wii U/3DS : Play Classic with ALL Mario reps (including Luigi) ; Play 300 matches
- Wii U/3DS : Complete Target Test with 12 people ; Play 400 matches
- Wii U/3DS : Counter 10 attacks ; Play 600 matches
- Wii U/3DS : Play Classic with Link (Atleast Hard) ; Play 150 matches
- Wii U/3DS : Play Classic with Zelda (any difficulty) ; Play 75 matches
- Wii U/3DS : Play Classic with Samus (any difficulty) ; play 100 matches
- Wii U/3DS : Run 500 ft ; Play 500 matches
- Wii U/3DS : Reflect 10 objects ; Play 60 matches
- Wii U/3DS : Play classic with 12 characters ; Play 125 matches
- Wii U/3DS : Win 100 matches (offline) ; Play 800 matches
- Wii U/3DS : KO 1,000 foes ; Play 1,000 matches
- Wii U : Play on Halberd 10 times ; Play 25 matches
- 3DS : Play on Jungle Japes 10 times ; Play 25 matches
This is probably accurate because Little Mac looks like a pain to unlock; my favorite characters are always the hardest to unlock...Updating my unlockable list.
- Wii U/3DS : Play Classic with Mario (Atleast Normal w/3 lives) ; Play 50 matches
- Wii U/3DS : Play Classic with ALL Mario reps (including Luigi) ; Play 300 matches
- Wii U/3DS : Complete Target Test with 12 people ; Play 400 matches
- Wii U/3DS : Counter 10 attacks ; Play 600 matches
- Wii U/3DS : Play Classic with Link (Atleast Hard) ; Play 150 matches
- Wii U/3DS : Play Classic with Zelda (any difficulty) ; Play 75 matches
- Wii U/3DS : Play Classic with Samus (any difficulty) ; play 100 matches
- Wii U/3DS : Run 500 ft ; Play 500 matches
- Wii U/3DS : Reflect 10 objects ; Play 60 matches
- Wii U/3DS : Play classic with 12 characters ; Play 125 matches
- Wii U/3DS : Win 100 matches (offline) ; Play 800 matches
- Wii U/3DS : KO 1,000 foes ; Play 1,000 matches
- Wii U : Play on Halberd 10 times ; Play 25 matches
- 3DS : Play on Jungle Japes 10 times ; Play 25 matches
The key aspect of this phrasing, "SPECIAL." One character isn't special, neither are items. I am fairly positive he stated this so that the ignorant consumer base didn't start expecting MULTIPLE or IRRELEVANT Namco characters to take priority over Nintendo characters. I could be interpreting it incorrectly though, why would the most logical assessment be the most accurate, right?He said Namco wouldn't be getting any special treatment.
They have items in the game.
Isaac and Shulk I'm super confident in, Chibi Robo and a Rhythm heaven guy I'm not sure, Wonder Red I highly doubt because the Wonderful 101 is still fairly newHey guys, anyone want to talk about unrepresented IPs?
I'm thinking that Shulk, a Rhythm Heaven character, Chibi-Robo, and Wonder Red would be welcome additions to the roster.
Oh yeah, and Isaac too.