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Character Discussion Thread

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Pacack

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Why? Why is she so essential to everyone?
Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)

Did I say they were bad characters? No. I was mainly striking up conversation about a popular newcomer. Your posts come off as cynical and insulting.

So instead of continuing this pointless bickering I'll propose this question. Takamuru is a samurai, aside from sword techniques how could he be unique and different from already confirmed characters?

Marth, Roy, Link, Chrom, Shulk etc etc etc have the swordplay covered and now Greninja has throwing stars. Does Takamuru have magic?
In Nazo no Murasame jo, your main method of attacking is actually projectiles rather than your sword. The sword is primarily used for defense. When you press the attack button as enemy shurikens are coming at you (for the record, Takamaru doesn't use shurikens. it's his enemies who do), then Takamaru deflects it away.

His projectiles include:
Kunai (Throwing Knives)
Fireballs
Whatever those curved blades are called

There are three different variations of the way he throws these projectiles (singular, three in a fanning pattern, and multiple in a straight line if my memory serves me right)

So his swordplay would actually be used only for the occasional tilt and whatnot.
 

JamesDNaux

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Did I say they were bad characters? No. I was mainly striking up conversation about a popular newcomer. Your posts come off as cynical and insulting.
You insinuated that he would be a boring character that is similar to already existing characters. I only responded with the same things that could be said about the characters you mentioned, it wasn't out of spite. The "mancrush" comment you made before is far more insulting than any misunderstanding you may have taken from what I've said. If anything, you're the one coming off as defensive and insulting.

So instead of continuing this pointless bickering I'll propose this question. Takamuru is a samurai, aside from sword techniques how could he be unique and different from already confirmed characters?

Marth, Roy, Link, Chrom, Shulk etc etc etc have the swordplay covered and now Greninja has throwing stars. Does Takamuru have magic?
Again, a katana is far different from any of their swords, and Takamaru uses throwing knives, not stars (besides the fact that Greninja throws water). He does have plenty of other things besides that, however, such as invisibility, fireballs, etc.
 

TheLastJinjo

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Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)
I don't really wanna say I DON'T see her getting in. It's more so that these "clues" could very easily mean nothing. Because outside the context of the massive Kid Icarus content, I see no reason why she would get in.

That Pseudo Palutena could have just been for the purpose of tricking you so you'd lose the trophy quiz and nothing else.
 
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Louie G.

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...is that a good thing?

As for Palutena, I kind of feel like the Pseudo Palutena thing was a confirmation, but I don't want to be too sure about things. Palutena is treated like a shoe-in and she's not even close to that.

Also, is your Quoting thing broken? :(
None of those are good things.

Palutena is as close to a shoo in as we can get, I think. Popular, important to KI, hawt, KI is getting tons of representation, and Sakurai has been hinting at her forever.

And I'm on my iPad, so it's easier to tag rather than pull out specific portions of a post.
 

Morbi

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Given that this game is coming out in about three months, we can start making more informed guesses about the roster size.

So far, we've seen six newcomers, way less than we'd seen three months before Brawl's release. It's become pretty obvious that this isn't going to be as substantial an increase as last time.

So how many more newcomers do we think we're going to get? Of the newcomers in Brawl, only Lucario, Wolf and ROB (and Toon Link if you count him) were kept secret until release. I think we can realistically expect to see two more newcomers before release, with a further two kept secret. At this point, it's unlikely we'll get more than that.
I have always speculated in 10 newcomers (and Mewtwo). So I wouldn't necessarily be surprised; but I was mostly predicting that under the assumption that Sakurai was going to ***** out and not cut anyone. So I wouldn't be surprised to see 4 hidden characters in total (and 2 newcomers + Mewtwo) at E3.
 

TheLastJinjo

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None of those are good things.
Palutena is as close to a shoo in as we can get, I think. Popular, important to KI, hawt, KI is getting tons of representation, and Sakurai has been hinting at her forever.
All I can say is it doesn't hurt to be a little pessimistic. Sometimes things seem nearly confirmed and then *BAM* Sakurai never even gave a **** about it in the first place.
 

BADGRAPHICS

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I have always speculated in 10 newcomers (and Mewtwo). So I wouldn't necessarily be surprised; but I was mostly predicting that under the assumption that Sakurai was going to ***** out and not cut anyone. So I wouldn't be surprised to see 4 hidden characters in total (and 2 newcomers + Mewtwo) at E3.
That's the dream.

On a side note, I think the "guess the character" sections of the Smash Direct were all hints to newcomers. Just saying.
 

Louie G.

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All I can say is it doesn't hurt to be a little pessimistic. Sometimes things seem nearly confirmed and then *BAM* Sakurai never even gave a **** about it in the first place.
You can be pessimistic, sure, but Palutena is pretty much essential for a Smash Bros roster now, especially since you said you Tink she's basically confirmed at this point.
Why not cut a character who hasn't even been acknowledged by Sakurai?
 

WonderSmash

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Can I ask why you don't see her getting in? Most people have concluded that the evidence points towards her being playable. (Genuinely asking a question here.)


In Nazo no Murasame jo, your main method of attacking is actually projectiles rather than your sword. The sword is primarily used for defense. When you press the attack button as enemy shurikens are coming at you (for the record, Takamaru doesn't use shurikens. it's his enemies who do), then Takamaru deflects it away.

His projectiles include:
Kunai (Throwing Knives)
Fireballs
Whatever those curved blades are called

There are three different variations of the way he throws these projectiles (singular, three in a fanning pattern, and multiple in a straight line if my memory serves me right)

So his swordplay would actually be used only for the occasional tilt and whatnot.
Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?
 

TheLastJinjo

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You can be pessimistic, sure, but Palutena is pretty much essential for a Smash Bros roster now, especially since you said you Tink she's basically confirmed at this point.
Why not cut a character who hasn't even been acknowledged by Sakurai?
Essential??? She's not important like at all. The only reason she's likely is because of Sakurai's boner for Kid Icarus. That's it. If it weren't for those items and Pit in the opening I wouldn't even have her as a prediction.

I'm not saying she's not likely, she's just not a shoe-in. And what character not acknowledged by Sakurai should I cut?
 

Pacack

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Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?
Yes. Just as Kid Icarus was the sister game to Metroid, Nazo no Murasame jo was the sister game to the Legend of Zelda. (by sister, I mean that they were based off of the same engine)

His game was delayed too far back and it failed to achieve the critical or commercial success that the Legend of Zelda did.
 
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WonderSmash

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Yes. Just as Kid Icarus was the sister game to Metroid, Nazo no Murasame jo was the sister game to the Legend of Zelda. (by sister, I mean that they were based off of the same engine)

His game was delayed too far back and it failed to achieve the critical or commercial success that the Legend of Zelda did.
Excellent history lesson sir. The game was only out in Japan right?
 

TheLastJinjo

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Look all I'm saying is that Palutena is no shoe-in given her lack of importance outside excessive representation for bias reasons.

But, like I said I liked my last roster better. With Palutena's spotlight in Brawl and the Kid Icarus praise in Smash 4 she's certainly very likely. She's just not a shoe-in that's all.
 
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Louie G.

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I'm not saying she's not likely, she's just not a shoe-in. And what character not acknowledged by Sakurai should I cut?
I'm not sure who you could cut, but considering that Sakurai has been egging on about Palutena for a while now there's solid evidence to include her. Others are based on educated guesses, and I'm sure you're a little more confident about Palutena than some of the other characters on your roster.
 

Morbi

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Interesting. So he'd be a ranged fighter, ok I kinda like the sound of that. He's only been in one game right? Kinda like Pit he's a "back-in-the-day" character from a cult classic?
Basically; I didn't really speculate in favor of Takamaru, but Sakurai has apparently spoken in regards to the character. I am certain that if Sakurai wanted to revive a series, Takamaru would be the platform that makes it possible. We haven't really had a retro character as of current, unless you count Little Mac, which many don't. Some cite his inclusion in Nintendo Land (or something to that effect) as a basis for his inclusion. I honestly don't know a lot about him; all I know is that he is a fan-favorite choice for a retro slot.
 
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Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
 

Pacack

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Excellent history lesson sir. The game was only out in Japan right?
Yes. Either they decided it wasn't worth translating and porting, or they decided it was too difficult for an overseas audience (trust me, the game is HARD).

Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
Yes. If it wasn't for that, he wouldn't be likely.

But they are, and he is.
 

WonderSmash

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Basically; I didn't really speculate in favor of Takamaru, but Sakurai has apparently spoken in regards to the character. I am certain that if Sakurai wanted to revive a series, Takamaru would be the platform that makes it possible. We haven't really had a retro character as of current, unless you count Little Mac, which many don't. Some cite his inclusion in Nintendo Land (or something to that effect) as a basis for his inclusion. I honestly don't know a lot about him; all I know is that he is a fan-favorite choice for a retro slot.
Yes that's what I've gotten out of all this speculation as well. And yes after Little Mac's Wii revival I'd be one of the people that would say he isn't retro. Smash Bros is an excellent channel for reviving forgotten series, and I hope that trend continues
 

Rebellious Treecko

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People say Pac-Man would only get in Smash due to merits alone and not because of Namco.
But, Pac-Man had the same merits in Brawl's time, yet he wasn't as requested as much as he is now.

Whether people want to admit it or not, they/we think Pac-Man has a chance partially due to Namco's influence alone.

Anyone out there with Pac-Man on the roster who has him because of his merits, or because he/she was inspired to put Pac after hearing about Namco's involvement?

----
 
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JamesDNaux

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Y'know I bet if Namco wasn't developing SSB4, y'all would probably change your tunes on Pac-Man.
I would still love to see him, even if I only thought of it because of Namco. Still, the instant I heard that Namco was developing the game my very first thought was Pac-Man and I was excited for that. It's true, Namco is the only reason for him to even be considered, but if Snake can get in on a request, why not Pac-Man?
 
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Espio264

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Look all I'm saying is that Palutena is no shoe-in given her lack of importance outside excessive representation for bias reasons.

But, like I said I liked my last roster better. With Palutena's spotlight in Brawl and the Kid Icarus praise in Smash 4 she's certainly very likely. She's just not a shoe-in that's all.
If you don't consider her a "shoo in", who do you think is?

I'm honestly curious on this.
 
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I would still love to see him, even if I only thought of it because of Namco. Still though, the instant I heard that Namco was developing the game my very first thought was Pac-Man and I was excited for that. It's true, Namco is the only reason for him to even be considered, but if Snake can get in on a request, why not Pac-Man?
I didn't imply I didn't want Pac-Man or he has no chance, I was just saying if Namco wasn't chosen to develop SSB4, I wouldn't see many people want him

I don't even hate Pac-Man lol
 
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Pacack

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Pac-Man's in a very similar spot to that which Snake was in pre-Brawl.

I mean, no, Sakurai isn't friends with the creator of Pac-Man (that I know of), but he's in contact with people that would make negotiations for Pac-Man easier. While I doubt that Sakurai would've gone out of his way to add him before, I think he'd be tempted to add him now considering the situation.
 
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Will

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Updating my unlockable list.

:4luigi: - Wii U/3DS : Play Classic with Mario (Atleast Normal w/3 lives) ; Play 50 matches
:rosalina: - Wii U/3DS : Play Classic with ALL Mario reps (including Luigi) ; Play 300 matches
:4lucario:- Wii U/3DS : Complete Target Test with 12 people ; Play 400 matches
:4greninja: - Wii U/3DS : Counter 10 attacks ; Play 600 matches
:4tlink: - Wii U/3DS : Play Classic with Link (Atleast Hard) ; Play 150 matches
:4sheik: - Wii U/3DS : Play Classic with Zelda (any difficulty) ; Play 75 matches
:4zss: - Wii U/3DS : Play Classic with Samus (any difficulty) ; play 100 matches
:4sonic:- Wii U/3DS : Run 500 ft ; Play 500 matches
:4pit: - Wii U/3DS : Reflect 10 objects ; Play 60 matches
:4marth: - Wii U/3DS : Play classic with 12 characters ; Play 125 matches
:4megaman: - Wii U/3DS : Win 100 matches (offline) ; Play 800 matches
:4littlemac:- Wii U/3DS : KO 1,000 foes ; Play 1,000 matches
:4dedede: - Wii U : Play on Halberd 10 times ; Play 25 matches
:4diddy: - 3DS : Play on Jungle Japes 10 times ; Play 25 matches

EDIT : I don't really want anybody trying to show me what they think about unlockables,all I want is a judge of opinion.
 
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False Sense

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Well, I'm not ultra-confident in PacMan because Sakurai isn't giving Namco priority, but it's still possible
He said Namco wouldn't be getting any special treatment.

They have items in the game.
 

Louie G.

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Hey guys, anyone want to talk about unrepresented IPs?
I'm thinking that Shulk, a Rhythm Heaven character, Chibi-Robo, and Wonder Red would be welcome additions to the roster.
Oh yeah, and Isaac too.
 

Andinus

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Given that this game is coming out in about three months, we can start making more informed guesses about the roster size.

So far, we've seen six newcomers, way less than we'd seen three months before Brawl's release. It's become pretty obvious that this isn't going to be as substantial an increase as last time.

So how many more newcomers do we think we're going to get? Of the newcomers in Brawl, only Lucario, Wolf and ROB (and Toon Link if you count him) were kept secret until release. I think we can realistically expect to see two more newcomers before release, with a further two kept secret. At this point, it's unlikely we'll get more than that.
ahh, good, it's nice to hear some sanity, in this sea of delusion..
 

TheLastJinjo

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Updating my unlockable list.

:4luigi: - Wii U/3DS : Play Classic with Mario (Atleast Normal w/3 lives) ; Play 50 matches
:rosalina: - Wii U/3DS : Play Classic with ALL Mario reps (including Luigi) ; Play 300 matches
:4lucario:- Wii U/3DS : Complete Target Test with 12 people ; Play 400 matches
:4greninja: - Wii U/3DS : Counter 10 attacks ; Play 600 matches
:4tlink: - Wii U/3DS : Play Classic with Link (Atleast Hard) ; Play 150 matches
:4sheik: - Wii U/3DS : Play Classic with Zelda (any difficulty) ; Play 75 matches
:4zss: - Wii U/3DS : Play Classic with Samus (any difficulty) ; play 100 matches
:4sonic:- Wii U/3DS : Run 500 ft ; Play 500 matches
:4pit: - Wii U/3DS : Reflect 10 objects ; Play 60 matches
:4marth: - Wii U/3DS : Play classic with 12 characters ; Play 125 matches
:4megaman: - Wii U/3DS : Win 100 matches (offline) ; Play 800 matches
:4littlemac:- Wii U/3DS : KO 1,000 foes ; Play 1,000 matches
:4dedede: - Wii U : Play on Halberd 10 times ; Play 25 matches
:4diddy: - 3DS : Play on Jungle Japes 10 times ; Play 25 matches
I don't agree with Diddy, Dedede, Pit, Little Mac, and Greninja being unlockables. Meta Knight should be the unlockable. Pit might as well be confirmed as a starter seeing as he's in the opening, was a starter last time, and is a recent game. Little Mac I don't see being unlockable seeing how incredibly popular that IP is, and I think Greninja will be a starter since he's a starter Pokemon.

I also like your idea of having ZS and Sheik being easy to unlock seeing as they were originally starters and people will wonder where they are now that they are separate and have to be unlockable.
 

Morbi

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Updating my unlockable list.

:4luigi: - Wii U/3DS : Play Classic with Mario (Atleast Normal w/3 lives) ; Play 50 matches
:rosalina: - Wii U/3DS : Play Classic with ALL Mario reps (including Luigi) ; Play 300 matches
:4lucario:- Wii U/3DS : Complete Target Test with 12 people ; Play 400 matches
:4greninja: - Wii U/3DS : Counter 10 attacks ; Play 600 matches
:4tlink: - Wii U/3DS : Play Classic with Link (Atleast Hard) ; Play 150 matches
:4sheik: - Wii U/3DS : Play Classic with Zelda (any difficulty) ; Play 75 matches
:4zss: - Wii U/3DS : Play Classic with Samus (any difficulty) ; play 100 matches
:4sonic:- Wii U/3DS : Run 500 ft ; Play 500 matches
:4pit: - Wii U/3DS : Reflect 10 objects ; Play 60 matches
:4marth: - Wii U/3DS : Play classic with 12 characters ; Play 125 matches
:4megaman: - Wii U/3DS : Win 100 matches (offline) ; Play 800 matches
:4littlemac:- Wii U/3DS : KO 1,000 foes ; Play 1,000 matches
:4dedede: - Wii U : Play on Halberd 10 times ; Play 25 matches
:4diddy: - 3DS : Play on Jungle Japes 10 times ; Play 25 matches
This is probably accurate because Little Mac looks like a pain to unlock; my favorite characters are always the hardest to unlock...

He said Namco wouldn't be getting any special treatment.

They have items in the game.
The key aspect of this phrasing, "SPECIAL." One character isn't special, neither are items. I am fairly positive he stated this so that the ignorant consumer base didn't start expecting MULTIPLE or IRRELEVANT Namco characters to take priority over Nintendo characters. I could be interpreting it incorrectly though, why would the most logical assessment be the most accurate, right? :awesome:
 

Jason the Yoshi

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Hey guys, anyone want to talk about unrepresented IPs?
I'm thinking that Shulk, a Rhythm Heaven character, Chibi-Robo, and Wonder Red would be welcome additions to the roster.
Oh yeah, and Isaac too.
Isaac and Shulk I'm super confident in, Chibi Robo and a Rhythm heaven guy I'm not sure, Wonder Red I highly doubt because the Wonderful 101 is still fairly new
 
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