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Character Discussion Thread

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ChikoLad

Purple Boi
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This whole line of discussion started because you made this post:



Which was argued to be irrelevant because no matter how "not well known" games are they still get represented in Smash Bros for some moves. Just because his later games weren't huge successes and he's not at the height of popularity doesn't mean he's not iconic, neither does it detract from Pac-Man's games that aren't titanic successes like the Arcade original. It was never about moveset potential, but the idea that obscurer games are "invalid." which is obviously false.



No, sorry but you have no idea about the difficulty of creating Pac-Man. The character is linked heavily to the game and so are Mario, MegaMan, Link... none of them were chosen for their personalities but what they represent. Pac-Man would not get in on his merit as a character but for the same reason as everyone else, because the designers, players and enthusiasts know who he is and he represents a deserving franchise/third-party.



It's incredibly subjective. You don't know anything about the intricacies of the first Pac-Man game. It may seem like it's simple, that's only because the game design is so tight that it's totally seamless. Yes, the fact it was the first is important and only further makes Pac-Man a significant, landmark game that had a massive impact on the video game world. He predates Mario and Sonic. You act as if it's not an accomplishment in of itself he's even still around after thirty years of a turbulent and ever-changing industry.



This is a very subjective point-of-view and I doubt you know enough about the 80's arcade scene to make a strong argument for it, but go ahead. I'd love to hear how the arcade scene was stale and Pac-Man was just lucky enough to come along at the right time.



Castle of Illusion bombed and Epic Mickey's studio shut down. Pac-Man has a successful (albeit highly flawed) cartoon on-going and is in Mario Kart crossovers, plus games coming out to this day and still people play the first arcade game. Of course Mickey Mouse isn't even a video game character so it's a stupid comparison to compare their games. Without context Mickey Mouse having "a lot of support" is meaningless.



I never said you were sassy or rude, but you've actively ignored many of the points that have been used to counter your assertions and then go on to pretend as if everyone is misunderstanding you. I'm not the only one who has pointed it out.
I'm getting tired of this discussion, as you literally are misinterpreting/twisting everything I say into something completely different, making false accusations about me, and providing very little evidence of anything you say, where I have been.

And regarding the first point, I merely said "Nobody liked Ghostly Adventures". This is not a synonym for "obscure things don't get into Smash". This is all I need to prove how you are either misinterpreting or twisting everything I say. I never said Ghostly Adventures was obscure, because it's not. I just said that I doubt Sakurai would look to that particular game or series for moveset related things or his design if he did get included. Because why would he put a heavy reference to something nobody liked?
 

Baskerville

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Andross confirms that Sakurai isn't willing to make large boss characters from space playable.

#RidleyDeconfirmed, #TooBig, #GameFAQs
The dream...is dead.
Speaking of Andross (because I really don't care for this current discussion), I was kinda hoping they'd give him his 64 or Adventures look.
 

NickerBocker

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Seeing as I got the pleasure of last post on the previous page, im going to repost.

First off, I actually want to commemorate your efforts. You're being very clear on your stance and you seem to have a really strong grasp of what you are trying to get across. I also completely understand where you are coming from, how Pacman had no competition and whatnot, it is that I simply do not agree with alot of what is being said. subjectivity needs to sit on the bench if were going to discuss character speculation. There is clearly bias in these statements, both towards Pacman and towards Sonic (Look at your avatar.)



Well, a prof. at a college or university is bound to make some spelling errors. It happens.

Not the point, the point is that a prof. is more credible than a person on a blog ranting about a character. She most likely included those characters due to their fame and relevance in the gaming industry, thus the class can relate to it, as well as their relevance in pop-culture. Yes it doesn't mean a lot, but the fact that she purposely included those characters in the presentation means that people, especially those who know little or nothing about video games, can relate. (Rather irrelevant to the conversation, but I feel it needs to be addressed.)



Recognizability is recognizability, no matter how you slice it, similar to the Pokemon argument where anime popularity doesn't factor into game popularity (which it does, they are one in the same. A charizard in a game is the same as a charizard in the anime) Sure, Pacman hasn't offered much as of late in terms of revolutionary game design, but thats not the point.

A game doesn't have to be revolutionary to be good. It has to be good to be good. The point is, Pacman back in the day, was absolutely ground breaking. Videogames were a new medium of entertainment and Pacman is associated with it as much as Donkey Kong, if not more. It is still played competitively to this day. I think you're digging too deep into revolutionary, because by that merit, Sonic is not revolutionary at all, because SEGA attempted to do exactly what Nintendo did with Mario; create a mascot in which they could push forward their brand with, and Sonic was also a platformer, so i can barely see any revolutionary design there besides "the game moves faster," compared to Pacman, who pretty much invented the genre of action-puzzle games, as well as cutscenes in video games.



I strongly disagree with this. Pacman is still kicking around to this day, and the reason why is because he was so relevant and important back when video games were first starting off. He has a show now because of the impact he had back in the day. He has a new game coming out because of his impact back in the day. If Pacman wasn't insanely popular originally, he wouldn't have lasted this long. Sure, he may not be hype inducing, but facts are facts, and he is certainly one of the biggest icons on the planet, not just in videogames, but in pop-culture. If he does get into Smash, he probably will not be hype inducing unless his moveset is exciting and unique. I mean, i wasn't very hyped for Rosalina or WFT, but within a minute of disappointment came shear joy, because seeing how the character plays will create hype.

Rosalina was expected to be a Peach clone, and wasn't, and has a unique moveset that most will agree looks fun to play as. Same goes for WFT, who none suspected, many were disappointed, but after seeing how she works, are much more satisfied with the results. Of course, this cannot happen in Mario Kart, I can't recall any characters being introduced that could generate "hype" because its just kart racing. everyone plays the same, as in they drive a kart and attack with items, theres nothing special. I don't really follow Tekken so i don't really know what to say about that, but wasn't he in a robot suit? :laugh:

Miveset potential is not a strong merit for inclusion, because any character could have a moveset made up for them, and Sakurai is a creative genius. We can't jump to conclusions on hype, we will have to wait and see what happens with the character.



You're right that he is no guarantee; no newcomer is. The fact of the matter is, as far as 3rd parties go, is that he is the clear frontrunner. All other possibilites don't even compare. This "special treatment thing needs to be cleared up, so im going to explain it very clearly.

No special treatment =/= absolutely no characters. The special treatment he could be referring to could be as you stated, but it is more likely that there won't be a Namco character in the game because they helped work on it. Pacman would get in on his own merits, which, clearly, there are enough of. Im not going to explain these merits because they have been explained several times over.

Consider this: In the theoretical situation that Smash 4 was being developed by Sora and Nintendo itself, with no Namco, would Pacman have a better chance to be included? That doesn't make any sense. I think the point was that Pacman's chances, along with any other Namco character, are NOT affected by Namco helping develop the game. He would not become ineligible because his father company is helping to develop the game.

Again, he is not a guarantee, but to deny his chances due to some "special treatment" saying that doesn't actually confirm or disconfirm him is pretty foolish. Even if Sakurai stated "Pacman will receive no special treatment due to Namco helping with the development" That would only mean he is no better or worse off than he was if Namco wasn't helping.



That last statement bugs me as well. The point of third parties is to include characters that are not Nintendo owned, its not brand awareness, its about iconicness, at least when it comes to third parties. Sakurai stated that a legendary status would need to be there in order for a 3rd party to qualify, and ill be damned if Pacman isnt legendary. Look at Snake, he has very little to do with Nintendo, to the point where he is considered competition to Nintendo, yet there he is in Brawl (The first Metal Gear game on the NES was the only original game to be released on a Nintendo console, the rest were ports or remakes. Also, the first one on the NES was not considered a true Metal Gear game, as stated by Kojima, the PC version was the one he considered to be the true version.) So when it comes to characters, yes they should be iconic and important to Nintendo, but when it comes to 3rd parties, they need to have a legendary status, which Pacman has. Sure, there are other merits for a character inclusion, but the bottom line for 3rd parties is that they must be well known. If there are other reasons to not include Pacman, it will not be because he is irrelevant (Ice Climbers) or because of something Sakurai said (Villager) but rather, in my mind, that Sakurai didn't want too many 3rd parties in the game
 

ChikoLad

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There is clearly bias in these statements, both towards Pacman and towards Sonic (Look at your avatar.)
Now you are just making baseless accusations. I have not been biased about Sonic or Pac-Man, and I've even discussed the topic in college and everyone has been on the same boat as me, thinking that Pac-Man is not the first person to deserve a place in Smash Bros. This is not to say Pac-Man ain't worthy of any crossover, it's just Smash Bros in particular doesn't seem like a good fit. That's what people think. Heck, before I told these guys Namco is developing Smash, they actually laughed and said "never gonna happen" when I suggested Pac-Man being in the game (which is way snarkier than what I've been doing). I've seen this on other forums too. Smash Bros is about characters that are famous because of Nintendo. Pac-Man isn't. Sonic and Mega Man technically are this. Snake has been the only exception, due to a deal between two friends.

As for my avatar, I find it pretty demeaning that you would suggest that it proves my bias towards Sonic, especially since I only use this avatar because it has sentimental value to me (gift from someone I valued dearly). If it weren't for that, I'd have a Rosalina avatar right now (or maybe Link Sonic because of that Zelda DLC that came out, but I'd revert to Rosalina before long). I use this avatar everywhere else except Youtube because of the personal story behind it.

So please, do not attempt to make baseless accusations about people when you don't know a thing about them. That, is VERY impolite.
 
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D

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I'm getting tired of this discussion, as you literally are misinterpreting/twisting everything I say into something completely different, making false accusations about me, and providing very little evidence of anything you say, where I have been.

And regarding the first point, I merely said "Nobody liked Ghostly Adventures". This is not a synonym for "obscure things don't get into Smash". This is all I need to prove how you are either misinterpreting or twisting everything I say. I never said Ghostly Adventures was obscure, because it's not. I just said that I doubt Sakurai would look to that particular game or series for moveset related things or his design if he did get included. Because why would he put a heavy reference to something nobody liked?
Please demonstrate how I misinterpreted or twisted anything you said. I will apologize if you can point it out. But I get the feeling this is just damage control and you should gracefully bow out of the argument if you simply don't want to take part, no shame in that. The only evidence you have provided is unreliable Wikipedia pastes and anecdotal evidence, I hardly think I am wrong either to say you have some confirmation bias. I'm not the only one to say so - @ NickerBocker NickerBocker just said it last page.

Ghostly Adventures may be something you personally dislike, but it is directed at children. It is successful and apparently works for the intended audience. I can't say I enjoy it, but I can respect it for what it is.

What you did say was that "only Ghostly Adventures has been successful," implying that no other Pac-Man game can be referenced due to its popularity. Maybe those who argued with you are wrong and it was a misunderstanding, but it was because you started to compare to Sonic's obscurer games like Sonic the Fighters apparently to talk about moveset potential. This is why changing the subject and ignoring what the other person is saying leads to bad arguments.
 
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UltimateWario

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They should just make it so that, when summoning Andross, you can get either vector grey-face Andross or Charles Darwin's nightmare Andross. They'd do the same thing but with different graphical effects.
 
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Baskerville

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PLEASE NOOOOOOOOOOOO!!!!
Sorry, just had to do that.
Those hands of there's are willing to go places humans can't fathom.
They should just make it so that, when summoning Andross, you can get either vector grey-face Andross or Charles Darwin's nightmare Andross. They'd do the same thing but with different graphical effects.
Complete with hand lasers, inhaling and massive backhands. Just adding those would make him more interesting to me really.
 
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ChikoLad

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Please demonstrate how I misinterpreted or twisted anything you said. I will apologize if you can point them out. But I get the feeling this is just damage control and you should gracefully bow out of the argument if you simply don't want to take part, no shame in that. The only evidence you have provided is unreliable Wikipedia pastes and anecdotal evidence, I hardly think I am wrong either to say you have some confirmation bias. I'm not the only one to say so - @ NickerBocker NickerBocker just said it last page.

Ghostly Adventures may be something you personally dislike, but it is directed at children. It is successful and apparently works for the intended audience. I can't say I enjoy it, but I can respect it for what it is.

What you did say was that "only Ghostly Adventures has been successful," implying that no other Pac-Man game can be referenced due to its popularity. Maybe those who argued with you are wrong and it was a misunderstanding, but it was because you started to compare to Sonic's obscurer games like Sonic the Fighters apparently to talk about moveset potential. This is why changing the subject and ignoring what the other person is saying leads to bad arguments.
Ok...what?

I already proved how you have been twisting my words, and you are actually doing it again in this post.

The facts I posted about Sonic and Pac-Man are actually common knowledge. I'm not chasing down links because you are uninformed about that. You can find this info easily. Buy the Guinness Book of World Records and you'll see some Sonic awards. Look up award listings for the Golden Joysticks (he actually has more awards in that than I have been bothered to post). Seriously, this is hardly me talking out of my butt.

I am indifferent to Ghostly Adventures myself. All I have seen is hate for it though.

I didn't bring up Sonic the Fighters. That was someone else. I merely discussed that topic with them separately, and was trying to get them to stop linking it to Pac-Man as it had nothing to do with anything. You are accusing me of doing something I was trying to stop. Still going to say you have not been misinterpreting/twisting words?
 

Jason the Yoshi

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Please demonstrate how I misinterpreted or twisted anything you said. I will apologize if you can point it out. But I get the feeling this is just damage control and you should gracefully bow out of the argument if you simply don't want to take part, no shame in that. The only evidence you have provided is unreliable Wikipedia pastes and anecdotal evidence, I hardly think I am wrong either to say you have some confirmation bias. I'm not the only one to say so - @ NickerBocker NickerBocker just said it last page.

Ghostly Adventures may be something you personally dislike, but it is directed at children. It is successful and apparently works for the intended audience. I can't say I enjoy it, but I can respect it for what it is.

What you did say was that "only Ghostly Adventures has been successful," implying that no other Pac-Man game can be referenced due to its popularity. Maybe those who argued with you are wrong and it was a misunderstanding, but it was because you started to compare to Sonic's obscurer games like Sonic the Fighters apparently to talk about moveset potential. This is why changing the subject and ignoring what the other person is saying leads to bad arguments.
Please let it go. It's really no use trying to convince sonicbrawler.
 

NickerBocker

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Now you are just making baseless accusations. I havent been biased about Sonic or Pac-Man, and I've even discussed the topic in college and everyone has been on the same boat as me, thinking that Pac-Man is not the first person to deserve a place in Smash Bros. This is not to say Pac-Man ain't worthy of any crossover, it's just Smash Bros in particular doesn't seem like a good fit. That's what people think. Heck, before I told these guys Namco is developing Smash, they actually laughed and said "never gonna happen" when I suggested Pac-Man being in the game (which is way snarkier than what I've been doing). I've seen this on other forums too. Smash Bros is about characters that are famous because of Nintendo. Pac-Man isn't. Sonic and Mega Man technically are this. Snake has been the only exception, due to a deal between two friends.

As for my avatar, I find it pretty demeaning that you would suggest that it proves my bias towards Sonic, especially since I only use this avatar because it has sentimental value to me (gift from someone I valued dearly). If it weren't for that, I'd have a Rosalina avatar right now (or maybe Link Sonic because of that Zelda DLC that came out, but I'd revert to Rosalina before long). I use this avatar everywhere else except Youtube because of the personal story behind it.

So please, do not attempt to make baseless accusations about people when you don't know a thing about them. That, is VERY impolite.
I didnt mean to offend you an I apologize for that. But I would appreciate it if you didnt completely disregard my arguments due to one sentence I posted. I would assume that someone who has a Sonic avatar likes Sonic a lot, but im sorry about that.

Pacman was featured on the NES several times over. He isnt famous because of Nintendo, but his popularity is certainly fortified by being associated with them. Sonic? Famous from Nintendo? I dont see how thats true. Maybe hes famous because of the direct competition he represents, but beyond that he wasnt really when he was included in Brawl. Snake was not made famous due to Nintendo either. Megaman is I suppose. The point is Pacmans association with Nintendo is good enough to at least be on the table, which I guarantee he was at one point or another.

Youre right, he isnt the first character I would choose, and I would actually rather have Snake return and that be it for 3rd parties, but Pacman is ckearly an option.
 
D

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We're 2/3rds of the way there, everyone!

No point continuing that argument...
 
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AEMehr

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I didn't ignore it? I already told you that Sonic's moves come from other aspects of the franchise. And to add to that, even if they didn't, Sonic the Fighters is pretty well-known, especially since Sonic Gems Collection. There is even a cameo of the arcade machine in Wreck-It Ralph.
It doesn't matter if you can't call it "Obscure" or "Relevant" now. A cameo in a movie, which came out four years after Super Smash Brothers Brawl, doesn't change the fact that it was not a well-known title. Neither is it's appearance in Sonic Gems Collection, as I highly doubt more than half of the general Sonic fanbase are aware of that title's existence. Especially prior to that movie cameo, if that part of the argument really holds any water in the first place.

This all began because of this statement:
These argument is completely invalid because these other aspects of the franchise are not well known, with the exception of Ghostly Adventures. But nobody actually likes that.
I don't know what you think it meant, but it comes off as, "Pac-Man can't do that stuff because those aspects aren't well known!". Well in Super Smash Brothers Brawl, I guess Sonic shouldn't have done half of his moveset. Because Sonic wasn't known for using those moves, he still really isn't either.

If that wasn't what you meant to say, what DID you mean to say?
 

ChikoLad

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I didnt mean to offend you an I apologize for that. But I would appreciate it if you didnt completely disregard my arguments due to one sentence I posted. I would assume that someone who has a Sonic avatar likes Sonic a lot, but im sorry about that.

Pacman was featured on the NES several times over. He isnt famous because of Nintendo, but his popularity is certainly fortified by being associated with them. Sonic? Famous from Nintendo? I dont see how thats true. Maybe hes famous because of the direct competition he represents, but beyond that he wasnt really when he was included in Brawl. Snake was not made famous due to Nintendo either. Megaman is I suppose. The point is Pacmans association with Nintendo is good enough to at least be on the table, which I guarantee he was at one point or another.

Youre right, he isnt the first character I would choose, and I would actually rather have Snake return and that be it for 3rd parties, but Pacman is ckearly an option.
I'm not disregarding your argument, I am just genuinely exhausted regarding Pac-Man (and in general, because I haven't had a lot of sleep, but I digress). I do have more I could say, of course, but I really don't want to. I just wanted to address that one point as it really didn't make any sense. Yes, I love Sonic, but that has nothing to do with this (I use Sonic as my point of comparison instead of Mario because I know more about Sonic off-hand and Sonic info is much easier to find, at least for me. I did look for any awards regarding Mario, but there weren't many I could find. Plus, I can vouch for each and every Sonic award I presented, it's not just me believing the internet. They're all old news to me). Me liking Sonic has no bearing on my opinion on Pac-Man being in (which is, indifference - I don't think he is the most deserving character in the world, but I'm hardly saying he has nothing). Sonic is already in the game, after all. In fact, he's the first third party veteran in the history of the series. It's not like they are competing for a spot. I'd rather Layton in over Pac-Man myself, he's the third-party newcomer I'm rooting for (and I think he has a bigger chance than Pac-Man, for objective reasons, but that's a different story).

And to be honest, if you're more or less indifferent to him getting in the game, then we're in the same boat, and there is no need to debate. I'm more excited to see Snake come back too.

Again, I'm not denying Pac-Man's relevance, and in fact, I wrote a report for college earlier this year (regarding the history of animation within video games) that did talk about Pac-Man. He is relevant to games, but that doesn't guarantee a spot in Smash. It's shaky evidence regarding his (merely hypothetical) chances. That's all I was ever driving at, but others interpreted it as hating and naysaying.
 
D

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Wait, the PotD refers to Andross as "Uncle Andross".

.....Andrew Oikanny confirmed. :troll:
 

ChikoLad

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It doesn't matter if you can't call it "Obscure" or "Relevant" now. A cameo in a movie, which came out four years after Super Smash Brothers Brawl, doesn't change the fact that it was not a well-known title. Neither is it's appearance in Sonic Gems Collection, as I highly doubt more than half of the general Sonic fanbase are aware of that title's existence. Especially prior to that movie cameo, if that part of the argument really holds any water in the first place.

This all began because of this statement:

I don't know what you think it meant, but it comes off as, "Pac-Man can't do that stuff because those aspects aren't well known!". Well in Super Smash Brothers Brawl, I guess Sonic shouldn't have done half of his moveset. Because Sonic wasn't known for using those moves, he still really isn't either.

If that wasn't what you meant to say, what DID you mean to say?
Sonic the Fighters is and was a well known title and I don't know where you are getting that from. I'm not saying it was AAA, but it was well known, and it's irrelevant, as the main focus of a characters moves in Smash is their specials. Those are where the iconic stuff go. Mario A attacks are mostly similar to what Ryu does in Street Fighter these days. He even has a pseudo-Shoryuken as his up-tilt. His specials are where his iconic moves are though.

What I meant to say is exactly what I said - nobody liked Ghostly Adventures. Pac-Man fans hate the thing. It is to a Pac-Man fan what Sonic '06 is to the average Sonic fan. I'm saying that they wouldn't think to reference that in Smash because Smash Bros is supposed to please fans, not highlight parts of the series fans really don't like.

I think this is another reason why Pac-Man is a shaky addition conceptually - adults will be alienated by Ghostly Adventures Pac-Man, but the younger crowd may not like Classic Pac-Man as much.
 

Tepig2000

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Sonic the Fighters is and was a well known title and I don't know where you are getting that from. I'm not saying it was AAA, but it was well known, and it's irrelevant, as the main focus of a characters moves in Smash is their specials. Those are where the iconic stuff go. Mario A attacks are mostly similar to what Ryu does in Street Fighter these days. He even has a pseudo-Shoryuken as his up-tilt. His specials are where his iconic moves are though.

What I meant to say is exactly what I said - nobody liked Ghostly Adventures. Pac-Man fans hate the thing. It is to a Pac-Man fan what Sonic '06 is to the average Sonic fan. I'm saying that they wouldn't think to reference that in Smash because Smash Bros is supposed to please fans, not highlight parts of the series fans really don't like.

I think this is another reason why Pac-Man is a shaky addition conceptually - adults will be alienated by Ghostly Adventures Pac-Man, but the younger crowd may not like Classic Pac-Man as much.
Who said Pacman would have the Ghostly Adventures look if he was playable?
 

ChikoLad

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Who said Pacman would have the Ghostly Adventures look if he was playable?
People were suggesting they could take inspiration from that for his moveset and what not. Which is completely unnecessary. And probably won't happen if he gets in.
 

False Sense

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Sonic the Fighters is and was a well known title and I don't know where you are getting that from. I'm not saying it was AAA, but it was well known, and it's irrelevant, as the main focus of a characters moves in Smash is their specials. Those are where the iconic stuff go. Mario A attacks are mostly similar to what Ryu does in Street Fighter these days. He even has a pseudo-Shoryuken as his up-tilt. His specials are where his iconic moves are though.

What I meant to say is exactly what I said - nobody liked Ghostly Adventures. Pac-Man fans hate the thing. It is to a Pac-Man fan what Sonic '06 is to the average Sonic fan. I'm saying that they wouldn't think to reference that in Smash because Smash Bros is supposed to please fans, not highlight parts of the series fans really don't like.

I think this is another reason why Pac-Man is a shaky addition conceptually - adults will be alienated by Ghostly Adventures Pac-Man, but the younger crowd may not like Classic Pac-Man as much.
So, what about Metroid Other M?
 

ChikoLad

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So, what about Metroid Other M?
Metroid Other M, was polarising, not outright universally hated, especially since Team Ninja was involved. A lot of people don't actually mind the game itself, the story just comes across as sexist. I haven't played it yet, but I think it actually looks like fun. The story is a turn off, though.

And the Other M design for Samus' suit was cool to a lot of people anyway.

Other M is far from the terrible, unfinished mess that is Sonic '06, and the bland forgetable nature of Ghostly Adventures (though I hear the 3DS version is good). It's more comparable to Sonic Lost World (which also has representation in Smash).
 
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D

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Ghostly Adventures worse than Other M?


Pretty sure "bland and forgettable" > "Infamous for how much people hate it".

EDIT: Wrong word.
 
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Baskerville

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sonicbrawler, we know you're stance on Pacman so for your sake and everyone else's, drop it.
 

Substitution

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So, how 'bout that Villager?
He's becoming quite the unique newcomer.
It's especially funny is you take Sakurai's words during Brawl.
 

AEMehr

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Sonic the Fighters is and was a well known title and I don't know where you are getting that from. I'm not saying it was AAA, but it was well known, and it's irrelevant, as the main focus of a characters moves in Smash is their specials. Those are where the iconic stuff go. Mario A attacks are mostly similar to what Ryu does in Street Fighter these days. He even has a pseudo-Shoryuken as his up-tilt. His specials are where his iconic moves are though.
Sonic the Fighters is not a well-known title, maybe now more people are aware of it. But prior to WiR it was barely "well-known" and people were far more familiar with Sonic Battle. I think it's fair to argue that there are still more people are familiar with Sonic Battle instead of Fighters and Sonic took practically nothing from it.
I can guarantee that you can ask anyone if they know what Sonic the Fighters is, and more than half of the time they'll have no idea what you're talking about OR confuse it with Sonic Battle.

Mario's Up Tilt is somewhat based off of an attack animation from Super Mario RPG. BUt my point still stands, characters will derive aspects from a majority of their appearances in Video Games.

As for iconic moves being put into Specials, Wario's iconic shoulder bash is his SIde Smash. I don't remember Wario being iconic for Biting people either. The iconic G&W game, Ball, is Mr. Game & Watch's Grab and Throws; not a special either. Specials aren't always iconic things a character is known for either.
What I meant to say is exactly what I said - nobody liked Ghostly Adventures. Pac-Man fans hate the thing. It is to a Pac-Man fan what Sonic '06 is to the average Sonic fan. I'm saying that they wouldn't think to reference that in Smash because Smash Bros is supposed to please fans, not highlight parts of the series fans really don't like.
...and that relates to my point how? I mean either way, we're going to Ghostly Adventures' design at the very least if Pac-Man is playable. His moveset could classically focused, just like Sonic's is.
I think this is another reason why Pac-Man is a shaky addition conceptually - adults will be alienated by Ghostly Adventures Pac-Man, but the younger crowd may not like Classic Pac-Man as much.
This is why the best route to go is Ghostly Adventures Design with the attitude the original Pac has (in other words: no speaking just sound effects). Like they've essentially done in every Pac-Man game prior to Ghostly Adventures.
 

FlareHabanero

Banned via Warnings
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So, how 'bout that Villager?
He's becoming quite the unique newcomer.
It's especially funny is you take Sakurai's words during Brawl.
Villager is going to be quite the little tactical little bugger, sort of like Snake. Though Villager will play differently from Snake in the sense that he will be more about mobility and have a lot of tools to discourage edgeguarding.
 

KingofPhantoms

The Spook Factor
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I'd really like to see a partner from one of the Paper Mario games become an Assist Trophy. Particularly Vivian or Admiral Bobbery.

Vivian could set nearby players on fire, and Admiral Bobbery could be like a more powerful Bob-omb that chases after a specific player. I think a lot of the partners from the Paper Mario series could be pretty fun Assists IMO. Plus, we'd finally get to see some more Paper Mario characters in a 3D model. I still hope for the day we see Lady Bow in 3D.

EDIT: So far the Villager is the character I plan to try out first.
 
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Substitution

Deacon Blues
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Villager is going to be quite the little tactical little bugger, sort of like Snake. Though Villager will play differently from Snake in the sense that he will be more about mobility and have a lot of tools to discourage edgeguarding.
I'm considering maining him actually.
He seems like my type of character (I prefer ones who are ground-oriented).
 
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Louie G.

Smash Hero
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I'd really like to see a partner from one of the Paper Mario games become an Assist Trophy. Particularly Vivian or Admiral Bobbery.

Vivian could set nearby players on fire, and Admiral Bobbery could be like a more powerful Bob-omb that chases after a specific player. I think a lot of the partners from the Paper Mario series could be pretty fun Assists IMO. Plus, we'd finally get to see some more Paper Mario characters in a 3D model. I still hope for the day we see Lady Bow in 3D.
Personally I don't see that happening UNLESS by some miracle we get Paper Mario after all.
But in that case they would probably be 2D.
 

Gunla

wow, gaming!
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I'll likely main Rosalina at first. After all, I do like puppeteer characters as they are quite powerful when used correctly.

EDIT: I'll maybe make a roster if there's a reveal tomorrow. Or even if there isn't one. I just want to see more official artwork, honestly.
 
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