• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Character Discussion Thread

Status
Not open for further replies.

HipsandChips

Smash Apprentice
Joined
Mar 6, 2014
Messages
184
Location
Chicago
3DS FC
5172-0569-0749
Someone did make a funny comparison to Star Fox (Well, to me at least)



But back to the topic at hand, I'm kinda hoping that if King K Rool does manage to show up, he won't be in his Mario Super Sluggers appearance. Something about it seems....off.
Yeah I never quite got why he wore a diaper and had a scepter.
 

CalumG

Smash Lord
Joined
Feb 20, 2013
Messages
1,062
She just doesn't quite give me that Tingly feeling I want from a Zelda newcomer. :awesome:


Oh Tingle, I wish I knew how to quit you~

I could definitely see him happening though, and not just because I support him. Every character choice so far has gotten people talking and in many cases, the characters have practically gone viral online (Mega Man and Little Mac being sensations due to being fan-favourites, and Wii Fit Trainer/Villager are currently the underdog favourites of social networking sites like Tumblr). Say what you will about Tingle, but he definitely has the Water-Cooler Effect backing him up in spades - if he was announced for Smash 4, he'd generate an interest media stir and people would be discussing his inclusion for weeks.

All publicity is good publicity. They can't always go for the unusual choices but as long as they back it up with popular choices like Isaac, Ridley and Palutena, I could definitely see Tingle coming as another wild-card character.
 

Sehnsucht

The Marquis of Sass
BRoomer
Joined
Feb 9, 2014
Messages
8,457
Location
Behind your eyes.


Oh Tingle, I wish I knew how to quit you~

I could definitely see him happening though, and not just because I support him. Every character choice so far has gotten people talking and in many cases, the characters have practically gone viral online (Mega Man and Little Mac being sensations due to being fan-favourites, and Wii Fit Trainer/Villager are currently the underdog favourites of social networking sites like Tumblr). Say what you will about Tingle, but he definitely has the Water-Cooler Effect backing him up in spades - if he was announced for Smash 4, he'd generate an interest media stir and people would be discussing his inclusion for weeks.

All publicity is good publicity. They can't always go for the unusual choices but as long as they back it up with popular choices like Isaac, Ridley and Palutena, I could definitely see Tingle coming as another wild-card character.
Tingle is as close to the :troll: figure as Smash can get. I would play the koolo-limpah out of him for that fact alone. XD
 

AEMehr

Mii Fighter
Moderator
Joined
Jun 16, 2009
Messages
7,703
Location
SoCal
@SuperBrawler
I saw you made a Pichu moveset so, I thought I'd share my old one to see what you think of it and whether you'd like to adopt a move or two for yours.
[collapse="Pichu Moveset"]
Debut: Pokemon: Gold and Silver (1999)
Latest Appearance: Pokemon: X & Y (2013)

Playstyle - While Pichu may work similar to how it did in Melee, but this is not the same Pichu. This is Spikey-Eared Pichu, who made her debut in the Arceus Movie and was a special event Pokemon in Pokemon: HeartGold and SoulSilver, meaning that she's got whole different moveset so don't underestimate her!
Pichu's mobility is vital to her gameplay. Her speed is what will keep you alive and and your opponents on their toes. Just keep moving and you'll be fine!

Gimmick - Much like the Pichu from Melee, she does hurt herself in attacks that are related to her using electric attacks. However, there is a bright side to this. When in the higher percentages (50% and Up) Pichu's special ability Static comes into effect. Making consistent contact with Pichu (Attacking-wise) will cause the opponent to begin to slow down (Their frames of movement, attack, and taking damage will be longer than usual) for a short period of time. This will allow Pichu to be able to dodge, counter, and combo opponents a lot easier.

Neutral Special: Volt Tackle - Pichu begins to charge up energy, the longer you charge the more the duration of the attack will be; however during the charging of this attack Pichu gains 1% damage every 2 seconds of charge. During this state contact with Pichu causes damage. Once you release the button, Pichu will start charging ahead at a steady pace (Roughly 2/3 of it's natural running speed) while being covered in electricity. The longer you move, the larger the size of the surrounding electricity will become and the faster your speed becomes. While using this move Pichu will gain 2% damage during every second of this move while being used. Rather than knocking opponents around with this move, it carries them with Pichu causing multiple hits (Akin to Meta Knight's Side Special)
While using Volt Tackle you are able to turn around (Removes momentum, causing the size of the electricity surrounding Pichu to shrink), jump, double jump, and cancel mid attack via shielding or using the dash attack. Allowing you to mix up your opponent fairly easily.

Side Special: Sweet Kiss - Pichu launches herself forward onto a foe. If she successfully latches onto an opponent she kisses them and jumps off of them. The kiss causes the opponent to be forced into a shield break stun, allowing Pichu to start attacking in whatever she pleases. You can direct where Pichu goes diagonally upward, downward (only usable in the air), or just straight forward. While in the middle of this move, you can cancel it using an aerial attack if you don't want to confuse the opponent.
In the move lands on an opponent in the air, they in the air dodge recovery state (from Melee).
It covers roughly around the same size as a battlefield platform.

Up Special: Iron Tail - Pichu's tail becomes solid iron. Pichu then jumps upward while doing a flip, slicing the area in front of her with her Iron Tail. When she reaches the apex of the move her tail returns to normal and Pichu is put into a falling state. This is about as high as Mario's Super Jump Punch.

Down Special: Thunder Wave - Pichu emits an electrical force field surrounding her body (it takes about one and a half seconds for it to get started up), when an opponent walks into it they get trapped in the field of electricity for a total of 4 seconds. Pichu now was two options, she can now move around with the opponent stuck into the field of electricity, or cancel the move with any attack at her disposal (Basic, Smash, and Aerial Attacks). Using a special move will cause the field to burst giving enemies some above average knockback. During use, Pichu receive 1% damage every second.


Final Smash: Thunder - Pichu begins to charge all of the electricity in its body, while doing this the sky becomes dark and gray. Several thunderbolts fall from the sky and cover the surrounding area around Pichu, when suddenly Pichu lets out a cry and a gigantic thunderbolt lands onto Pichu causing dramatic damage and knockback (In other words, it's practically a one-hit KO) to anybody who was near Pichu when the thunder struck her. She'll take 20% damage after use of the move.[/collapse]
 

Sebz

Luchador Extraordinaire
Joined
Jun 19, 2013
Messages
280
Location
Dark Tapestry
I'll try to play devil's advocate against the inclusion of Rool to spice up some conversation, here goes:

While a lot of people clamor for this croc's addition to smash, there are factors that impede him from joining this fight. The first and biggest is the fact that Nintendo has decide not to include him in any recent Kong games despite their increasing success and popularity. I would argue that this is because K. Rool is NOT an essential part of Donkey Kong. *HERESY!* What I mean is that unlike other villains such as Bowser, Ganondorf and even Ridley, the protagonist (DK) is not stronngly defined by his relation to the villain (Rool).

Bowser has become iconic through time (despite starting off as an archetypal dragon stealing the princess). The triforce binds Zelda, Link and Ganondorf through time. Ridley murdered Samus' family, forcing her to become the hardened space warrior that she is today (despite Other M making her appear otherwise). K. Rool.... really wanted to steal some bananas and then became butthurt when DK stopped him?

So tell me, what makes him really WORTHY of joining Smash? And yes, I know that many characters included aren't really worthy but are added for different reasons like WFT.
 

Kenith

Overkill Sarcasm
Joined
Dec 24, 2013
Messages
24,014
Location
The Fabulous Friendly Super Sparkle Train
NNID
RipoffmanXKTG
3DS FC
4210-4224-9442
I'll try to play devil's advocate against the inclusion of Rool to spice up some conversation, here goes:

While a lot of people clamor for this croc's addition to smash, there are factors that impede him from joining this fight. The first and biggest is the fact that Nintendo has decide not to include him in any recent Kong games despite their increasing success and popularity. I would argue that this is because K. Rool is NOT an essential part of Donkey Kong. *HERESY!* What I mean is that unlike other villains such as Bowser, Ganondorf and even Ridley, the protagonist (DK) is not stronngly defined by his relation to the villain (Rool).

Bowser has become iconic through time (despite starting off as an archetypal dragon stealing the princess). The triforce binds Zelda, Link and Ganondorf through time. Ridley murdered Samus' family, forcing her to become the hardened space warrior that she is today (despite Other M making her appear otherwise). K. Rool.... really wanted to steal some bananas and then became butthurt when DK stopped him?

So tell me, what makes him really WORTHY of joining Smash? And yes, I know that many characters included aren't really worthy but are added for different reasons like WFT.
I do see what you getting at, and I agree to an extent.
However, recency and important to his series aren't the only factors here.

One thing is, you're judging him based on where he hasn't appeared as opposed to where he has.
In the games he has appeared, he has been quite important, especially in Donkey Kong 64, which the other advocated DK character, Dixie Kong, was not in. As far as I am concerned, King K Rool is not as essential as Bowser or Ganon, this is true. However, Donkey Kong Country isn't as essential as to Nintendo as Mario or Zelda, therefore it warrants less characters. Now that it's popular has increased by a lot with the DKC Returns series and Tropical Freeze, it may warrant a third character, and King K. Rool is one of the prime candidates.

Also, another point of note is that King K Rool was created by Rareware and included primarily in games they produced, however, Retro Studios made DKC Returns and TF, so that's another explanation for his absence. Maybe it's just that they thought the Kremlings didn't fit the game they were making.

Also, King K Rool's story motives don't matter much, Donkey Kong is too light-hearted for deep story.

edit: I'd also like to point out that he's really, really popular not just by us, so much so that when it was rumoured he was in Tropical Freeze, it spread everywhere.
 
Last edited:

Sebz

Luchador Extraordinaire
Joined
Jun 19, 2013
Messages
280
Location
Dark Tapestry
*Again, this is me just playing devil's advocate*
I do see what you getting at, and I agree to an extent.
However, recency and important to his series aren't the only factors here.
True, but lacking both recency and relevance hurts him.


One thing is, you're judging him based on where he hasn't appeared as opposed to where he has.
In the games he has appeared, he has been quite important, especially in Donkey Kong 64, which the other advocated DK character, Dixie Kong, was not in. As far as I am concerned, King K Rool is not as essential as Bowser or Ganon, this is true. However, Donkey Kong Country isn't as essential as to Nintendo as Mario or Zelda, therefore it warrants less characters. Now that it's popular has increased by a lot with the DKC Returns series and Tropical Freeze, it may warrant a third character, and King K. Rool is one of the prime candidates.
Fair points. However I feel that nostalgia is what empowers his supporters, instead of well thought arguments. I agree that DK needs less reps and if they're going to add another one, Dixie would be the better choice. There seems to be focus to add female characters with the addition of Rosalina and WFT, and her reappearance in Tropical Freeze shows that Nintendo hasn't forgotten about her (unlike K.Rool).

Also, another point of note is that King K Rool was created by Rareware and included primarily in games they produced, however, Retro Studios made DKC Returns and TF, so that's another explanation for his absence. Maybe it's just that they thought the Kremlings didn't fit the game they were making.
Rareware is definitely a big part of this for sure. This still hurts the croc's chances, though.

edit: I'd also like to point out that he's really, really popular not just by us, so much so that when it was rumoured he was in Tropical Freeze, it spread everywhere.
I know you're not saying this, but popularity shouldn't be the only deciding factor.


Really enjoying writing up counterarguments.
 

BKupa666

Barnacled Boss
Moderator
Joined
Aug 12, 2008
Messages
7,788
Location
Toxic Tower
I'll try to play devil's advocate against the inclusion of Rool to spice up some conversation, here goes:

While a lot of people clamor for this croc's addition to smash, there are factors that impede him from joining this fight. The first and biggest is the fact that Nintendo has decide not to include him in any recent Kong games despite their increasing success and popularity. I would argue that this is because K. Rool is NOT an essential part of Donkey Kong. *HERESY!* What I mean is that unlike other villains such as Bowser, Ganondorf and even Ridley, the protagonist (DK) is not stronngly defined by his relation to the villain (Rool).

Bowser has become iconic through time (despite starting off as an archetypal dragon stealing the princess). The triforce binds Zelda, Link and Ganondorf through time. Ridley murdered Samus' family, forcing her to become the hardened space warrior that she is today (despite Other M making her appear otherwise). K. Rool.... really wanted to steal some bananas and then became butthurt when DK stopped him?

So tell me, what makes him really WORTHY of joining Smash? And yes, I know that many characters included aren't really worthy but are added for different reasons like WFT.
Because deep storied connections to the protagonists are clearly not a criteria for newcomer additions, I'll counter by proposing that K. Rool's lack of a connection to DK is one of his own making, and that's one thing setting him apart as a villain.

Bowser wants to prove himself by taking down Mario in a fair fight, and has grudging respect for his foe. Ganondorf is tied to Link through the Triforce. Ridley is a force of nature, returning again and again to attack Samus because he knows nothing but that. In contrast, K. Rool does not give two s***s about DK and the Kongs. They're vermin to him, so there's no question of them him respecting them as opponents or wanting to prove himself superior, because obviously, he's better, more advanced in every way to use a phrase. So while he'll take a moment here or there to tie you up and bash you with his blunderbuss, or talk down to you with dumb apespeak, K. Rool's ambitions stem beyond the Kongs. He doesn't have time for them, he's got things to do and people's faces to rub them into.

As far as villains being "needed," the occasional absences each villain in Smash has had from their series in the past is indicative of none of them truly being "needed," but being key characters within their franchise nonetheless. Although K. Rool has the misfortune of the company handling the last two games in his series wanting to create new one-off villains, he was still a key character in his franchise for 14 years before Returns, arguably the most key one not yet playable. "Relevance" is hideous argument because it's a meaningless buzzword. I don't understand how anyone can argue for a non-Pokemon/Fire Emblem character on that basis with a straight face.
 
Last edited:

CalumG

Smash Lord
Joined
Feb 20, 2013
Messages
1,062
Brawl Roster.png


Another take on the roster I initially the posted the other day. The only major changes are the removal of Simon Belmont and the addition of Isaac (plus re-arranging, of course).

Opinions?
 

Sehnsucht

The Marquis of Sass
BRoomer
Joined
Feb 9, 2014
Messages
8,457
Location
Behind your eyes.
So tell me, what makes him really WORTHY of joining Smash? And yes, I know that many characters included aren't really worthy but are added for different reasons like WFT.
I'll take this as an exercise in recalling K Rool's case. With that in mind:

Whether or not K Rool is presently considered relevant to the DK franchise (by Nintendo or otherwise), it nonetheless stands that he is the most recurring antagonist/villain/final boss in the DK series (not including spin-offs). There are six games in the core DK franchise at the moment - the original DKC trilogy, DK64, and the two current DKCR titles (with more most probably on the horizon). Of these titles, K Rool has a 4/6 attendance quota. For better or for worse, K Rool is the closest thing to a central antagonist that the Donkey Kong series presently has.

As a result, this recency angle need not be an obstacle to begin with. K Rool may not be recent, but he most certainly is relevant to the DK series as a whole. Even if Retro Studios does not wish to return to the Kremling motif (for they currently steer the mainstream DK ship), nothing is stopping Sakurai from proceeding to including the Kremling King in SSB4. And this is because there are other factors to consider than simply series importance or relevance (of which K Rool has plenty).

If canonicity is truly an obstacle (a standpoint I'd contest), then K Rool has other means to secure his place. For one, his popularity is very high; if I'm not mistaken, he ranks among the most highly requested characters worldwide (if anyone has the numbers at hands, by all means provide them). It is doubtful that Sakurai would not be aware of this. Including a highly popular request generates interest, thereby increasing potential gains in sales. To forgo his inclusion despite heavy demand would risk alienating portions of the fanbase, thereby decreasing potential revenue and fraying overall consumer loyalty (so far as the K Rool supporters/fans are concerned, at least). True, Sakurai should not let fan opinions sway his decisions overmuch, but to keep the fans satisfied, indulging in some highly popular/requested characters is a necessity.

There is also K Rool's potential as a Smash fighter in itself. Through him, we expand the Heavyweight character; so far, we only have three (DK, Bowser, DDD), and if SSB4's roster is to be larger than Brawl's, then adding one or two Heavyweights is reasonable, if not necessary, to maintain balanced weight class proportions in the overall roster. And furthermore, K Rool would be unique among his Heavyweight brethren on account of the diversity of the tools and weapons he would bring - one need only look back to his past boss battles to see that his moveset basically comes with the character (so his overall design would take less ex nihilo creative legwork).

True, he would not be as unique as, say, Little Mac (with his unique Power Meter gimmick) or Rosalina (with her Luma marionette play style). I would contend that not all Newcomers need to have never-before-seen gimmicks, but if it is absolutely necessary, then I would be very shocked indeed if the talented folks over at Sora (and Namco-Bandai) can't make something unique out of a character with such high inherent Smash compatibility.

Fan demand, uniqueness potential, series relevance, and ease of translation to the Smashverse (design and personality-wise); these are the things that would counteract K Rool's lack of mainstream series prominence these past fifteen years***.

In the time that I have participated on this site, educating myself on these matters, this is my understanding of the SSB4 Kase for K Rool. I had desired K Rool prior to joining this site, but after exposing myself to the veritable banana hoard of compelling arguments, I find myself more assured - and dare I say, even confident - in K Rool's playable prospects in this coming iteration of Smash.

I hope that you will find the thoroughness of this examination to be sufficient. And I see that others have managed to post before me; hopefully, you can look past any consequent redundancies in my elaborations. ;)


***DK64 was released in 1999. And 15 is a rather optimal number as far as anniversaries are concerned...
 

Sebz

Luchador Extraordinaire
Joined
Jun 19, 2013
Messages
280
Location
Dark Tapestry
@Sehnsucht and @BKupa666

Strong, well thought arguments that I can't really counter right now. Bravo
Out of curiosity how much does each factor affect your decision to support him?
example: 30% Nostalgia 40% Moveset Potential 30%I like crocodiles
 

Kenith

Overkill Sarcasm
Joined
Dec 24, 2013
Messages
24,014
Location
The Fabulous Friendly Super Sparkle Train
NNID
RipoffmanXKTG
3DS FC
4210-4224-9442
There seems to be focus to add female characters with the addition of Rosalina and WFT, and her reappearance in Tropical Freeze shows that Nintendo hasn't forgotten about her (unlike K.Rool).
Nintendo hasn't forgotten King K. Rool either. He wasn't in the newer games, but he has been in every Donkey Kong release up to the Returns series and even in Mario spin-offs. He was also paid homage multiple instances in Tropical Freeze, as there was a rock formation in his image, and the main antagonist has a lot of similarities to him when he's fighting. While this would imply he's ben replaced, as BKupa pointed out, he's a one-off villain.
Also, keep in mind, Dixie Kong was brought back, yes, but Cranky Kong was also made playable, and he's been around longer than her. They were introduced to include new characters other than the two main ones. Also, Dixie has been in less mainseries games comparatively than the King, as he was the antagonist in Donkey Kong Country, DKC 2, DKC 3, and Donkey Kong 64, while she has DCK 2, DCK3, and Tropical Freeze.

I know you're not saying this, but popularity shouldn't be the only deciding factor.
It is still a factor, though. And in this guy's case, it's not one you could just ignore. He's huge, literally.

By the way, I should remind you I'm not biased, I have never played a DK game so I don't care for K. Rool.
And I would argue that Tropical Freeze does not spell the King's end. Sure, there are new bad guys, but there were "replacement" characters in Donkey Kong 64 as well.


Yet we have Dixie Kong again.
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
Another take on the roster I initially the posted the other day. The only major changes are the removal of Simon Belmont and the addition of Isaac (plus re-arranging, of course).

Opinions?
There are plenty of character choices in there that are, while I am not a personal fan of (Mii, Pac-man, Roy), reasonable selections and I think your roster is pretty solid. Cranky Kong as the DK newcomer is not something you see too often, but I like it and I don't think it's out of the realm of possibility.

The one thing that bugs me on your roster is the lack of Snake, and that really bugs me on this roster in particular because he is your only cut. If there was going to be just one cut, why would it be Snake, a well-received unique character?

Additionally, I find it highly unlikely, given Sakurai's statements and actions in the past, that Pac-man would be prioritized over Snake.
 
Last edited:

Sehnsucht

The Marquis of Sass
BRoomer
Joined
Feb 9, 2014
Messages
8,457
Location
Behind your eyes.
@Sehnsucht and @BKupa666

Strong, well thought arguments that I can't really counter right now. Bravo
Out of curiosity how much does each factor affect your decision to support him?
example: 30% Nostalgia 40% Moveset Potential 30%I like crocodiles
Many thanks. :)

Who knows how Sakurai views things, but my tentative (and probably uninformed) estimate would consist of:

Fan Demand - 50% (High global demand, among the most requested)
Ease of Inclusion (Programming, Design) - 30% (He'd be easier to implement, since he has no real technical/playstyle gimmicks compared to other Newcomers)
Inherent Uniqueness and Moveset Potential - 15% (He's basically a heavier Dedede who has many weapons instead of just one)
Sakurai's Discretion - 5% (Sakurai may still not see K Rool as viable despite all of this, but I put his personal whims at 5% because he'd have to have baffling reasons to overlook K Rool's worthiness XD)

Take these numbers with a heavy grain of salt, naturally. ;)


EDIT: Woops. I thought you meant how I'd breakdown the factors for his consideration, and not how my own support for him can be broken down.

In that case, like BKupa below me, it's a 50-50 affair between nostalgia and seeing him as an easy fit in the Smashverse (moveset, design, personality, etc.). I have only played DK64, but I enjoyed the game enough in my formative childhood years that my fondness for K Rool remains strong to this day (which has only grown in the light of K Rool's strong prospects for inclusion).
 
Last edited:

BKupa666

Barnacled Boss
Moderator
Joined
Aug 12, 2008
Messages
7,788
Location
Toxic Tower
@Sehnsucht and @BKupa666

Strong, well thought arguments that I can't really counter right now. Bravo
Out of curiosity how much does each factor affect your decision to support him?
example: 30% Nostalgia 40% Moveset Potential 30%I like crocodiles
My support stems from pretty much an even split between nostalgia and moveset potential. I've read many K. Rool movesets over the years, and I can't remember a single one where I didn't think, if this was actually in a Smash game, I'd main this in a heartbeat. I think K. Rool has the potential to combine pretty much every aspect I like in the existing heavyweights (who I main exclusively) into one appealing package, while simultaneously expanding on it with his own flair as a demented schemer. As far as nostalgia goes, my first exposure to gaming was K. Rool's original DKC boss fight, and I grew up adoring pretty much every game in the series (and even watching the cartoon, where he stars in each episode and is pretty much the only good thing about the show). I'd also lump "wanting him back in his own series" under nostalgia, since, while I expect him to reappear eventually, a Smash appearance would guarantee him a spot in the very next DK game, as opposed to one years down the road.
 
Last edited:

Fluid_Drip

Smash Cadet
Joined
Mar 6, 2014
Messages
31
Location
The World
ok bare with me on this one cause its kind of a farfetched idea, but given sakurais relationship with konami what if they made dingo from zone of the enders a character, i mean **** the fact he can't leave jehuty or he'll die that can be overlooked lol im sure gray fox from mgs is more likely if sakurai decides to go to konami again, actually what if he doesn't collab with them again? because it doesn't look like snakes coming back. BUT LOOK AT HIM HES PERFECT.

tumblr_mh8wnpmVtL1s3xx7vo1_1280.jpg
 

Kenith

Overkill Sarcasm
Joined
Dec 24, 2013
Messages
24,014
Location
The Fabulous Friendly Super Sparkle Train
NNID
RipoffmanXKTG
3DS FC
4210-4224-9442
ok bare with me on this one cause its kind of a farfetched idea, but given sakurais relationship with konami what if they made dingo from zone of the enders a character, i mean **** the fact he can't leave jehuty or he'll die that can be overlooked lol im sure gray fox from mgs is more likely if sakurai decides to go to konami again, actually what if he doesn't collab with them again? because it doesn't look like snakes coming back. BUT LOOK AT HIM HES PERFECT.

View attachment 9783
He has one thing in common with Snake. His butt still offends me.
 

CalumG

Smash Lord
Joined
Feb 20, 2013
Messages
1,062
There seems to be focus to add female characters with the addition of Rosalina and WFT, and her reappearance in Tropical Freeze shows that Nintendo hasn't forgotten about her (unlike K.Rool).
I doubt there's any kind of 'focus' on adding female characters. Gender most likely had nothing to do with Sakurai's reasoning for choosing these two characters; rather, it's far more likely that he just considered them to be worthy characters. Two is coincidence, three is a pattern - so it's not as simple as just assuming there's a focus on females due to the two newcomers we have so far. Smash Bros could probably do with being less of a sausage-fest, but that doesn't mean Sakurai is giving any special favours to characters simply based on their gender.

Plus, Sakurai doesn't strike me as being much of a tokenist. If he was, we'd have seen a random token black character by now.

inb4 Mr. Game and Watch :troll:
 

The Nerd

Smash Journeyman
Joined
Nov 3, 2007
Messages
427
Location
Canada
that one's not even that unrealistic, lol
You don't think? Black Mage, Eggman, Masked Man, and Dark Samus? I think Eggman is the last realistic of the set; even if they wanted to add another Sonic character, odds are good they'd start with the side kick, Tails, or the rival, Knuckles. Even Metal Sonic is more likely in my opinion, on a scale of unlikely to impossible.
 

MasterofMonster

Smash Master
Joined
Jan 31, 2014
Messages
4,418
Character Stage Intros I'd love

Mario = Pipe
Luigi = Teleported to stage through the Pixelator
Peach = Flies in with parasol
Bowser = Clown Cart
Rosalina = Shot out a Ward Star from the background

... if this isn't the Place for this, my bad.
 

BluePikmin11

Akko is my dear daughter!
Joined
Jan 5, 2013
Messages
28,373
Location
https://twitter.com/BPikmin11
NNID
blue
On the topic of Pokemon, Sakurai stating his Pokemon criteria last year, to me is your warning that a Pokemon newcomer is coming soon. But no one seems to bother and put Brawl + Mewtwo still. :/
 

Staarih

Smash Master
Joined
Dec 19, 2013
Messages
3,138
Location
Finland
Character Stage Intros I'd love

Mario = Pipe
Luigi = Teleported to stage through the Pixelator
Peach = Flies in with parasol
Bowser = Clown Cart
Rosalina = Shot out a Ward Star from the background

... if this isn't the Place for this, my bad.
Speaking of character intro's, have we seen any of the newcomers' intro's yet? Or even any veterans' ones, if or not they're still the same?
 

AncientTobacco

Smash Lord
Joined
Dec 30, 2013
Messages
1,543
Location
Crocodile Isle
Speaking of character intro's, have we seen any of the newcomers' intro's yet? Or even any veterans' ones, if or not they're still the same?
No, we haven't. Even in the video with Mega Man (Sakurai) vs. Mario (NoA employee) they just start off standing on the stage. So I guess those weren't yet finished at the time of E3.
 

Monkeymaner

Smash Cadet
Joined
Feb 14, 2014
Messages
60
Location
middle of the dessert , on a horse with no name
NNID
Monkeymaner
Character Stage Intros I'd love

Mario = Pipe
Luigi = Teleported to stage through the Pixelator
Peach = Flies in with parasol
Bowser = Clown Cart
Rosalina = Shot out a Ward Star from the background

... if this isn't the Place for this, my bad.
No this is the perfect place to post this, also I like that idea
 
Last edited:

BluePikmin11

Akko is my dear daughter!
Joined
Jan 5, 2013
Messages
28,373
Location
https://twitter.com/BPikmin11
NNID
blue
So if Sakurai had a FE criteria, do you think it would help Chrom's chances, or would it be implying on Roy? :smirk:

To me that PKMN criteria statement alone tells me were going to get a PKMN newcomer.
 
Last edited:

Staarih

Smash Master
Joined
Dec 19, 2013
Messages
3,138
Location
Finland
No, we haven't. Even in the video with Mega Man (Sakurai) vs. Mario (NoA employee) they just start off standing on the stage. So I guess those weren't yet finished at the time of E3.
Ah, I see. I remembered the battle of Mega Man VS Mario, but just had to make sure if the intro's were there. But so they weren't. It'll be interesting to see what the newcomers will have then, or if any old ones will be changed. I like the idea of @ MasterofMonster MasterofMonster with Rosalina launching on stage via a warp star.
 
Status
Not open for further replies.
Top Bottom