A Distant Demon
Finale
we are also missing a scythe.Made this.View attachment 48500
And it's sideways...(Facepalms)
I wonder who could fix that
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we are also missing a scythe.Made this.View attachment 48500
And it's sideways...(Facepalms)
we are also missing a scythe.
I wonder who could fix that :rolleeyes:
it would technically be fine because you're just changing the delegate of his subset.Just a dumb thought, but instead of having just Simon represent Castlevania (since the series has so many protagonists) what if there was a character simply named 'Belmont'? He'd use moves from all who bear that name (Richter's item crashes, Julius' Omnia Vanitas, Simon's 8 way whip etc.) and his color swaps would be different Belmonts.
"Staff"Made this.View attachment 48500
And it's sideways...(Facepalms)
Avatar. Signature. Support thread i own. Viridi of courseThe awesome power of teamwork! Cole from Ninjago! Specter Knight! Me!I dunno. Who?
Missed Palutena. My bad."Staff"
"Brass Knuckles" I feel like actual boxing Metal plated gloves Or scales fit this niche.
"Power of Teamwork" , final smashes.
"Math" is an LCD Calculator given life.
"Arcane Power"
Nope no sarcasm. Just me being silly. (I thought Viridi was holding a staff.)Avatar. Signature. Support thread i own. Viridi of course
Cant tell if sarcasm from being internet
Simon Belmont!we are also missing a scythe.
I wonder who could fix that
Is this close enough?Missed Palutena. My bad.
Math was also a joke. But Mr. Game & Watch doesn't exactly use math as an attack. (I meant like Dr. Kawashima. Don't want him in smash though.)
(I thought Viridi was holding a staff.)
I thought he only used a Whip. (Imma noob)Simon Belmont!
Or how about the second most recurring Castlevania character?Simon Belmont!
The whip is the standard Belmont weapon, but has a MULTITUDE of sub-weapons. Holy Water, Torches, Throwing Axes, Scythes, and Crosses being, I believe the full rotation. Sir Arthur from Ghost & Goblins probably being a better choice.I thought he only used a Whip. (Imma noob)
Castlevania is one of the most iconic "Nintendo Hard" series, it evolved into helping craft up the genre we call MetroidVANIA for a reason, and has some of the HAMMIEST line delivery in history. Certainly one of Nintendo's icons of 8-bit that evolved into popularity of SNES, and while struggling some on 3D remained very popular throughout most handhelds (last was late DS early 3DS IIRC) and would be a better Konami representative than Snake off the grounds of Nintendo-isms. Simon Belmont was the first and most re-visited protagonists within this series and basically set the series in motion within its own story. Other than the magic of some of the female cast or vampiric transformations, there's nothing of the other characters that could really be excluded from him in usage.Actually, because I never cared about castlevania.....
I heard it was quite a well praised series from its first games....
because i thought that maybe he fit the standard to be in ssb4, but I never inspected much his case.
Does he has enough as third party?
SMAASH! Puppy's reviewSimon Belmont!
Is this close enough?
ok....that does sounds like fitting....Castlevania is one of the most iconic "Nintendo Hard" series, it evolved into helping craft up the genre we call MetroidVANIA for a reason, and has some of the HAMMIEST line delivery in history. Certainly one of Nintendo's icons of 8-bit that evolved into popularity of SNES, and while struggling some on 3D remained very popular throughout most handhelds (last was late DS early 3DS IIRC) and would be a better Konami representative than Snake off the grounds of Nintendo-isms.
SCREW IT. THAT'S ENOUGH TO GET ME THROUGH THE REMIX! (Rhythm Heaven in-joke for those who don't know)SMAASH! Puppy's review
"The number looks just like a calculator!"
But still just...OK
If it was "very popular" in Japan when it first came out then why didn't they decide to release the game outside of Japan? I mean the game was already fully spoken in English, they didn't have to put much work into localizing it. You do realize that the game was released outside of Japan on the virtual console before it was even revealed that Saki was making an appearance in Brawl, right
Except Fire Emblem was purposely held back (as was the Wars games) because it was believed the Western market would be uninterested in turn-based strategy gameplay.Well, that's proof how much of an idiot I am. Thought Saki had a Brawl trophy. But saying "Why wasn't it localized in the first place?" isn't a good argument as again, Fire Emblem
You know, one reason I would love to see Paper Mario is how silly he would be, but in a cheerful way which is just contradicting with some other characters that has a rather serious personalities.
I think Xenoblade X should be released before we add a character from there.. And I think the protagonist of Xenoblade X (I think Elma isn't) will have a higher chance when the next game rolls around.I'm curious about something.
What do y'all think of Elma from Xenoblade Chronicles X?
Also, check out the latest story trailer. It's all sorts of awesomeness!
Well, it's a good thing the game is being released next week in Japan.I think Xenoblade X should be released before we add a character from there.. And I think the protagonist of Xenoblade X (I think Elma isn't) will have a higher chance when the next game rolls around.
It all depends, really. Does Cross really have that unique of a gameplay mechanic that he'd be considered? Maybe one of the "main" party members would get picked over the Avatar in this case.I think Xenoblade X should be released before we add a character from there.. And I think the protagonist of Xenoblade X (I think Elma isn't) will have a higher chance when the next game rolls around.
By the time of Smash 5 XCX is gonna be old news~Well, it's a good thing the game is being released next week in Japan.
Anyway, I agree. She doesn't have much of a chance for this game, but definitely has a better chance for the next Smash game(s).
There's not any "likely" DLC choices unless you're referring to Wolf, Ryu, or Roy. Some are certainly more plausible than others, but even the likes of King K. Rool, Snake, Inklings, and Isaac could very well get passed on for one reason or another.I really dont care for the likely dlc choices, they're too obvious and none really interest me
Capcom adds at least a dozen additional characters to its rosters all the time, it just glorifies it by making it a new version of the same game.One common argument used against us getting a high amount of characters as DLC is that DLC characters on fighting games tends to be limited; usually around four characters. But it's not impossible for us to get more DLC characters. In fact, one Namco Bandai developed game, Tekken Tag Tournament 2, had forty-nine characters on the initial roster. But when factoring in DLC characters, that bumps it up to fifty-nine characters which is ten DLC characters. Keep in mind, this is a game where the characters are much more complex which makes the fact that fifty-nine characters exist a huge accomplishment. And guess who developed Super Smash Bros. 3DS & Wii U? Namco Bandai. I think there's a very real chance we may hit sixty or more characters once everything is set and done. But that's not all.
I don't think this is going to happen though.But I believe we are getting more after the ballot characters. Now how I feel this will happen is by Super Smash Bros. 3DS & Wii U+ on next gen console (SSB NX will be used for simplicity). Back in April, 2014, there was a reporting on a "Smash 6" which actually has merit to it. It seems weird that they would be doing hiring on "Smash 6" before the initial game even came out. But, what if "Smash 6" was actually an update of Super Smash Bros. 3DS & Wii U as a launch title on the next generation of consoles? All of a sudden this makes sense. Release an update with all DLC present on it plus contents from both 3DS & the Wii U version then add more content on top of it and wallah, you get Smash 6. And I believe that one of the extra contents will be Ice Climbers and Chorus Men. Sakurai himself stated that Ice Climbers were cut because of the 3DS not being able to handle them. The second Gematsu leak also leaked Chorus Men but ended up not making it. Later on, a Rhythm Heaven character was discovered to be planned but ultimately didn't make the cut. This makes me think that Chorus Men, like Ice Climbers, were scrapped because of technical problems of the 3DS. But what about the NX? Nintendo wouldn't need the 3DS version and as such, Ice Climbers and Chorus Men wouldn't be held back by that problem. Sakurai himself said that there were a lot more characters planned for SSB 3DS & Wii U and as DLC indicates, he is bringing back cut content from the game. This makes Ice Climbers and Chorus Men great candidates as NX exclusive additions given that both were planned to be in the game and that many would love to see Ice Climbers return. Assuming that eight to nine characters are standard DLC, this would bring us up to ten or eleven added character from the base game and that's not including if they choose to do more on either side (if not both). Thinking that ten or more characters after the initial roster could be likely sounds ridiculous but I honestly think it may not been that out of reach.
Plus Inklings are presumably going to stay as the protagonists in future titles while Xenoblade will probably continue to have its cast cycled out, assuming they even get another game before then.but splatoon will live on forever
the pointless pre-release hype proves it, yes yes
well, that and the fact that nintendo wants to treat it to shooters as mario kart is to racing games
That's... A pretty awesome idea actually.I voted for Ditto as my ballot choice.
Make a character out of random select. Simply give him his own intro and outro - done.
Also stated on select screen it would be nifty if you could toggle on the ability to switch characters after a stock instead of a round.
..Then I also voted for Snake.
I think it should always switch characters for each stock.I voted for Ditto as my ballot choice.
Make a character out of random select. Simply give him his own intro and outro - done.
Also stated on select screen it would be nifty if you could toggle on the ability to switch characters after a stock instead of a round.
..Then I also voted for Snake.
Then I bring Starfy to the table. Europe likes cutesy unlike NA. Starfy was released in NA but not EuropeExcept Fire Emblem was purposely held back (as was the Wars games) because it was believed the Western market would be uninterested in turn-based strategy gameplay.
Sin & Punishment just....died because of how late in the Nintendo 64's lifespan it was released.
we are also missing a scythe.
I wonder who could fix that
Yep, the US hates Cutesy stuff.Then I bring Starfy to the table. Europe likes cutesy unlike NA. Starfy was released in NA but not Europe
In Smash 4, Roy.
....who's the 3rd clone?
Elma's pretty much the main character, that story trailer focuses on her quite a lot, kind of like Fire Emblem: Awakening where "Cross", your self made character is important and has major story involvement but the main character and "Face" of the game is Elma.I think Xenoblade X should be released before we add a character from there.. And I think the protagonist of Xenoblade X (I think Elma isn't) will have a higher chance when the next game rolls around.