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Chrom was rejected because he had no distinguishing characteristics from Marth and Ike; he could technically have been made unique on his own, but with those two around, his niche had been filled. There are no other spear users on the roster; Bandana Dee would be the first of his kind.
Also, Ephraim? Why would he ever be chosen as a spear user over someone like Bandana Dee?
the funny thing here is that chrom's biggest distinguishing characteristic is that he can use spears
not that you don't have a point overall but the way you said "chrom has no distinguishing factors" followed immediately by "we need more spear users" was kind of hilarious
the funny thing here is that chrom's biggest distinguishing characteristic is that he can use spears
not that you don't have a point overall but the way you said "chrom has no distinguishing factors" followed immediately by "we need more spear users" was kind of hilarious
It's not a huge part of his character or ability set, but it could still be used to set him apart. I don't support Chrom myself, but that's a pretty weak argument.
I think Wii Fit Trainer and Bandana Dee are comparable in the sense that they basically just have one key ability each; yoga and spears, respectively. Same with Marth and his entirely sword-based moveset, really. Despite apparent limitations on their potential, they were made into completely unique characters; no character fights quite like they do (except Lucina, for obvious reasons). Similarly, Bandana Dee could use his spear to implement a fighting style not seen in any other fighter in Smash. It may not be flashy, per se, but it's certainly different and could be an interesting addition to the roster.
You know, Marth is literally just a swordsman. Marth = only a sword = nothing special about said sword = no magical qualities = just a sword for a moveset = perfectly unique playable character = yes.
I think the simple premise of a spear user alone has plenty of unique potential, even if you're unable to see it.
Marth got in with a criteria different from Smash 4's.
It's not that comparable.
Bandana Dee has become the next main Kirby character; his inclusion is quite justifiable at this point. So, as an important character with unique potential, he seems like a reasonable choice for the roster, no?
Unless he's highly advertised like Isabelle, I don't think Bandanna Dee will get in this early as DLC.
He might get in the next game though, though it depends on how long he can maintain significance to the Kirby franchise.
Bandana Dee-
"Loyal Servant" - King Dedede's servant
"Helper to Hero" - Name of the mode where you can play as the enemies, (technically helpers in this case), of Kirby Super star.
"Royal Advisor" - Basically what he is.
Lip -
"Panel Princess" - Just something I could expect.
"Fairy of Flowers" - One that is more fitting.
I remember one time a long time ago people were talking about what color would appear with characters on the official website.
That really stood out to me for the kind of reason.
I still kinda doubt it. Sakurai already said he couldn't think of a new fire emblem sword moveset for Chrom, and I don't really think he'd rush for Bandana Dee for a spear based moveset when there's Ephraim to take care of stuff like that.
Besides, I don't think Kirby really needs a fourth representative
I find it fascinating you think FIRE EMBLEM deserves a FIFTH character before Kirby deserves a fourth.
...in other words, I blatantly think that is a massive oversight in reason, assumption, order, and value.
I find it fascinating you think FIRE EMBLEM deserves a FIFTH character before Kirby deserves a fourth.
...in other words, I blatantly think that is a massive oversight in reason, assumption, order, and value.
It seems alright if the character in question was featured deliberately or was playable in any Smash franchise. I'm talking about Roy and Chrom. I view that a character has a better chance of being "in" if hey were previously in (thus making the character easier to make - not as much creativity needed) and it also helps Roy is a current clone of Marth.
Chrom on the other hand... is an interesting case. He was kind of the butt-monkey in Sm4sh. That Palutena convo as well as the trailer really hit Awakening Fans in the place where the sun don't shine.
I'm not advocating who's more important. All characters who are playable in Nintendo games are equally viable. But I'm stating that these two FE characters are more possible for DLC than the others.
It seems alright if the character in question was featured deliberately or was playable in any Smash franchise. I'm talking about Roy and Chrom. I view that a character has a better chance of being "in" if hey were previously in (thus making the character easier to make - not as much creativity needed) and it also helps Roy is a current clone of Marth.
Chrom on the other hand... is an interesting case. He was kind of the butt-monkey in Sm4sh. That Palutena convo as well as the trailer really hit Awakening Fans in the place where the sun don't shine.
I'm not advocating who's more important. All characters who are playable in Nintendo games are equally viable. But I'm stating that these two FE characters are more possible for DLC than the others.
I absolutely, 100 percent disagree.
I have stated in the past that I believe veterans, more specifically, have less of a chance of being DLC than other characters, because Nintendo is on a mission with DLC to make sure that it feels like new content, and veterans in no way accomplish this goal. Sakurai has echoed this concern more acutely even still than Miyamoto did two years ago when Nintendo broke into the DLC world.
Chrom is a particularly narrower case, because he even recently was rejected from the playable roster list, and has done nothing to change the view.
The fact of the Fire Emblem cast is that Sakurai has stated that Robin made it the essence of the game feel present, and that is something that Roy and Chrom not only do not add to at this point, but are complete wastes of space doing. They are, quite literally, litter, for a series that does not need anything else to its name, and was fortunate enough to have four characters already in it.
It seems absolutely unfathomable to add another Fire Emblem character to a roster of this size, and if so, another that plays so nearly to ones that have already been added, is like the fans asking for three more Pits. Rose Colored glasses don't even compare to what the Fire Emblem fans must have on.
You say that like veterans don't take just as much work as newcomers. Lucas, Wolf, Ice Climbers, Squirtle, Ivysaur, and Snake are all wholly unique characters.
Now, I think the best way to do it is to package 1 character, 1 clone/semi, 1+ stage w/ music, and maybe costumes in a single pack.
The stages would be available on both versions for the sake of fairness.
So, for example:
Zelda Pack:
- Ghirahim
- Impa (Sheik clone)
- Pirate Ship stage
- Ocarina of Time costumes for Link, Zelda, Sheik, Ganondorf, and Impa
I think the point was that the marketing for a veteran Plus a newcomer would help each sell well.
The marketing for a Zelda pack would actually hinder all content within- because it would only target Zelda and Smash audiences.
If you have four newcomers- Mewtwo, Impa, Vaati, and Sceptile- the best strategy would be to sell them with opposite franchises, Mewtwo/Impa, Vaati/Mewtwo, Impa/Sceptile, Sceptile/Vaati. This way, fans of either individual series end up getting both packs, whereas those who specifically don't like the one franchise, at least may be neutral toward the other.
I think the point was that the marketing for a veteran Plus a newcomer would help each sell well.
The marketing for a Zelda pack would actually hinder all content within- because it would only target Zelda and Smash audiences.
If you have four newcomers- Mewtwo, Impa, Vaati, and Sceptile- the best strategy would be to sell them with opposite franchises, Mewtwo/Impa, Vaati/Mewtwo, Impa/Sceptile, Sceptile/Vaati. This way, fans of either individual series end up getting both packs, whereas those who specifically don't like the one franchise, at least may be neutral toward the other.
Call me crazy, but I think that would result in less sales.
A pack with two newcomers from different series would cost more versus a pack with a newcomer and clone from the same.
Not only would the increased price turn people off in general, but if it's packaged with someone they don't want, they might just skip out altogether.
To add to that, looking at how Nintendo has handled DLC, they've always bundled their content under the same thematic. For instance, when we got DLC for Hyrule Warriors, they released Twili Midna alongside Zelda's Dominion Rod and the Twilight map rather then having them split up and putting her in the Master Quest pack. Similarly, Link was released with the Hyrule track for the first set of DLC, and the Animal Crossing characters were released together for the second set.
So with that in mind, I think if DLC is done with multiple characters/stages/etc. from the same series, they'll likely be bundled together rather then split up.
Exactly. If the DLC is in a pack at ALL, it will be themed. Maybe not by series, but that is, in my opinion, the most likely candidate - easier to organize and lets fans of said series buy the content unhindered.
The only other themes I can think of are character themes, which seem impossible to me because they would have to pick characters based on each theme, and that's extremely backwards, or themes based on Melee and Brawl, which is even more limited because it would only encompass veterans.
Exactly. If the DLC is in a pack at ALL, it will be themed. Maybe not by series, but that is, in my opinion, the most likely candidate - easier to organize and lets fans of said series buy the content unhindered.
The only other themes I can think of are character themes, which seem impossible to me because they would have to pick characters based on each theme, and that's extremely backwards, or themes based on Melee and Brawl, which is even more limited because it would only encompass veterans.
What? Assist Trophies as DLC? Why?
Why would they make content that you can't really even use intentionally?
Making Assist Trophies paid DLC would be like paying to have a 6 painted on a die.
Again, that's character themes, and extremely limited.
What? Assist Trophies as DLC? Why?
Why would they make content that you can't really even use intentionally?
Making Assist Trophies paid DLC would be like paying to have a 6 painted on a die.
Bandana Dee-
"Loyal Servant" - King Dedede's servant
"Helper to Hero" - Name of the mode where you can play as the enemies, (technically helpers in this case), of Kirby Super star.
"Royal Advisor" - Basically what he is.
Lip -
"Panel Princess" - Just something I could expect.
"Fairy of Flowers" - One that is more fitting.
I absolutely, 100 percent disagree.
I have stated in the past that I believe veterans, more specifically, have less of a chance of being DLC than other characters, because Nintendo is on a mission with DLC to make sure that it feels like new content, and veterans in no way accomplish this goal. Sakurai has echoed this concern more acutely even still than Miyamoto did two years ago when Nintendo broke into the DLC world.
Chrom is a particularly narrower case, because he even recently was rejected from the playable roster list, and has done nothing to change the view.
The fact of the Fire Emblem cast is that Sakurai has stated that Robin made it the essence of the game feel present, and that is something that Roy and Chrom not only do not add to at this point, but are complete wastes of space doing. They are, quite literally, litter, for a series that does not need anything else to its name, and was fortunate enough to have four characters already in it.
It seems absolutely unfathomable to add another Fire Emblem character to a roster of this size, and if so, another that plays so nearly to ones that have already been added, is like the fans asking for three more Pits. Rose Colored glasses don't even compare to what the Fire Emblem fans must have on.
I think the point was that the marketing for a veteran Plus a newcomer would help each sell well.
The marketing for a Zelda pack would actually hinder all content within- because it would only target Zelda and Smash audiences.
If you have four newcomers- Mewtwo, Impa, Vaati, and Sceptile- the best strategy would be to sell them with opposite franchises, Mewtwo/Impa, Vaati/Mewtwo, Impa/Sceptile, Sceptile/Vaati. This way, fans of either individual series end up getting both packs, whereas those who specifically don't like the one franchise, at least may be neutral toward the other.
You have a good point, yet there are a few fallacious issues I wish to address. It is unfathomable to add another FE character to a roster of this size? You are aware the Pokemon franchise has 5 representatives in a series spanning 6 generations? Mario franchise has 7 reps, not counting DK or Yoshi?
IN addition, you say that veterans have a lesser chance of making it. What about Mewtwo then? He is a veteran and Nintendo decided to bring him back for Smash.
You have a good point, yet there are a few fallacious issues I wish to address. It is unfathomable to add another FE character to a roster of this size? You are aware the Pokemon franchise has 5 representatives in a series spanning 6 generations? Mario franchise has 7 reps, not counting DK or Yoshi?
IN addition, you say that veterans have a lesser chance of making it. What about Mewtwo then? He is a veteran and Nintendo decided to bring him back for Smash.
I always love it when someone says FE is getting too much rep in Smash 4 then I just look over and point to Super Mario's rep pool, which is like 10 or 9 at this point
Are we...are we seriously going to use Pokemon and Mario as a justification as to why another Fire Emblem character should be added? I mean really?
Mario and Pokemon are the two most successful video game franchises in the world, featuring characters that are recognisable even to people who don't play video games.
The fact they have the most amount of characters is for such obvious reasons, it seems pointless to explain why the likes of Mario/Pokemon and Fire Emblem are rather different situations.
If we DO get another Fire Emblem character, I'd assume it'd be because said character adds something not currently in Smash, but I'd also assume it'd be from the more recent games...since ya know; that's what most of the newcomers are, retros aside.
I always love it when someone says FE is getting too much rep in Smash 4 then I just look over and point to Super Mario's rep pool, which is like 10 or 9 at this point
The key difference between FE and Mario however, is that Mario has far more games and far more sales than Fire Emblem. Mario is far more well known than Fire Emblem and his games make millions of dollars, while Awakening barely broke a million. And Yoshi and Wario are not considered Mario reps by Sakurai, otherwise they'd have the Mario icon, but they don't. Therefore they have 7 with 7 alts. That may be a bit much, but you seem to be exaggerating the importance of Fire Emblem, with Awakening's sales while everyone and their grandma at least heard of Mario.
The key difference between FE and Mario however, is that Mario has far more games and far more sales than Fire Emblem. Mario is far more well known than Fire Emblem and his games make millions of dollars, while Awakening barely broke a million. And Yoshi and Wario are not considered Mario reps by Sakurai, otherwise they'd have the Mario icon, but they don't. Therefore they have 7 with 7 alts. That may be a bit much, but you seem to be exaggerating the importance of Fire Emblem, with Awakening's sales while everyone and their grandma at least heard of Mario.
Overall, I feel FE is getting more well-known across the Nintendo community. It's definitely more popular than it was during the Melee era. It is still a niche market, but it does have the potential to explode into something bigger. Plus, attractive guys with swords in Smash = a lot of female gamers swooning over. No offense meant to any person or stereotype.
Overall, I feel FE is getting more well-known across the Nintendo community. It's definitely more popular than it was during the Melee era. It is still a niche market, but it does have the potential to explode into something bigger. Plus, attractive guys with swords in Smash = a lot of female gamers swooning over. No offense meant to any person or stereotype.
If another new Fire Emblem game comes out and turns out to be very successful, but the only main character happens to be a sword-wielder, do you think Sakurai would consider the character for playability?
If another new Fire Emblem game comes out and turns out to be very successful, but the only main character happens to be a sword-wielder, do you think Sakurai would consider the character for playability?
Well, judging from what Intelligent systems are wanting to do it seems like we're inbound for some crossovers (SMTxFE) and remakes. but for the answer to your question...maybe? It depends on how that Sword user works in comparison to other FE sword user lords/main characters
If another new Fire Emblem game comes out and turns out to be very successful, but the only main character happens to be a sword-wielder, do you think Sakurai would consider the character for playability?
I really don't think we'll get a Fire Emblem newcomer next Smash unless Fire Emblem grows really big between now and then. 5 characters seems like a bit much for FE.
Overall, I feel FE is getting more well-known across the Nintendo community. It's definitely more popular than it was during the Melee era. It is still a niche market, but it does have the potential to explode into something bigger. Plus, attractive guys with swords in Smash = a lot of female gamers swooning over. No offense meant to any person or stereotype.
It may be getting more well known, but Mario still is far more popular than Fire Emblem. Unless another game comes out and it exceeds Awakening, I find a fifth FE rep unnecessary.