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Yeah, playing as series icons is so awesome.
Look at PM. They pretty much changed up half the cast to make them 'unique' and whatnot. Nintendo could totally change up Lucas's special moveset a bit. Besides Ness's custom moves are honestly useless. Plus, Lucas's Up-Smash is actually supposed to be his signature move. I honestly feel it's pretty mind-blowing myself. In short, Lucas playes far differently than Ness, and Sakurai can easily change one or two of Lucas's special moves. Look at Pit, three of his got changed. Also, I think your idea with Wolf would be pretty neat.Ice Climbers and a DK rep seem like high priority to me after Mewtwo.
Honestly, Lucas seems unnecessary. Ness has his specials and his normals don't provide anything mind-blowing to the game.
Wolf seems better than Ness, but not really necessary. I think a reworked Wolf with moves that give him forward momentum and movement to compensate a slow natural mobility would be neat. Therefore, Wolf would be at top speed when on the attack. Yet, he would have defensive options such as his slow laser.
If they can make them work on the 3DS, then it is a high possibility. If not, which seems to be the most likely scenareo, I do not expect them to nor will they.Do we honestly expect Sakurai to put the ICs in when we know that they won't work on the 3DS version?
Let them dream, Mask.Do we honestly expect Sakurai to put the ICs in when we know that they won't work on the 3DS version?
No I don't. And that's just sad, considering they worked perfectly fine on the Wii U version.Do we honestly expect Sakurai to put the ICs in when we know that they won't work on the 3DS version?
It is a huge disappointment that the 3DS version kept this game from being the best that it could be.Let them dream, Mask.
Let them dream.
I'm not personally attached to the Ice Grabbers, so it doesn't really affect me.It is a huge disappointment that the 3DS version kept this game from being the best that it could be.
Pardon me if I have my information wrong, but here is my understanding of what happened based on Sakurai's interview.Do we honestly expect Sakurai to put the ICs in when we know that they won't work on the 3DS version?
I doubt it, honestly, 8-Player Smash was probably planned from the beginning so he probably had to make sure all characters worked before he would implement it. This is all in assumption that Smash Wii U was the prioritized smash game, which I believe is the case.The big question here is if Sakurai got the Climbers to work on the Wii U before or after 8-Player Smash was implemented.
There's an itch in the back of my mind that tells me that the 8-Player Smash is going to be used as Wii U's version of the "3DS Limitations" excuse.
Hey, I'd be a dreamer too if I wasn't a realist.Let them dream, Mask.
Let them dream.
I don't think either game was more "priority" than the other. Just the level of content is far greater in the Wii U version due to having more processing power and data space.I doubt it, honestly, 8-Player Smash was probably planned from the beginning so he probably had to make sure all characters worked before he would implement it. This is all in assumption that Smash Wii U was the prioritized smash game, which I believe is the case.
That doesn't really explain why all trailers and, for the most part, screenshots were mostly dependent on the Wii U version. I don't know, but it seems like Smash 3DS was rushed, severely, compared to what we're seeing from the Wii U version.I don't think either game was more "priority" than the other. Just the level of content is far greater in the Wii U version due to having more processing power and data space.
Because Smash Wii U looks better? Be honest here, if you were in charge of showing off the game, would you not focus heavily on the more aesthetically pleasing of the two?That doesn't really explain why all trailers and, for the most part, screenshots were mostly dependent on the Wii U version. I don't know, but it seems like Smash 3DS was rushed, severely, compared to what we're seeing from the Wii U version.
It was just an opinion, my friend, I think it feels rushed, personally. Didn't mean to make you feel as if I was attacking you in any way if I did, but I agree I would show off the Wii U version, even still everything in the 3DS version seems, somehow, in my opinion, rushedBecause Smash Wii U looks better? Be honest here, if you were in charge of showing off the game, would you not focus heavily on the more aesthetically pleasing of the two?
Most of what we've seen exclusive to the Wii U version cannot be replicated on the 3DS. With that in mind, it's less that the 3DS version was "rushed" and more that the Wii U is capable of more.
I'm just hoping we get a redesigned soPo with soNa as an alt ala Olimar and Alph. Most of the assets were probably already made, so I would imagine less work would be put in them overall. Most of the work would go towards rebalancing the Climber, but the models and alts were probably already made. Most of the attack animations too. Not overly counting on it, but I think it's a plausible situation.Do we honestly expect Sakurai to put the ICs in when we know that they won't work on the 3DS version?
I didn't mean to make you feel as if you were attacking me.It was just an opinion, my friend, I think it feels rushed, personally. Didn't mean to make you feel as if I was attacking you in any way if I did, but I agree I would show off the Wii U version, even still everything in the 3DS version seems, somehow, in my opinion, rushed
http://www.siliconera.com/2014/10/01/zelda-sheik-different-characters-super-smash-bros-3ds/?Can somebody provide a link to where Sakurai stated transformation characters were removed due to 3DS limitations?
http://lmgtfy.com/?q=character transformations removed due to 3DS limitations Smash BrosCan somebody provide a link to where Sakurai stated transformation characters were removed due to 3DS limitations?
Considering the Wii is stronger than the 3DS, but had that much frame drops with transformation characters and that the Wii U is about a step up from a PS3, but even current consoles (PS4 and Xbox One) and sometimes even the PC has issues - whenever a developer goes photo-realism crazy (Crysis games), extremely poor ports (Watch_Dogs), and games that are exclusively on PC and has extreme graphics settings (Star Citizen) -, it's not a surprise that it was removed.Can somebody provide a link to where Sakurai stated transformation characters were removed due to 3DS limitations?
I say its possible but it most likely isn't going to happen. Ice Climbers play in a specific way and Sakurai doesn't like changing characters up too much.I say the Ice Climbers could be brought back with a different mechanic.
Nana and Popo could be tied together with their bungee cord. One would be controlled, but because they would be two models with their own weight yet tied together with an elastic cord the Ice Climbers would be able to do cool momentum shifting tricks.
I still think this as well personally I believe these 3 are comingI still think that the Ice Climbers are entirely possible.
I'd say that Sakurai just decided that, after a certain point, it would be best to just finish the game without the Ice Climbers rather than delay it just to get a single character in. But with DLC, there is no deadline to meet. Since I'm sure that Mewtwo isn't going to be the only one, it's not far fetched to think that they would continue tinkering with the Ice Climbers as well.
Generally speaking, the lost veterans would probably be the first characters worked on. It just depends on who they want back.
D-K, DK Rep
Yeah, I think K. Rool should be, at least, above Bandana Dee, and Snake should be, at least, in the top 10. From what I've seen, anyway.Legitimately, I've been trying to observe the various chats these past few weeks. In no particular order, here are who I believe are the group consensus "Top 10" for Non-Confirmed DLC
1:
2:
3:
4: Bandanna Dee
5: Chorus Men/Glee Club
6: Dixie Kong
7: King K. Rool
8: Isaac
9: Inkling
10:
[Honorable] 11:![]()
Too be fair though everyone there was popular before any leaks (maybe Bandana Dee being the exception)Chorus Kids are barely talked about in predictions nowadays.
1) I boldfaced and underlined the phrase "In no particular order" for a reason. I don't know how to make it any more clear to people.Yeah, I think K. Rool should be, at least, above Bandana Dee, and Snake should be, at least, in the top 10. From what I've seen, anyway.
Chorus Kids are barely talked about in predictions nowadays.
1) BanD was actually talked about a fair bit pre-release (within the top 5 or top 10 of threads) but only recently he's being more noticed.Too be fair though everyone there was popular before any leaks (maybe Bandana Dee being the exception)
But chorus kids....... people only cried out for them only after Gematsu.
Well, why should they be? No one even considered them before the Gematsu leak came around and everyone proclaimed them as shoo-ins. Now that they're not on the final roster, and considering that they are a trio of characters (which may pose the same difficulties the Ice Climbers had) and that there really isn't much demand for them to begin with, there's not much of a reason to think that they'll be DLC at this point.Chorus Kids are barely talked about in predictions nowadays.
I apologize, I overlooked "In no particular order", but I was more or less stressing MY opinion on the matter, I was in no way trying to attack you. I was stressing more that, Snake should be in the top 10, I think, I've seen a good bit of support for him.1) I boldfaced and underlined the phrase "In no particular order" for a reason. I don't know how to make it any more clear to people.
2) 3rd Party DLC. I've stated my issue against it.
1) BanD was actually talked about a fair bit pre-release (within the top 5 or top 10 of threads) but only recently he's being more noticed.
2) Probably a bit of personal bias. But also their other rival for being that Top 10 that isn't third party is... Ray. At least we have Rhythm Heaven content to say that the series has been looked at. Ridley fans clung to the point of that shadow meaning he wasn't a boss but teasing a playable character, RH fans cling to the Sneaky Spirit being the only Smash Run enemy without a connect-able fighter besides the Polar Bear whom is tied to a cut character.