Edit: being good at one on ones can help in FFAs. Thats just saying get them alone.
This.
And we can stop picking on Lancer for it, everyone.
Why do we have to complain about the queens whenever they get brought up?
Moving right along, I want to salvage the Olimar discussion because I realized that I don't anything about the bloke. If he does lose to all of these high tiers, then why do we view him as decently high?
You kinda answered your own question, here.
When we discuss character X, there's pretty much a 90% chance that we'll happen upon how Sheik or ZSS stomps character X into pudding, then the cycle of lamenting the lack of nerfs for ZSSheik begins anew.
MK without UAir combos is still very strong. He'll still be a threat.
Watch Ito or Tyrant. They know how to use the character's other tools and strengths.
Exactly.
Every time a MK lets me get back to the ledge for free, I want to say, "Hey thanks, bro!"
Have MK's aerials (aside from some knockback) changed much between Brawl and SSB4? They're probably no longer transcendent, but the way the hitboxes come out looks pretty similar and MK can definitely throw aerials out like crazy.
Again, edgeguarding/gimping is very poorly developed in SSB4, and I think we see this mostly in characters like MK (and also probably D3) who just haven't been developed around their true strengths as edgeguarders.
Instead, we're too busy focusing on kill confirms which require a great deal of setup and are probably less reliable than simply pushing someone too far away from the ledge to recover (except for the queens...).
I'll be honest, i hate these kind of buffs like DK & Bowser got.
I feel like Dorf could be fixed without giving him a bandaid, i feel that those kind of buffs just simplify the character too much.
This goes back to what I said earlier about SSB5 being built from the ground up with 1v1 and FFA balance heavily in mind...
SSB4 isn't going to see any massive changes at this point. They won't be able to completely rework Ganondorf to make him function as a competitive character without overpowering him in FFA.
Does balancing with a throw followup kinda suck? Sure, but it doesn't hurt FFA balance and it also gives heavy characters proper reward for getting in, especially when heavies like DK, Bowser, and Gdorf don't have projectiles to open their opponents to the grab like Luigi and Diddy do.
So yeah, maybe SSB5 will get 1v1 and FFA balance right, but for now, a throw followup would be huge for Gdorf, or an outright kill throw period, since his grab game is so utterly horrendous.
And yeah, some framedata tweaks in other places would also be a huge help for him.