I just need to find the hex values to fix the fire fox that I'm trying to mod. I tried finding them, but all I can find are the values I already edited. I'm trying to make the fire fox blue, but parts of the fire fox is still in its original colors: http://i.imgur.com/xVDSBgI.jpg http://i.imgur.com/fB9guAl.jpg
Any idea where the offsets are to edit the effects anyone?
I expect that many of the fire effects are common textures that are used for multiple places throughout the game. Shared textures like these are typically found in EfCoData (Effects Common Data).Got some more documentation, Kirby this time.
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Sadly I haven't found the front of the dash attack, so it looks like this
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I might look for it more later but I'm probably going to move on to someone else.
If anyone wants download links I can put some up.
However, because they're _9 textures (meaning they have palettes), you're going to have trouble searching for them by traditional means. This is because during the format conversions (between converting/dumping as PNG/TGA and then converting it back to TPL), the palette and image data is recreated. They could even use the exact same colors, yet have palettes that are arranged completely differently (which directly affects the image data, since it simply points to different indices in the palette).
So how do you find stuff? You might want to try a "reverse search", which would be going into the file, editing various textures, loading up the game, and then seeing what is different. Try changing different textures to different bright colors. Write down which areas you changed to what color, and then look for those colors in the game when you play it. You could also figuring out the width/height of the textures you're looking for. Combine that with the image type, and you should be able to recreate a hex string that represents the header data in the .dat file. Searching for that should help narrow down your search by a lot.
I mapped out a good portion of EfCoData here a while back, however I didn't do any paletted textures. You can use this so you don't search in areas where the textures are already known. If you find fire effects, please let us know. Or better yet, just update that spreadsheet with your findings. I want to do other stuff with the fire effects in the future too.
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