Hey PP!
Is this intentional; where you space outside of jab and grab it? Pros/cons on doing this?
https://youtu.be/fAzrOnPvstU?t=275
Also, I'm looking for book tips, in the style of Inner Game and Art of Learning. Or any book on how to get into your kind of meditation.
It's not something to consistently do because jab can hit your arm instead, and it can be hard to adjust based on where he techs and DI percent etc. Still if you can do it then it's okay, but I think going for a hit or earlier grab is just better.
I learned meditation from many places such as The Art of Learning, but you may also find "Breaking the Habit of Being Yourself" and "Mindfulness in Plain English" as some different useful sources.
PP, how do you maintain composure and focus when there's a little environmental annoyance during a serious set?
I find that if there's loud music going on or whatever, I'm fine with that because it's a constant thing that I get used to. However when I hear other people randomly talking within ear distance or other non-constant sound, it gets kind of distracting and as a result I'm not 100% focused on my match. I tried looking at my character's feet in hopes to get my focus back, but there's always that annoyance and slight loss in focus, and I'm not sure what's the proper solution for this other than investing in headphones.
I'm interested how you dealt with Hugs at Evo 2015 where you just looked calm, when surely those people being there and cheering for Hugs must've been distracting to some degree.
In my own experience, I never struggled with outside sounds UNLESS my mind was not tuned in to the game. I just wanted to play so badly that I could always go deep, and later my meditations helped build my concentration to the point where I could always get back into the game. Additionally, I also find that people that cheer like they did for Hugs just want to see him win and support him, so there's no reason to be mad at them. Same for those talking. Once I truly accepted their perspectives, they didn't bother me anymore.
I don't think it's always so easy for everyone though. I'm not sure how much you have tried my solutions, but maybe you can try other solutions as well like practicing/playing friendlies while playing crowd noises or audio of people/commentators talking. I'm trying to think of other ideas but can't at the moment, though I still hope this can be helpful.
I guess about the Hugs set in particular: I knew they were loud and again took their perspectives and knew they were just supportive of their friend which I admired. Had they been rude to me I may have felt differently, and of course I'd have rather they gave me more space, but ultimately my job as a competitor is to focus on the game so I couldn't be picky.
https://youtu.be/YAgmV3cCKm0?t=55s In this clip you cover Falco DJ out of Dthrow with runoff Rising Dair. I'm wondering is if this is because you're trying to cover a potential sweetspot? I've read from Kadano that Falco has either a 1 or 4 frame window to DJ sweetspot, depending on whether it's instant or out of Shinestall, and he said in the same post that Marth basically can't do anything about it, but this could be an option he didn't consider? I figure if it covers DJ sweetspot then it's an amazing option, but if it doesn't you give up SideB coverage for no reason when you could Dtilt and react if they sweetspot.
https://youtu.be/NnQm3ThN6eg?t=5m41s In this Marth ditto I notice you use approaching SH Nair several times. In this first instance I assume it's to cover dash back > dash in by m2k, and it can combo into Utilt/Fsmash at the percent he's at. But normally you advise against this option (and indeed he gets you in the corner for it). You soon use another SH Nair in to escape the corner (
https://youtu.be/NnQm3ThN6eg?t=5m46s). My question for these is 1) am I accurate about what I've hypothesized for your thought process? And 2) why were these SH Nairs exceptions to your normal advice? My guess is because they were done from an in-fighting position, not at TR, so even if m2k didn't dash back you'd still cross him up. Is this correct, or am I off?
Lol I get irritated just watching that set. PP's tolerance for that kind of distraction is really admirable. I wonder whether it's more difficult to deal with a large crowd cheering loudly "out there" versus a small one right in your face. I feel like it'd be the smaller (for myself) but I'm not sure. I think simulating both separately for training would be useful though.
So for that first Dthrow, he DI'd down and/or away which means he can't get back onstage with DJ Dair so you can go for the runoff much more reliably. You can still do it if he holds in but it's riskier obviously. I am mostly trying to cover a sweetspot at that point btw, and on good reactions I can react to jump back as well.
Yeah I assumed he'd want to retreat after whiffing Dtilt and then I could hit him so he couldn't grab the edge and mess him up, but he went in thinking I might dash back or just to cover if I did move back and go under Nair if he analyzed that.
Nair is more okay in the ditto since you really have no choice but to jump sometimes, but it's still less preferable of an option due to risk. Both times I used it though I did use it when it would be harder to react to it as you said and that does mean they're not only less likely to counter but less likely to DI well which means I could get a better punish if I can connect. I don't want to cross him up I either want to hit his shield or hit him since I don't want to be cornered, so it's not an ideal choice to me when people are conditioned to dash in but I was wrong there. However when I was the one cornered then I clearly didn't mind it so much lol.
The crowd sizes have their own challenges as you mention. Big ones are more noise, and small ones you can hear more specifics. I'm not sure one is particularly worse than the other, but I do prefer large ones because it's more exciting when they yell even if not for me lol =p