Dr Peepee
, can you please explain how to face peach, i feel like her having and not having a turnip is 2 complete different characters, with out one, i dont know what moves to approach with, im not to bad at the MU, but can always improve, so at lower percent 1-30, i assume spaced fairs and dtilt, maybe a nair or uair, and lastly maybe a dash attack when shes in lag.
40-80s, i like uptilt and juggles are great, but usually here they will either float aerial spam, so i dont know what to do, pivot fsmash outta grab doesn't work super well
kill percents (100 if im lucky), i mostly play it the same, yet i resort back to some more dtilts, but i find its hard for them to out space my bair, its great i neutral after a pivot i feel, and how i keep them off of stage bc of the strong tipper, as well as using the 1000 needles and some ftilts
Basically i have problem in choosing my best options, on the ground is everything above, assuming that is all FD, and with platforms involved, i try super hard to space utilt and fsmash, i feel like waveland grab can be dsmash punished easily, i go for maybe a double dip dair if possible and thats mostly my gameplay for with out a turnip.
Now with Peach having a turnip, whenever she throws, i either jab it away or mostly grab them, should i go for the grab, bc she maybe could get a dash attack in that short lag, shield it, run, or jump over, i feel like they would expect to get a move that knocks me up, so hold away i guess if they get the hit, basically, a turnips flying at me and shes like perfectly spaced and running to follow up while im in hit-stun. sorry for the stream of consciousness. Now if they do the crazy mind games with the Armada pressure just holding it and floating at me (like at Marths head level) or spacing, on FD, should i be scared of it and wait till the float runs out, or what, my instict is to bait a nair or fair, dd back then back in grab or fair into more things, i feel thats correct but maybe im missing something, also would counter ever be viable, bc you know they will mindlessly approach with float cancel nair sometimes, depending on the player, since fair isnt a fast animation/attack and it is react-able when im holding the ground, what seems like a good option, maybe something outta shield real fast, dd fair or what, so many options, but what is the best.
Thats all my questions are for now, i feel like its alot to ponder for me, hopefully its not for you, but you know much better than me, thanks alot Kev'! and good luck with the House Call series, ill always stay tuned