MacSmitty
Smash Journeyman
- Joined
- Aug 12, 2014
- Messages
- 499
- Location
- Queens , New York
- NNID
- Seeker624
- Switch FC
- SW 1823 5909 5682
Add me to the support list, Wolf was fun to play as in Brawl.
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Everything about Fox's voice is hilarious. The first time I heard Fox go "LAYNDMASDERRR!" I had to stop for breath. I got to wonder why they decided to change his voice. It was so good in Brawl. Brooklyn Falco will be missed most of all. I'm almost glad Wolf isn't in this game, I don't wanna think about what horrific things they'd do to his voice...
It would likely be his 64 voice actor (matches Fox and Falco), which would be fine as his VA in that game was pretty good.If Wolf was a DLC character they'd probably use his voice from the new Star Fox game.
Curious but was Wolf voiced by the same VA (from N64) in the 3DS version of SF64? I know Falco actually had a new VA for 64 3D while Fox kept his original VA.It would likely be his 64 voice actor (matches Fox and Falco), which would be fine as his VA in that game was pretty good.
I'm quite sure he uses a different VA.Curious but was Wolf voiced by the same VA (from N64) in the 3DS version of SF64? I know Falco actually had a new VA for 64 3D while Fox kept his original VA.
Well I don't want to talk too much about Wolf's changes before Sakurai confirms him (There's no good reason why Wolf can't come back as DLC, plus have you seen all the news about Star Fox U), but a key difference would be his f smash, the animation would stay the same, but he wouldn't do dacus with it, it could be buffed to make up for it.Bored... So, has anyone ever "ported" Brawl Wolf to SSB4. I don't mean literally, but hypothetically, if he was in SSB4, how would the new physics and gameplay work with him?
The guys over at the Mewtwo thread are speculating on Mewtwo's move set because of the numerous changes over the course of Pokémon history and I think the guys over at the Snake thread have talked about how Snake would appear and stuff. So, how would (Brawl) Wolf fare in SSB4?
Ike's dashing speed feels much faster than in Brawl, it's like he's at Snake's dashing speed. Wolf's dash in Brawl left much to be desired since it was barely faster than his walking speed and the increase in speed feels like it's slower than Ganondorf who goes from menacingly walking towards people to jogging. Wolf would probably be faster like everyone else.
Blaster-wise, he wouldn't suffer like Falco or even Fox because of the bayonet and he already fires once before holstering. Hell, range didn't really matter because the size of his blaster bolts could cover the ground. So, his Blaster would be safer than Falco's even if it only covered 1/3 or even 1/4 of Final Destination's length.
I think his recovery would be slightly better than either because if the same rule applies of Fox Illusion and Falco Phantasm not leaving them in helpless mode, then Wolf Flash plus Fire Wolf/Wolf Shoot would have more range or be reliable since it gives him more vertical recovery and some more horizontal since he can still fall back to the stage.
I don't know about Reflector, it might just stay the same.
Everything else, I don't really know since I didn't play Wolf excessively or competitively so, I don't know specifics. I do know that things will change like how Falco's Dair is much slower, his Side Smash has slightly more start-up, and Fox's Fair no longer hovers which is a shame since it was hilarious to see him fly like that.
OK updated signatureYou don't need to sign off all your posts with that, dude, it makes it kinda hard to take you seriously.
I think his recovery would be buffed, but only in the sense that everyone's recovery is buffed compared to Brawl.
Unfortunately the possibility of going through stages with Wolf Flash might be removed if he returns in Smash 4. I don't know why specifically but I have a bad feeling about it, Sakurai like to remove advanced technics after all.Bored... So, has anyone ever "ported" Brawl Wolf to SSB4. I don't mean literally, but hypothetically, if he was in SSB4, how would the new physics and gameplay work with him?
The guys over at the Mewtwo thread are speculating on Mewtwo's move set because of the numerous changes over the course of Pokémon history and I think the guys over at the Snake thread have talked about how Snake would appear and stuff. So, how would (Brawl) Wolf fare in SSB4?
Ike's dashing speed feels much faster than in Brawl, it's like he's at Snake's dashing speed. Wolf's dash in Brawl left much to be desired since it was barely faster than his walking speed and the increase in speed feels like it's slower than Ganondorf who goes from menacingly walking towards people to jogging. Wolf would probably be faster like everyone else.
Blaster-wise, he wouldn't suffer like Falco or even Fox because of the bayonet and he already fires once before holstering. Hell, range didn't really matter because the size of his blaster bolts could cover the ground. So, his Blaster would be safer than Falco's even if it only covered 1/3 or even 1/4 of Final Destination's length.
I think his recovery would be slightly better than either because if the same rule applies of Fox Illusion and Falco Phantasm not leaving them in helpless mode, then Wolf Flash plus Fire Wolf/Wolf Shoot would have more range or be reliable since it gives him more vertical recovery and some more horizontal since he can still fall back to the stage.
I don't know about Reflector, it might just stay the same.
Everything else, I don't really know since I didn't play Wolf excessively or competitively so, I don't know specifics. I do know that things will change like how Falco's Dair is much slower, his Side Smash has slightly more start-up, and Fox's Fair no longer hovers which is a shame since it was hilarious to see him fly like that.
For the love of god I hope not. His 64 VA doesn't suit him anymore and isn't that great to begin with. Jay Ward for the win.It would likely be his 64 voice actor (matches Fox and Falco), which would be fine as his VA in that game was pretty good.
All we need now is well Wolf playable, and now the hard part, waiting for Sakurai to officially confirm Wolf, since he's to the point where he's practically confirmed, just like how Wario was practically confirmed and we had to wait 8 months for his official confirmation. Man what is it with my mains taking forever to be officially confirmed.I hope they would fix his side-B so it doesn't leave him in freefall after using it. Can't tell you how many times that's caused me to ignominiously SD.
A bit more speed would be nice, too, but otherwise, I think he's good to go!
I wouldn't go so far as to say that, dude.All we need now is well Wolf playable, and now the hard part, waiting for Sakurai to officially confirm Wolf, since he's to the point where he's practically confirmed, just like how Wario was practically confirmed and we had to wait 8 months for his official confirmation. Man what is it with my mains taking forever to be officially confirmed.
I'd like them to use 643D actor but change it slightly, like fox did (Except good)For the love of god I hope not. His 64 VA doesn't suit him anymore and isn't that great to begin with. Jay Ward for the win.
No, if we want a decent amiibo he needs both feet on the groundDo you guys think Wolf will get an amiibo ? By the way, how do think Wolf render is going to be if he's DLC ?
I don't have the talent to draw, but I'd love to see his render being: Wolf is in the air, pointing to the viewer his blaster with his right hand while doing the same thing he does in his SSB4 trophy with his left hand.
That'll be so amazing.
I'm more wondering what Wolf would be like with SSB4's engine and physics. Considering the changes to Fox, Falco, and the rest of the cast, Wolf will benefit and suffer along with performing differently due to the physics.Well I don't want to talk too much about Wolf's changes before Sakurai confirms him (There's no good reason why Wolf can't come back as DLC, plus have you seen all the news about Star Fox U), but a key difference would be his f smash, the animation would stay the same, but he wouldn't do dacus with it, it could be buffed to make up for it.
Well, Captain Falcon's Raptor Boost doesn't go off the ledge, Yoshi's Egg Roll only goes off the ledge if you input in that direction, Fox and Falco don't go into helpless state with their Side Specials, but Ike does... unfortunately. So, Wolf's got a chance to not horribly die from Wolf Flashing off the stage and never making it back.I hope they would fix his side-B so it doesn't leave him in freefall after using it. Can't tell you how many times that's caused me to ignominiously SD.
A bit more speed would be nice, too, but otherwise, I think he's good to go!
At least we can do that weird thing that Fox and Falco do with slopes. Fire Fox/Bird somehow follows the angle on the stage and lets Fox and Falco recover. It's weird, but I'm not complaining because the other result is that they crash and get to splat to their doom.Unfortunately the possibility of going through stages with Wolf Flash might be removed if he returns in Smash 4. I don't know why specifically but I have a bad feeling about it, Sakurai like to remove advanced technics after all.
Unless they decide to completely overhaul Wolf's design to be more like his 64 design and basically not be Brawl/Assault Wolf and some boxer or something, then I would not want Jaz Adams to voice him since it'd be so weird to have a feral fighter speaking like we're at a tea party. Now, if Jaz does an Assault-themed voice, then it might be okay.For the love of god I hope not. His 64 VA doesn't suit him anymore and isn't that great to begin with. Jay Ward for the win.
Ben callum was Adventures BTWFalco's weird since it's all right, but when he talks, it's not like 64 Falco much. It's more like Kevin Miller, Sly Cooper's voice actor, funny enough. It's fine, but it's weird. So, Mike Lund's fine, but I like Dex Manley (Brawl), Mike Madeoy (Assault), and Ben Cullum (Assault) more.
Whoops, I think I just typed "A" and the rest just followed. I hate that sometimes, you're supposed to type "joke", but something in your mind just leads you to type "joust".Ben callum was Adventures BTW
Your brain has autocorrect?Whoops, I think I just typed "A" and the rest just followed. I hate that sometimes, your supposed to type "joke", but something in your mind just leads you to type "joust".
More like override. So, say I'm supposed to write "cat", but I end up writing "delete", then when I look back, I'm like WTF happened here? It's worse when people are talking and I end up writing what they say. Imagine me doing math homework, tired, and too lazy to check, so when I hand it in to the professor, he grades it, I get a "F" and this as a comment: "Nice story, but this is Calculus... Is this supposed to be your English homework?"Your brain has autocorrect?
Cool~
Confession time: I've never played Command or Assault. I know little to nothing about Wolf's roles in those games other than the fact that he's in them and is cool.
My god......Wolf Up B'ing out of a side BHe needs an increased dash speed, decreased fall speed, the ability to act out of side b as well as letting it actually make him grab the ledge. A new up B would be great (Jetpack) and I wouldn't mind a new side special too.
Speaking of that, how do you guys hope wolf would be tier wise. I'm hoping for mid, maybe high-midMy god......Wolf Up B'ing out of a side B
Be the best bloody recovery ever :D
The gakuran thing reminds me of Ratchet's Bancho outfit in Ratchet & Clank Future: A Crack in Time.It's been a while since I've been on this thread. Any new updates regarding Wolf? As for his move sets, I'd be happy if he retained his Brawl moveset, but I'd love to hear everyone else's thoughts and voices to see how Wolf can become an even more unique fighter.
Also, had a funny dream this morning - I was in Japan as a transfer student, and guess who I saw - Wolf, wearing a gakuran, and nobody seemed to bother. It was weird - maybe it's symbolic of how I miss him...
I hope for these:So what should Wolf's customs be?
1 Blaster Wolf Flash Fire Wolf Reflector
2 charge blaster Wolf pounce slow fire wolf big relfector
3 quick blaster Wolf specter jet fire Wolf quick reflector
Perfect, though I kind of thought Wolf pounce could function like Mac's jolt haymaker, or maybe it could launch him diagonally then come crashing down like Shulk's back slash.I hope for these:
1 Blaster
2 Shotgun Blaster; self-explanatory.
3 Charge Blaster - actually chargeable unlike Fox's "Charge" Blaster.
1 Wolf Flash
2 Wolf Poison; loses the sweet-spot, but if the opponent is struck, then they get the poison effect like Olimar's White Pikmin. Also, since it's "weaker", it travels a bit more and has less start-up and end-lag.
3 Wolf Burn; this leaves a trail of flames when used on the ground and goes straight like Fox's and Falco's, but covers less distance since if this goes like half of Final Destination then kiss balancing goodbye. In the air, it still covers less distance, but does much more damage if sweet-spotted and more damage when sour-spotted.
1 Fire Wolf
2 (Actual) Fire Wolf - Burning Wolf? So instead of "firing" Wolf, this basically functions like Fire Fox/Bird except it's the "power" version that has longer start-up and much more damage. Essentially a long-range Falcon Punch if you can land it.
3 Shock Wolf; electric version of Fire Wolf that works like the Capt.'s Electric Kick custom. Less damage, even less start-up, more distance, but if used on the ground, it has more end-lag.
1 Reflector
2 Reflect-blades; Wolf's Reflector looks like it's made of two parts, so instead of staying stationary, it sends both "blades" out sort of like Pit's Orbitars and Falco's Reflector. Maybe it should only reflect when activated and once the blades are sent out, it's treated only as an attack.
3 Reflect-bomb. Self-explanatory; it's just an explosion.
Personally, Wolf Pounce should be a new move rather than a custom. So, it could be a replacement for Fire Wolf or Wolf Flash.
So, like Wizard's Dropkick, the best thing since sliced bread for Ganondorf?Perfect, though I kind of thought Wolf pounce could function like Mac's jolt haymaker, or maybe it could launch him diagonally then come crashing down like Shulk's back slash.
Maybe like Ganon's side b in the air. Claw choke. "You're in my sights, you're going down!"So, like Wizard's Dropkick the best thing since sliced bread for Ganondorf?
Yeah, Wolf Pounce for me seems like something close to Jolt Haymaker, Bouncing Fish, or even Monkey Flip's grab. It's either going to be an attack like that or a command grab.
Please no, his side special is my favorite move in the entire series. I love this move so much, I have so many great memories of it, it's so hype, and no other characters have such a cool and unique move in my opinion. I mean damn no others characters have a diagonal purple raikiri that can go through stages ! Also this move kinda gave Wolf a new "headcanon" (hope I'm using the right term). With this move I have often seen Wolf being portrayed with a purple electrical power in his right hand / claws. I find this interesting how it add to Wolf personality and how it could serve Wolf in the future.He needs an increased dash speed, decreased fall speed, the ability to act out of side b as well as letting it actually make him grab the ledge. A new up B would be great (Jetpack) and I wouldn't mind a new side special too.