POKEMANSPIKA
Smash Master
What if its just like, hey you guys get to beta test the tourney mode. That'd be lame.Big announcement.
Ridley confirmed
Was this post today/after ryu and roy and lucas got released?
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What if its just like, hey you guys get to beta test the tourney mode. That'd be lame.Big announcement.
Ridley confirmed
Was this post today/after ryu and roy and lucas got released?
You mean the article? No, this was before then.Big announcement.
Ridley confirmed
Was this post today/after ryu and roy and lucas got released?
That's not big at all though.What if its just like, hey you guys get to beta test the tourney mode. That'd be lame.
Its a fighting game event. It'd be big for them.That's not big at all though.
This was also pre-release information. They always advertise characters like that before the game comes out. DLC is far too big for a random out of the blue announcement.You mean the article? No, this was before then.
Still, while I am willing to accept that the next Direct will be when we get a reveal, it doesn't always have to be a Direct to see one happen. Remember the trailer with Lucina, Robin and Captain Falcon that was released in July last year? That was not shown in a Direct.
Not saying there will be a character reveal at CEO, for I just wanted to bring that up.
And I mentioned the whole thing because I knew there was a difference between the characters revealed before the release and DLC characters. Now I know. Still, anything is possible. It may happen or now, but we'll see.This was also pre-release information. They always advertise characters like that before the game comes out. DLC is far too big for a random out of the blue announcement.
I don't know, I was just asking it as a question. It's not like there are news articles everywhere going "Datamining for Patch 1.0.8 is complete".And I mentioned the whole thing because I knew there was a difference between the characters revealed before the release and DLC characters. Now I know. Still, anything is possible. It may happen or now, but we'll see.
BTW, shane, have the dataminers not completed the datamining of the latest update yet?
Really? So, can anyone else confirm if the datamining has been finished or not?I don't know, I was just asking it as a question. It's not like there are news articles everywhere going "Datamining for Patch 1.0.8 is complete".
Just checked the community patch thread is still being updated since the patch originally dropped so maybe not quite yet but there are some data dumps available it seems.Really? So, can anyone else confirm if the datamining has been finished or not?
I dunno, let's try out some maths.I suppose that they can just be made more rectangular, like the Wii U version
You mean there hasn't been anything found about even the DLC characters yet?Just checked the community patch thread is still being updated since the patch originally dropped so maybe not quite yet but there are some data dumps available it seems.
I dunno, let's try out some maths.
I dunno, let's try out some maths.
Assuming they shrink the full roster vertically, but keep the aspect ratio, the size would be:
(6/7)^2=73.4%
Extra space given would be 6+9+1= 16 Slots, but we probably don't need this much.
If they do it horizontally:
(9/10)^2=81%
Extra space given would be just 6+1=7 Slots, but assuming the number of DLCs won't exceed 10 (>20% of the original roster), this is still too much*#.
Also, if we do it horizontally, there will be an awkward space on the bottom. Stretching horizontally again may make the roster look a bit weird*.
Now, throw ratio out of the window, let's do it more rectangular like Wii U.
Assuming we just need 2 more slots (2 Marios), there would be 56 (including random button).
It just so happens that if we change the size of roster from 9*6 to 8*7, we will get 56:
(6/7)*(9/8)=96.4%
The size change at this point actually don't matter anymore, since the shape isn't the same. Assuming the size of the slot IS 1:1, the final size would be... uh... 9/8:6/7. or 21:16.
But what if we needed more slots afterwards?
We can just shrink vertically, but the 9 slots we get might be an excess#. Any other ways will either leave too much slot, or make the image already too flat* or too tall*.
----
Idk, not sure whichever you'll see more likely, so I'll just drop a Wolframalpha input of the slot size/shape for reference:
Aspect ratio (size difference):
+16 char:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 6/7x6/7 rectangle
+7 char:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/10x9/10 rectangle
Stretching in 1 dimension:
Vertically (+9 char):
http://www.wolframalpha.com/input/?i=1x1 rectangle, 1x6/7 rectangle
Horizontally (+6 char)
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/10x1 rectangle
7x8 slots:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/8x6/7 rectangle
----
In the end, I might just be overthinking.
*: Personal Opinion
#: You know, we can just go back with the brick layout and use up some extra slots. Just saying.
----
@all those datamining questions
IIRC didn't the leakers get info about Roy and Ryu basically because of the 1.0.8 released early in Japan? If there is nothing revealed along with them, I don't think we need further datamining. :/
Maths is my favorite subject after Electrical Engineering. I'm taking PDE's next semester and I'm so excited :D.I dunno, let's try out some maths.
. :/
FixedBig announcement.
Big the Cat confirmed
Here's mine right here to show my support for him and still hopeful.Here's a pic of Wolf to show my undying support for him despite no E3 reveal but I'm still remaining hopeful.
View attachment 57642
http://smashboards.com/threads/lucas-roy-ryu-1-0-8-community-patch-notes-19th-20-00.406319/By the way, where is the community patch thread? I know this is a bit off topic, but I hope you all don't mind if I ask once.
I think one dataminer said since itsa a changelog the patch doesnt have so much before obviously these are new characters and there wouldnt be any changes since they didn't exist then.You mean there hasn't been anything found about even the DLC characters yet?
If this is like the Japan vs USA 2v2,then we could get an announcement,or if it isnt then I can think of an August directOk and as for the big announcement
Unless sakurai is there
Get that hype out of your head now.
Its never happening of more dlc getting announced
It won't be till august direct that we see wave 3 (which by the way is when the next patch comes out.)
My hype was already low, but I guess I shall empty it completely out of my head now. Still, DLC or not, I am interested to see what this annuncement.Ok and as for the big announcement
Unless sakurai is there
Get that hype out of your head now.
Its never happening of more dlc getting announced
It won't be till august direct that we see wave 3 (which by the way is when the next patch comes out.)
I see. Anyhow, thanks for the link.http://smashboards.com/threads/lucas-roy-ryu-1-0-8-community-patch-notes-19th-20-00.406319/
I think one dataminer said since itsa a changelog the patch doesnt have so much before obviously these are new characters and there wouldnt be any changes since they didn't exist then.
Thank heavens tooMewtwo and Lucas were not found via patch. We did not know they were coming until they were revealed. I think Wolf will be the same way. I think some idiot on the team accidentally left the Royu files in there, and that is why they were leaked. I don't think it is likely to find more info on these characters until they are revealed, especially after the leaks, Sakurai's team will be extra careful.
Tl;DR: Wolf probably will never be found via datamining.
I hate to say I agree here. I'm one of those people who looks to be spoiled on characters, but I would love to have seen the hype if Royu were successfully hidden.Thank heavens too
Because those leakers are ruining the hype
I mean could you have imagine the hype for roy and ryu.
Plus there would have ben so many WHAT THES..... On duck hunts reveal.
I dunno, let's try out some maths.
Assuming they shrink the full roster vertically, but keep the aspect ratio, the size would be:
(6/7)^2=73.4%
Extra space given would be 6+9+1= 16 Slots, but we probably don't need this much.
If they do it horizontally:
(9/10)^2=81%
Extra space given would be just 6+1=7 Slots, but assuming the number of DLCs won't exceed 10 (>20% of the original roster), this is still too much*#.
Also, if we do it horizontally, there will be an awkward space on the bottom. Stretching horizontally again may make the roster look a bit weird*.
Now, throw ratio out of the window, let's do it more rectangular like Wii U.
Assuming we just need 2 more slots (2 Marios), there would be 56 (including random button).
It just so happens that if we change the size of roster from 9*6 to 8*7, we will get 56:
(6/7)*(9/8)=96.4%
The size change at this point actually don't matter anymore, since the shape isn't the same. Assuming the size of the slot IS 1:1, the final size would be... uh... 9/8:6/7. or 21:16.
But what if we needed more slots afterwards?
We can just shrink vertically, but the 9 slots we get might be an excess#. Any other ways will either leave too much slot, or make the image already too flat* or too tall*.
----
Idk, not sure whichever you'll see more likely, so I'll just drop a Wolframalpha input of the slot size/shape for reference:
Aspect ratio (size difference):
+16 char:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 6/7x6/7 rectangle
+7 char:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/10x9/10 rectangle
Stretching in 1 dimension:
Vertically (+9 char):
http://www.wolframalpha.com/input/?i=1x1 rectangle, 1x6/7 rectangle
Horizontally (+6 char)
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/10x1 rectangle
7x8 slots:
http://www.wolframalpha.com/input/?i=1x1 rectangle, 9/8x6/7 rectangle
----
In the end, I might just be overthinking.
*: Personal Opinion
#: You know, we can just go back with the brick layout and use up some extra slots. Just saying.
----
@all those datamining questions
IIRC didn't the leakers get info about Roy and Ryu basically because of the 1.0.8 released early in Japan? If there is nothing revealed along with them, I don't think we need further datamining. :/
Pardon me, but what does SFZ stand for? And what is it?For new characters in an ideal world they would be presented as intended and not leaked, for cut veterans not so much I'd rather find out asap. Although with everything we know (aka my signature) plus the fact of all the cut veterans he hasn't mentioned anything about Wolf until at least SFZ we have a strong shot.
Star Fox Zero.Pardon me, but what does SFZ stand for? And what is it?
*slaps head* Man! How did I not see that before?! Silly me!Star Fox Zero.
Erm... Just some problem about 3ds's screen is already full at this point.I can't quite understand because I suck at math.Why are we even bringing that up in the DLC thread?I know character slots on screen and all,but math?
I DON'T GET IT.
Well:Didn't the original datamined files also show 'Next/Prev page' icons for the character screen as well? The stages have the page buttons there that were mined a while ago, so I assume the same will happen to the character select screen on the 3DS. After all, if more than one person is playing, each person has his own 3DS anyway so switching pages is not an issue.
The WiiU version is another matter - I don't think you can switch pages when all 4(8) characters are on the same screen, so they may need to be resized. I think it happens a bit already: I have no Miis, so I've got room, but going to the custom menu also removes the 'Random' button, and then it's a perfect rectangle.
I would like to see a patch that reorganizes the CSS though. The fact that Link is now on the top row at the far end next to Mac, while Zelda and co. are still at the beginning of the second row weirds me out a bit. Took me a while to find him. Besides, the clones should never have been separated from their parent characters in the first place. It'd be nice if the game tried to run an algorithm to keep characters with the same series symbol in the same relative location.