Hey there. I've been messing with Zelda for a while now and I love her playability but the only concept I'm having trouble grasping is the fact that she seems very vulnerable while falling after getting knocked up high. She has dins fire which is alright when the enemy is reachable by it but 90% of the time, the enemy is ready to up-A your *** to the sky. Zelda's down A smash is very weak and her Smash A gets canceled out by many other player's up a's especially when charged. I can sometimes get lucky with a NL if they jump in the air (which is just a mistake by the enemy unless they're link or something). Anyways, I'm just curious to know what Zelda players do when they're falling back to the course and need to do some damage along with make it down safely.
Thank you.
Thank you.