peeup
Smash Lord
Lot's of people, particularly Melee fans (for good reason), are already pointing fingers at Smash 4. They say it is too much like Brawl, too this, too that, etc. Not a competitively structured game like Melee was. Well what are the odds the Smash 4 community changes what competitive play is like?
In Brawl, I think having items turned on would have really enhanced competitive play. Glide tossing is a huge tactic that can only be utilized by a very small portion of the cast. But if items were turned on (simple things like smoke ball, Mr. Saturn, Spring, stuff like that) then it could have been more of a universal tech. I obviously can't say for sure that it would make competitive Smash better, but I think it could have.
Well, maybe Smash 4 will have a lot of really cool, not over the top, fair items. Maybe it doesn't have wavedashing, or maybe it's too floaty, or maybe there are no real combos. Then that definition of competition clearly wouldn't work. Why can't it change?
I think something like this would have worked nicely for Brawl, but because people were expecting it to have more of Brawl's mechanics from the get-go, it wasn't possible to make such an abrupt change to the rules. But now that we know what a Smash game can be like, what are the odds that the community will change something about the rules to make it more interesting?
The same goes for something like Heavy Mode, Super Fast Mode, or something, I dunno. Really any change to gameplay that is included in the game itself, i.e. not a hack. Hell, maybe even coin mode. But not really coin mode.
In Brawl, I think having items turned on would have really enhanced competitive play. Glide tossing is a huge tactic that can only be utilized by a very small portion of the cast. But if items were turned on (simple things like smoke ball, Mr. Saturn, Spring, stuff like that) then it could have been more of a universal tech. I obviously can't say for sure that it would make competitive Smash better, but I think it could have.
Well, maybe Smash 4 will have a lot of really cool, not over the top, fair items. Maybe it doesn't have wavedashing, or maybe it's too floaty, or maybe there are no real combos. Then that definition of competition clearly wouldn't work. Why can't it change?
I think something like this would have worked nicely for Brawl, but because people were expecting it to have more of Brawl's mechanics from the get-go, it wasn't possible to make such an abrupt change to the rules. But now that we know what a Smash game can be like, what are the odds that the community will change something about the rules to make it more interesting?
The same goes for something like Heavy Mode, Super Fast Mode, or something, I dunno. Really any change to gameplay that is included in the game itself, i.e. not a hack. Hell, maybe even coin mode. But not really coin mode.