So, I've been thinking about the counters we can make to possible arguments people will make next week when the Ice Climbers are re-rated in rate their chances. I fear that if these aren't addressed, the Ice Climbers might be getting 0's across the boards. These are a work in progress, so feel free to jump in and give some ideas if you come up with an argument to counter.
The Ice Climbers can't work on the 3DS
- This is the elephant in the room. The main reason people don't believe that the Ice Climbers can come back. This also stems down to people believing that the 3DS issues can't be fixed. A big reason as to why the duo were cut was because of "priority." It would seem that these two were low on priority to get working, and so any work around that could have been made, wasn't due to holding them off. With DLC time, there is actually a greater chance that the Ice Climbers can return, especially with the fact that models and programming for them must already exist, as they were said to work on the Wii U version. Speaking of the Wii U version.
The Ice Climbers can't come back because of 8-Player Smash
- This argument really doesn't hold much ground. People say that them working on the Wii U was before the implementation of 8-Player Smash, and thus can't be included now because of said mode. Honestly, I don't think this is a problem. I'd like to refer to a source that was originally found by @
TheBeardedPunisher
that sheds some details on this. In the article, it describes that in 8-Player Smash, certain character models (example used is Wii Fit Trainer) are simplified to get them running in this mode. The same would have to apply to the duo. Of course, this source also explains that the duo can return without having to go with Solo Popo, buy optimizing Nana to something similar to Rosalina's Luma, thus simplifying her complex AI.
said source:
https://sourcegaming.wordpress.com/2015/06/03/can-ice-climber-be-in-smash-4/
The Ice Climbers would break the competitive game because of their chain grabs
- OK, first of all, chain grabbing has been removed in this game, so the Ice Climbers wouldn't be capable of this anymore, and would thus rely on the merit of the character and skill of the player. Secondly, there are several characters on the roster that are over powered competitively, and no one really complains. Even if it was a problem, with updates to the game, characters can be buffed and nerfed were needed to make sure the game stays balanced.
Due to the lack of priority and no sequel for their series planned, the don't really need to come back
- OK, to be fair, I haven't actually seen anyone use this as an argument. Regardless, I figured I would counter it just in case. Since when has this ever been a problem in Smash? Does it seem likely that Duck Hunt will ever get a sequel? How about the Game & Watch series? Most likely, there will never be another Game & Watch game again, as they have been replaced by modern day consoles. This is a relatively weak argument, and I'm glad that this is one I haven't yet seen, as it's a pretty pathetic one.
The two would probably have to come back as solo, and that breaks the character
- For this argument, one can refer back to the 8-Player Smash issue argument, but I decided I'd address this on it's own as well. The Ice Climbers can work as a duo. If anything, Rosalina and Luma confirm this. The only thing is, Nana's AI (or Popo, depending on the color chosen I suppose) would need some optimization, and at the most, needs simplification. Again, the source provided by @
TheBeardedPunisher
addresses this. These optimizations allow the two to be a duo, and will prove not too difficult for the 3DS to handle.
If there's anything else anyone else would like to attribute, I'd appreciate it. I wanna make sure that these guys don't just get 0's all day when they are re-rated! (I myself would probably give them 50% chance, and 100% want!)