if this was towards me, it didnt work
------------I'm editing a stage, and have an animated element that I want to loop. When I play the stage, it plays its animation once, then stops. How do I set it to loop upon reaching the end of its animation?
I mean, yes, I can check the loop box in brawlbox, but that doesn't make it loop ingame.
Sorry I didnt say what it was for, the unknown2 set to number 1 is to loop the animation in game, so this is for evilgram!! check above evilgram!!
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SonicTheHedgehog02, if im not wrong what i can advise you is to create an animation for that model then in the preview... select the main part of the model and then go to the options in the right where the animations appears, select the animation you have created and then rotate and move everthing you want, then when you use it in the game should be the way you want.