DarkChris126
Smash Journeyman
Oh hey razanak, are u going to continue your planet zebes, i really liked it.
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At some point, yes. It's technically done now, but only one version.Oh hey razanak, are u going to continue your planet zebes, i really liked it.
I haven't looked into that, mostly because I don't know where to find it.Don't you mean fog? Anyway, Mewtwo2000 made a guide at lightning/fog so you can do your own.
BTW, you can try the one I use on my City Destination.
If you're talking about Sonic, it's because Sonic's ball is part of his model. No idea why the textures are inverted, but try them in-game. Brawlbox's renderer isn't perfect. Maybe you actually have the texture selected in the viewer, causing it to appear blue.ok ive been using brawl box to merge textures onto vertexes but when i preview the model most of the time there is a big white or blue ball in the middle of the model, is this normal, and the textures are inverted. if it is normal sorry for being such a noob.
Doesn't Sonic's ball have an Env texture?If you're talking about Sonic, it's because Sonic's ball is part of his model. No idea why the textures are inverted, but try them in-game. Brawlbox's renderer isn't perfect. Maybe you actually have the texture selected in the viewer, causing it to appear blue.
oh yea thats the problem, the texture is blue, is their any way i can fix that. its cuz im using a samus texture and it turns blue in the viewer, and it doesnt let me see the real texture.If you're talking about Sonic, it's because Sonic's ball is part of his model. No idea why the textures are inverted, but try them in-game. Brawlbox's renderer isn't perfect. Maybe you actually have the texture selected in the viewer, causing it to appear blue.
Dunno.Doesn't Sonic's ball have an Env texture?
Ah yeah. I forgot about Samus's Morph Ball. That too.oh yea thats the problem, the texture is blue, is their any way i can fix that. its cuz im using a samus texture and it turns blue in the viewer, and it doesnt let me see the real texture.
away with the wind xDPikazz, where have you been and when are you going to post those jigglypuff hats? :C
I will not say anything... :3I NEED the Ike one D:
awesome! :Dhey, i made another vertex!
the Animal Crosser
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17780
there hasn't been a whole lot of stuff going on, so i figured i'd post something.
and Pikazz, are those Jiggly hats all over her sleepy hat costume?
haha! awesome! :3I guess my video fits this thread... It's made with brawlbox, and simulates brawlbox itself...
http://www.youtube.com/watch?v=2g9YdUtnzlU
The Rebecca Black Plague?I guess my video fits this thread... It's made with brawlbox, and simulates brawlbox itself...
http://www.youtube.com/watch?v=2g9YdUtnzlU
That appears to be a more accurate replica of the stage than the one that's currently out. Are you planning on releasing it soon?I guess my video fits this thread... It's made with brawlbox, and simulates brawlbox itself...
http://www.youtube.com/watch?v=2g9YdUtnzlU
It should be released next weekThat appears to be a more accurate replica of the stage than the one that's currently out. Are you planning on releasing it soon?
I don't know if there's any event in psa that can prevent someone from being footstooled, but you could use the following code to remove it.I haven't posted anything in a while, so here.
http://www.youtube.com/watch?v=XwLCymS9qLM
It shows Bongo's A combo, his hurtboxes, and why I need the moveset event that removes footstooling.
Couldn't you just use bin2jpg to convert the textures?Does anyone here know how to view extracted .bin files? I think No More Heroes has them, and the Shinobu hack uses her originally textures possibly, so it's do-able...?
*Looks at Jetaurions ava**looks at Roo's post*
Needs a head.
/obvious