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[Brawl Stage Studio] v0.8.03 Beta - Updated 02/25/09

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flamemetal3

Smash Rookie
Joined
Nov 29, 2009
Messages
10
Location
Bakersfield, California
I just wanted to say that this Brawl Stage Studio is absolutely awesome.
I've been using it for some time already and it works great.

Although I do wish there could be some updates or changes like adding some extra pieces into this program. It would make creating custom stages so much more fun again. Not that it already isn't, but yeah
.
 

crwys

Smash Cadet
Joined
May 7, 2008
Messages
34
Location
California
You can not add extra pieces into the stage builder. The only reason there is that extra piece in this editor is because nintendo made it but never used it in the game, but we still can.
 

Erbavore

Smash Rookie
Joined
Nov 7, 2009
Messages
8
Does anyone know how to change the way pieces overlap one another? I was creating an excellent castle-themed stage, and I tried to place a statue in front of a regular block. In Smash Studio, it does get placed in front, and it looks freakin' awesome, but inside of Brawl, the standard blocks always seem to get the highest priority, despite my efforts to fight that. >.<

Anywho, a workaround would be appreciated. I didn't see anything in Xane's original post regarding object layers. *shrug*

Thanks. :)
 

xnamkcor

Smash Cadet
Joined
Mar 1, 2007
Messages
60
Location
Mesa, AZ
It would take a while, but you could try alternate pieces and see if they have less priority. All the stage editor can do is adjust the mapping. How it renders out into the game is up to the game.
 

Erbavore

Smash Rookie
Joined
Nov 7, 2009
Messages
8
It would take a while, but you could try alternate pieces and see if they have less priority. All the stage editor can do is adjust the mapping. How it renders out into the game is up to the game.
That's too bad. It'd be nice if the editor could adjust the preview so that it matches how the stage would appear in the game.
 

Erbavore

Smash Rookie
Joined
Nov 7, 2009
Messages
8
Maybe with enough community support it may get xane to start working on it again?
That would be very cool. There's no other tool of this kind, so it's very upsetting that he put this (fabulous) project on a hiatus.


Community support=whining at him until he drops the project
Not necessarily. I think by now, most people who visit this thread have learned to entirely filter out anyone who asks whether they can change the textures or background, and anyone who whines about things. Once we've killed off all the ignorance, everyone left can focus on urging Xane on. Amongst all of the repeated absurdity, I'm sure that plenty of feasible ideas have also been suggested.

This project is simply too awesome to be stopped. It's the whole freakin' reason I joined this community. XD
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo
sse, I thought that couldn't be accessed while in custom .pac
and if it could would it replace pieces( my old stages would be unless)

I wish that we can put SSE stages in bin format but I think that is the position and scale for the models
The models would change the pac and that's not worth it, in my eyes
We haven't even unlocked the potential in stretching

PS any hex work being done on strecthing, please log changes?
 

Full Metal Kirby

Smash Rookie
Joined
Mar 19, 2008
Messages
22
Location
Gilette, Wyoming
We haven't even unlocked the potential in stretching

PS any hex work being done on strecthing, please log changes?
Contains a more detailed set of information than your average stateformat.txt.

Code:
0x18 - Size - $20

0x1C - Compressed Size - $20

0x20 - Creator Name (Requires other data somewhere to be changed to be seen on Brawl)

0x2A - Stage Description

0x54 - ASCII: "ED01"
0x58 - End of picture (Full) + $34
0x5C - Beginning of picture + $54
0x60 - End of picture (Wide)? + $34 ($F0 less then Full)

0x64 - Usually 0x00 00 00 80
0x68 - Stage Style
	00 - Nature
	01 - Factory
	02 - Remains

0x69 - Stage Size
	00 - Small (10 block width)
	01 - Medium (14 block width)
	02 - Large (18 block width)

0x6A - Number of Blocks contained
0x6B - Preview Pic Setting [00=Full:Other=Wide]
0x6C - Music ID

0x6E - Unknown

0x70 - Stage name

0x94 - P1x Spawn
0x98 - P1y Spawn
0x9C - P2x Spawn
0xA0 - P2y Spawn
0xA4 - P3x Spawn
0xA8 - P3y Spawn
0xAC - P4x Spawn
0xB0 - P4y Spawn
0xB4 - P5x Spawn?
0xB8 - P5y Spawn?
0xBC - P6x Spawn?
0xC0 - P6y Spawn?
0xC4 - P7x Spawn?
0xC8 - P7y Spawn?
0xCC - P8x Spawn?
0xD0 - P8y Spawn?

0xD4 - Blocks

	Byte 1: Tile position (no X/Y, just position as if a single dimension ex: if the width is 12 and you want to place it in the second row, then this byte is 0x0C[12])
	Byte 2: Tile Size
		00000011	- 'Block Size' as referenced by the stage editor/spring power / Fractions Width
		00011100 	- Size Y
		11100000 	- Size X

	Byte 3: Tile ID
		00011111	- Tile ID
		01100000        - Fractions the block height (1/3, 1/5, 1/7)
		10000000 (0x80) - Determins other size factors

	Byte 4: Tile Flags
		00011111	- Disables/enables junk surrounding in stage builder
		00100000 (0x20) - Determines if tile is flipped
		11000000 	- Tile ID (2) and/or Fractions the block height

		Tile ID		Tile ID 2	Description
		01000		10		Ancient Support
		01000		11		Future Blue Tube
		01001		00		Nature Tree Shelter
		01001		01		Ancient Building
		01010		00		Nature Tree
		01010		01		Ancient Tri-Support / Future I
		01010		10		Nature Mushrooms
		01010		11		Ancient Toilet
		01011		00		Ancient Pullup Thing / Nature Rock Shelter / Future Support
		01011		01		Nature Tiki
		01100		11		Ferris Wheel
		10000		01		Passthrough Floor
		10000		10		Passthrough Slanted Floor
		10000		11		Passthrough Centered Floor
		10001		00		Stage-Theme Bump
		10001		01		Stage-Theme Block
		10001		10		Stage-Theme Stairs
		10001		11		Stage-Theme Slant
		10010		01		Stage-Theme 2x1 Slant
		11000		10		Nature Rock Table / Future Grill
		11000		11		Nature Stump
		11001		00		Fallen Ancient Support / Future Platform
		11001		10		Ancient Slant / Future Screwthing
		11010		00		Ancient Slant + Support / Future Bed
		11010		11		Nature Toilet
		11011		01		Future /\
		11100		01		Up+Down Elevator
		11100		10		Left+Right Elevator
		11101		00		Spring; Needs Byte 3's 0x80
		11101		01		Ice Block
		11101		10		Falling Block
		11101		11		Conveyor Belt
		11110		00		Spikes
		11110		01		Ladder
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo

awesome, ^_^
Also turns out we can add extra pieces and save our old stages
there are two models per every object in the customs stage
object facing left and object facing right

in most cases that's intelligent but not for flat platforms
although I just tested it on the editor thing it doesn't mean the reaction to that piece will change
I'm really sleepy though seriously look into it I'll make a video inn the morning or something

with Full Metal Kirby's reply I'm left wondering about how flipping and stretching will react with new models ?

Very good reply though needs to be posted. one more test before sleep (-_-)zzz

UPDATE:
http://www.youtube.com/watch?v=KpL0mGGjd94

Also if people start porting objects we will need
1. Alternative file system
2. (Read This) Add your own piece feature in stage studio

I'm ganna put up another video to show that glitch is just a constant position
I'm pretty sure that's fixable
and it acts like it would the platform ? who knows right now *( and
Yes it can be morphed around like other pieces
 

D.B.K.

Smash Ace
Joined
Mar 3, 2009
Messages
671
NNID
tinyfuses

awesome, ^_^
Also turns out we can add extra pieces and save our old stages
there are two models per every object in the customs stage
object facing left and object facing right

in most cases that's intelligent but not for flat platforms
although I just tested it on the editor thing it doesn't mean the reaction to that piece will change
I'm really sleepy though seriously look into it I'll make a video inn the morning or something

with Full Metal Kirby's reply I'm left wondering about how flipping and stretching will react with new models ?

Very good reply though needs to be posted. one more test before sleep (-_-)zzz

UPDATE:
http://www.youtube.com/watch?v=KpL0mGGjd94

Also if people start porting objects we will need
1. Alternative file system
2. (Read This) Add your own piece feature in stage studio

I'm ganna put up another video to show that glitch is just a constant position
I'm pretty sure that's fixable
and it acts like it would the platform ? who knows right now *( and
Yes it can be morphed around like other pieces
So all you have to do is replace one of the platform sides with the model of your choice?

I cant download it :s
Here you go.
 

D.B.K.

Smash Ace
Joined
Mar 3, 2009
Messages
671
NNID
tinyfuses
The download link in the OP is broken, use the one in my post above you instead.
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo
yeah but I'm looking through all the stages in SSE before I try putting them in again
so far the things that stand out are
the launcher that launched your character
the rock ...
cannon that launched character
the rest are platforms and things you can make by stretching

PS there was this video about taking object off there grid
does anyone have a link to that (it was on you tube oce)

PSPS Also the link for magic block
where a block moves sideways wario was there
(maybe they replaced the platform I don't recall I thing they didn't though)
 

Shade9000

Smash Rookie
Joined
Dec 15, 2009
Messages
2
I can't download it the download thing is gone. i want to download it. can you fix it?
 

Starkiller95

Smash Cadet
Joined
Nov 29, 2009
Messages
55
My computer fails. With this program I can edit small stages fine, medium stages are laggish, and large stages are so hard on it the music is messed up! I haven't even tried giving it more than one piece yet.

Also... what should I name my stages? And how do I use the disabled boundaries, I want to make a ceiling in my level? It doesn't make any difference when Disabled Boundaries is on.

Edit: OK, I found partial answers to my questions after 10 pages of reading... to clarify, disabled boundaries will only work on medium or small stages on the right or bottom? I saw some people complaining about spawn issues when they put things above the top or too far to the left, how do I do that? You said you disabled that in one of your updates, but since there's a code fix could you bring that back?

Bug Report: If Xane decides to come back and keep working on it, I've got a minor bug here. When placing two small platforms that go back and forth horizontally next to each other, they'll align with each other. However, if it's medium or large sized, they have to be overlapping for it to work.
It'd be even better if you could be able to manually set them, though.
 

Full Metal Kirby

Smash Rookie
Joined
Mar 19, 2008
Messages
22
Location
Gilette, Wyoming
yeah but I'm looking through all the stages in SSE before I try putting them in again
so far the things that stand out are
the launcher that launched your character
the rock ...
cannon that launched character
the rest are platforms and things you can make by stretching

PS there was this video about taking object off there grid
does anyone have a link to that (it was on you tube oce)

PSPS Also the link for magic block
where a block moves sideways wario was there
(maybe they replaced the platform I don't recall I thing they didn't though)
Off-grid Object -> Don't know about the youtube video, but here's an example I made:

Download

Magic Block -> pizzaboy was just moving the object in real time, it was just a normal block.
 

Thundersnow

Smash Rookie
Joined
Mar 31, 2009
Messages
5



↑ I got this far with editing a brawl stage. I'm trying to figure out how to stretch pieces, or change the limit of letters in a stage name. :)

I'm just not sure which letters on the side are the ones to change stage pieces' X and Y size, or what numbers give an item spawn point to something like (4,5). :urg:

Anyone know a guide somewhere, or just know it yourself?
 

NintendoWizard

Smash Rookie
Joined
Jan 2, 2010
Messages
1
Location
Green Bay
is their a MAC version of this? cuz this is really cool and i would want to use this, but the version for download only works on PC's if i'm not mistaken. what i'm trying to say is it didn't work on my computer when i downloaded it, and i have a MAC
 

shinco

Smash Rookie
Joined
Jan 3, 2010
Messages
2
Xane, every time I try to download your stage studio, it downloads at bytes a second and before it even hits 100 kbs, it stops. Is there a website where I can download the stage studio from an American host? I think because you're in Germany it's downloading so slowly.
 

shinco

Smash Rookie
Joined
Jan 3, 2010
Messages
2
The download link in the OP is broken, use the one in my post above you instead.
I tried clicking on your link, but all I got was a blank page that said Mediafire and had a navigation menu at the very top.
 

Full Metal Kirby

Smash Rookie
Joined
Mar 19, 2008
Messages
22
Location
Gilette, Wyoming
<image>
↑ I got this far with editing a brawl stage. I'm trying to figure out how to stretch pieces, or change the limit of letters in a stage name. :)

I'm just not sure which letters on the side are the ones to change stage pieces' X and Y size, or what numbers give an item spawn point to something like (4,5). :urg:

Anyone know a guide somewhere, or just know it yourself?
You have to decrypt and delzss it first (in that order).

Programs You Need (as well, you'll need something to extract .7z files)

I would make a simple how-to guide, but I don't use a Mac.

For Windows users, however:
1) Download the above programs.
2) Go to the start menu and find the 'Run' command.
3) Type 'cmd' into the box and then hit Ok.
-> A black box will pop up, do the following with it.
4) Type 'cd path_to_folder_with_exes_in_it' (Ex: If they were in C:\StageHack\ you'd type 'cd C:\StageHack\')
5) Type 'decrypt stage_name.bin output_name.bin' and wait for it to finish
6) Type 'delzss output_name.bin finaloutput_name.bin' and wait for it to finish
7) Edit "finaloutput_name.bin" according to the memory map in my other post with your Hex Editor of choice.
8) Type 'encrypt finaloutput_name.bin edited_stage_name.bin'
9) Copy edited_stage_name.bin to the SD in the respective spot.
10) Repeat steps 5-10 as needed.
 

Xane

Smash Journeyman
Joined
Sep 19, 2007
Messages
335
Location
Germany
NNID
XaneFeather
3DS FC
3866-8124-2065
is their a MAC version of this? cuz this is really cool and i would want to use this, but the version for download only works on PC's if i'm not mistaken. what i'm trying to say is it didn't work on my computer when i downloaded it, and i have a MAC
I don't own a Mac so I can't port it over, sorry. :<

Xane, every time I try to download your stage studio, it downloads at bytes a second and before it even hits 100 kbs, it stops. Is there a website where I can download the stage studio from an American host? I think because you're in Germany it's downloading so slowly.
Strange, I just downloaded it on my Laptop without problems.
 
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