Sephiroths Masamune
Shocodoro Blagshidect
Will MK be exactly how he is in brawl?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Hitlag is that "pause" when you hit with strong attacks and stuff, right? I'm kind of stupid right now.So I'm assuming that the hitlag is going to be reduced in the next gct. That's the only real beef I have with B- at this point. And the shield stun. Makes the game feel... unnatural.
Luigi's crouch is something I haven't even looked at. It apparently has super armor. Have you updated CF? Knee had a slight power nerf (it was stupid before at 27; if it does 20 you have the right one). Bowser... yeah bowser is epic. xDQuick question - note for lulz.
I was playing this earlier this week - dear God, I had so many WTF moments whilst playing this with some friends.
Anyways, I want to mention something.
Should a character shielding Ganon's Warlock punch automatically punt Ganon straight off the screen?
I'm not sure if this is a bug in the GCT or whatever, but if someone shields Ganon's neutral B, he (yes, HE) goes flying off the screen whilst the character who shielded gets their shield broken (or if they perfect shield it, nothing at all).
Was that intentional?
Also you guys might want to play some ganon FFA's because I very randomly got some bug where Ganon froze after doing his warlock punch - I'm not sure if it's because something hit him during a specific frame or a combination of events caused it (two warlock punches connecting? I dunno).
I don't have my Wii atm so it's impossible for me to prove that one, but the first one should be doable by anyone. I'm using the most recent Ganon linked from the first post, btw.
Anyways. WTFLOL. seriously. Luigi's crouch cancels EVERY **** MOVE?! o_o (besides grabs). Falcon is **** (triple knee deaths ftw) and..... Bowser is broken. so, so so so sosososososososososoosoo broken.
keep it up guys. :D
It seems like most people are against nerfing the hitlag, and I am heavily against nerfing the shieldstun-with a few well-aimed and strong hits, you should be able to punish the shieldstun with a grab, or just outright break the **** out of your opponent's shield. It should be clear-the shield is NOT a safe place in this game.So I'm assuming that the hitlag is going to be reduced in the next gct. That's the only real beef I have with B- at this point. And the shield stun. Makes the game feel... unnatural.
Also, Home Run Contest with double Ganons is just.... so win.
<3 this project.
Omg.The official B- motto should be "Shoulda teched"
rofl. but it was hillarious when I won a match against Ganon simply by shielding the warlock punch - it broke my shield ... whatever ... but Ganon was KO'd. there was so much rage. so much rage.The problem with Warlock Punch is the same as with every other move-you get shield pushback no matter what move you hit with; the harder you hit, the more pushback you get. In this case, the move does 666 ****ing damage and has an absurd KBG. The fix is... We aren't going to fix it. You have to sidestep and/or roll very, very quickly afterwards, that way you live, and they die (getting a shield break against ganon is death, pure and simple). Hell, either way it's a 1 for 1 tradeoff.
haha ok. Then what does "new GCT coming as soon as we can agree on hitlag" mean? I played a bunch of Brawl- today and I am now really liking the shieldstun. It makes for more aggressive play and overall makes the Brawl- experience more unique.It seems like most people are against nerfing the hitlag, and I am heavily against nerfing the shieldstun-with a few well-aimed and strong hits, you should be able to punish the shieldstun with a grab, or just outright break the **** out of your opponent's shield. It should be clear-the shield is NOT a safe place in this game.It's not the least safe, but it's certainly not always a good option.
Well actually I should probably remove that. We actually have quite a bit to discuss beyond hitlag, and I need to get someone else on the project (anyone wanna volunteer? anyone?) to do this because I am very, very, VERY bad with GCTs. In addition, there's the question of what actually belongs there and what doesn't. There have been critique-points that we're ripping off Brawl+ too much (granted, it was more formulated that we were becoming too much like them...)...haha ok. Then what does "new GCT coming as soon as we can agree on hitlag" mean? I played a bunch of Brawl- today and I am now really liking the shieldstun. It makes for more aggressive play and overall makes the Brawl- experience more unique.
So I played Weegee more and OMG HE'S SO GOOD!!! I love him so much. More then the Captain. His dash-trip is so fast and sexy and his crouch armor just feels so good to get off and don't get me started on his fair. And meteor smashing with dtaunt feels better than sex.
Weegee is a stud.
Still awaiting puff, but I don't think it can get much better than the man in green.
Which ideas? I dunno whatcha mean.Pit = slight shield damage on arrows, let him cancel arrows by landing a jump, make him a combo God.
Everyone in the forums shot down my ideas as soon as I proposed them ;-;
Edit: Forgot to mention that I'm going to a tournament Ally is supposed to be at. I'll see if I can get some friendlies of this going, but don't count on anything from me