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Brawl - More balanced than Melee? Lie or truth?

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Dogenzaka

Smash Ace
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638
Please return there, troll.
Once again, never been to 4chan.
Way to get worked up with such a pretty wall-of-text while canceling its validity by making irrational assumptions.

I don't have the game, so i'm not going to try to judge balance.

I don't see any thing wrong with negative criticism and you can think whatever you want, but, Yuna, the way you argue can be irritating. No matter how good you are (if anyone is good at this game yet) Your "cold hard facts" are still just your opinion. I don't think you mean it, but your posts do come off as sort of arrogant.

Also negativity annoys people, thats just the way it is I guess.
Agreed.

Good Lord, no wonder people stay away from this forum. Not pointing fingers or naming names, but it's full of butthurt, FINAL FOXINATION tourneyfegs.

Only idiots use the term tourney***.
I believe anyone who's not a competitive player and dislikes their attitude uses the term tourneyfeg. Considering Smash competitive players are a very small percentage of the Earth, by your logic, many many people are idiots. That's not a conceited or ignorant attitude at all.
 

NESSBOUNDER

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Most characters can't escape her d-throw for a while at least with any kind of DI, and if the Sheik really wants to win, he can camp all game... But that's a moot point, we agree with each other generally anyways haha so I won't discuss the Sheik thing any further.

And yes, advanced techniques of course make the better characters even more deadly, but help out a number of the lower characters even moreso (Ganon, Luigi, IC's to name a few).

And your example isn't the best because Pichu just sucks period haha.
I never understood why everybody uses the US version of Melee for tournaments. The PAL version is clearly much more balanced. Shiek can't chainthrow, Marth and Fox are lighter. Fox's up smash and Uair don't have as much KO power, Shiek's Uair doesn't have as much KO power, etc.

Really, we are judging the JPN brawl here. Gameplay changes have already been found supposedly for the US version. I think we should wait to judge the changes before we talk about Brawl's final balance.
 

pirkid

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Most characters can't escape her d-throw for a while at least with any kind of DI, and if the Sheik really wants to win, he can camp all game... But that's a moot point, we agree with each other generally anyways haha so I won't discuss the Sheik thing any further.

And yes, advanced techniques of course make the better characters even more deadly, but help out a number of the lower characters even moreso (Ganon, Luigi, IC's to name a few).

And your example isn't the best because Pichu just sucks period haha.
ATs are what shaped the game to what it is now. There's a reason why Shiek is so high, she can almost chain-throw everyone to 60.
 

M.K

Level 55
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The gap between The Good Characters and the Bad Characters is much larger now. Certain characters can combo, rack up damage and KO. Certain others can't do either very well. Certain chars can do two out of three, others only one of them.

Few characters can approach safely. Marth can do all of these things.

Lower ceilings will make vertical KO's even more important, especially with the new floatiness to screw up edgeguarding. Only a select few can KO well vertically.

Among other things...
I know this is a WAY old post, but can you give some examples? I don't see which characters you could possibly be referring to.
 

Dogenzaka

Smash Ace
Joined
Oct 12, 2007
Messages
638
Yeah, obviously he must be ignorant despite overwhelming evidence you're wrong.
Evidence?

Fact: Wavedashing is a programming glitch.

That's the only fact we have. Everything else is debatable based on opinion.

Nobody's shown any factual proof or evidence for their side, just blatantly screaming opinions and walls of text from various members being thrown in my direction.
 

Lovely

Smash Lord
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Nov 12, 2007
Messages
1,461
Where are you pulling this from? What is the base of this claim?



Or, some people just try and, act like they know something about the subject but clearly don’t…




Seriously, this has been refuted so many times..
Don’t bother discussing something you know nothing about.
Your saying you can win easily with Marth, Toon Link etc. I just said in my option as well. Geez, you clam you know what I post, but don't understand it all the way. If you like to make me sound stupied than do it right, I said you can depend on other characters that is not as easily won like in the last Smash Bros, get it know?
 

Fletch

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I never understood why everybody uses the US version of Melee for tournaments. The PAL version is clearly much more balanced. Shiek can't chainthrow, Marth and Fox are lighter. Fox's up smash and Uair don't have as much KO power, Shiek's Uair doesn't have as much KO power, etc.

Really, we are judging the JPN brawl here. Gameplay changes have already been found supposedly for the US version. I think we should wait to judge the changes before we talk about Brawl's final balance.
I think it's because it's not readily accessible to everyone here, trust me I wish it was (even though I play Fox).
 

Xengri

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Escape via DI from chain throws is not exactly too an advanced technique at least in my mind. Needles can be shielded or jumped, eventually Sheik will tire. But yes, I agree advanced techniques make characters more viable, but the same applies to even better characters. Case in point, give Pichu advanced techs, he still won't win against Marth using them as well.
I like you, at lest you sound sensible.
However, I can't say that I agree with you.

For the Sheik thing.
Assuming he doesn't "tire" especially, since you have to time you're jumps/shields, while all he has to do is press B.
After the time runs out, if you got hit a couple of times, you would lose due to having more percentage.
And, if you got close, escaping the chain grab still puts you at high percentage and, close to his aerials game.
And, sheik has some pretty fast aerials in terms of speed and lag.

As for the Pichu and, adv.tech thing.
Who benefits more from L-cancel.
Fox or Gannon?
Sheik or Bowser?

What about wavedash?
Mewtwo or Marth?
Luigi or Falco?

See the thing is, even with Ats the bad characters are just worse then the higher ups.

Now to tie this into the topic at hand:
The remove of these techs, make it so the Brawl’s roster is more unbalanced.
Unless something comes up (such as L-cancel) that give Gannon a better chance against Marth.
It may turn out that Brawl is less balanced then Melee.
But, no one knows as of right now.
 

Dragonboy2k4

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What about the "apparent" gameplay tweaks in the American version? DMBrandon says that Marth's fair got nerfed and Falco's lasers are a bit slower amongst other things.

Really, the reason why people are saying Brawl seems more balanced is because it just "feels" that way. There are so many character-specific techniques this time that it feels like every character has a chance at winning against others. Lucario is really weak, but due to small statistical perks such as his fast, safe roll, useful Dair, good tilts and seemingly solid traction when shielding attacks, he has enough potential to be competent despite his slow, weak smash attacks and lack of damage-dealing power.

Another reason that people may think Brawl is more balanced is because almost every character looks to have a counterpick. Marth has a heck of a hard time getting around Lucas's PK waveland spamming shenanigans, and can no longer just afford to fsmash through everything and everyone because of the decreased range. And in the US version, he's not going to be approaching with shorthopped Fairs either because of the new lag. The only characters I can think of who don't have a clear weakness would be Toon Link and Wolf, and even Wolf can be gimped and edge guarded without too much of a problem.

Thirdly, it's almost like the tier list got turned upside down partially. Due to the floatier physics engine of brawl, the floatier, weaker characters have mostly gotten more powerful. Ness is nastier than he's ever been and Luigi is just flat-out good this time around. Kirby also no longer struggles with a majority of the cast.

Personally, I think that Brawl won't be MORE balanced than Melee, but there certainly are MORE characters that are viable for tournament play. I doubt that everyone will be stuck playing Fox/Falco/Marth/Sheik on final destination all the time. So far it looks like Marth, Toon Link, Fox, Falco, Wolf, Ness, Lucas, Dedede, Lucario(somewhat), Olimar, Pikachu, Snake, Sonic(possibly) and Metaknight are at least viable for serious competition.

QFTFT (Quoted for the %$#@#!@ Truth)

:laugh:
 

OrlanduEX

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I don't know dude, I can take out a Sheik pretty easily without using advanced techniques against my best friend, and he's pretty close to my skill level. (With Dr. Mario and Marth)
And? Does that mean that Sheik isn't better than the majority of the cast?
It is a logical fallacy to think that because you can beat another Sheik player without a high tier character that somehow tier ranking means nothing or that advanced techs are what makes the high tiers powerful.
Be realistic. It's not the advanced techs that makes Fox, Falco, Sheik, and Marth top tier. It's everything about the way there were designed.
Lets say there are no advanced techs. How are characters like Link and Ganondorf suddenly capable of handling the sheer superiority of the top tier characters? Guess what: they're not.
And what does you beating your friend have to do with how ALL Smash players will fair against the top tier characters?

Top tier characters are top tier for a reason. It's not advanced techs. It's that they were just designed in such a way that they have good match ups against almost everyone else and that they have the best balance of mobility, attack speed, combo capacity, recovery, KO power, edge guarding capacity and all the other things that make characters good.
 

pirkid

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Your saying you can win easily with Marth, Toon Link etc. I just said in my option as well. Geez, you clam you know what I post, but don't understand it all the way. If you like to make me sound stupied than do it right, I said you can depend on other characters that is not as easily won like in the last Smash Bros, get it know?
More character are balanced, you mean?
Wow, finally a proper answer to the OP in lite-Engrish form.
 

ronin_galiver

Smash Cadet
Joined
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Messages
39
BOOM SHAKA-LAKA!

And now that this "n00b" of sorts has your attention.

And Marth just breaks all rules altogether.
I've only read the first two pages of this discussion so far, but I'm about to read the rest. This just caught my eye, Yuna, because I believe heartily that if it is in the game, then it is not cheating. If it is in the game, it is accessible to everyone (with enough practice and the proper knowledge).

I'm not arguing for Marth. I am just arguing that if it is possible, then it is fare game.
 

Mikezor

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I know this is a WAY old post, but can you give some examples? I don't see which characters you could possibly be referring to.
I agree with this person. Please Yuna, naming certain characters will significantly improve your argument. Leaving the majority of them nameless is quite frustrating.

Who are those three Top Tiers and five High Tiers you were talking about earlier? And who are the four Bottom Tiers who flat out suck?
 

RDK

Smash Hero
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Messages
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The game is **** :) Just don't expect melee.

Glitch lovers get *****.
We get it, you're from 4chan. Now go jack off at getting a rise out of somebody else.

@ the topic:

I think people forget that Brawl has more characters than Melee, automatically raising its potential to be less balanced. The more variables you have, the more likely it's going to be unbalanced.

And honestly, nobody can really judge whether or not the game is balanced at this point. We're WAY to early in the metagame to be making such decisions. Like with everything, time will tell.
 

Xengri

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Your saying you can win easily with Marth, Toon Link etc. I just said in my option as well. Geez, you clam you know what I post, but don't understand it all the way. If you like to make me sound stupied than do it right, I said you can depend on other characters that is not as easily won like in the last Smash Bros, get it know?
Calm down there buddy.
I think you’re reading into something that isn’t there.
I’m not trying to make you look stupid.
You just something along the lines of “ I say this because you can no longer just require a sum of five-seven character out of all of them just to win easily in a match” So, I wanted to know where you got this from.
Just asking you to state solid reasons as to why you assume that Brawl is anymore balanced.

I didn’t mean anything to be offensive.
 

pirkid

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We get it, you're from 4chan. Now go jack off at getting a rise out of somebody else.

@ the topic:

I think people forget that Brawl has more characters than Melee, automatically raising its potential to be less balanced. The more variables you have, the more likely it's going to be unbalanced.

And honestly, nobody can really judge whether or not the game is balanced at this point. We're WAY to early in the metagame to be making such decisions. Like with everything, time will tell.
Are we really?
What are we judging, the balance here and now or the balance in the future?

That's the whole point of this thread, is it not? We've expriecned enough to make an extremly-early decision on these subjects.
 

Fletch

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BOOM SHAKA-LAKA!

And now that this "n00b" of sorts has your attention.



I've only read the first two pages of this discussion so far, but I'm about to read the rest. This just caught my eye, Yuna, because I believe heartily that if it is in the game, then it is not cheating. If it is in the game, it is accessible to everyone (with enough practice and the proper knowledge).

I'm not arguing for Marth. I am just arguing that if it is possible, then it is fare game.
How about the ICs Freeze Glitch, or Mewtwo's glitch? Think those should be fair game?
 

OrlanduEX

Smash Lord
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Messages
1,029
Evidence?

Fact: Wavedashing is a programming glitch.

That's the only fact we have. Everything else is debatable based on opinion.

Nobody's shown any factual proof or evidence for their side, just blatantly screaming opinions and walls of text from various members being thrown in my direction.
HOLY CRAP

How could anyone be so unreasonable?! I just explained in DETAIL how wavedashing IS NOT A GLITCH. My lord, what does it take ?!!!

Canceling the first few frames of a jump with an air dodge WAS PROGRAMMED INTO THE GAME TOO!!!! THERE IS NO PROGRAMMING ERROR HERE!!! ALL ASPECTS OF WAVE DASHING ARE PROGRAMMED INTO THE GAME! WHY DO YOU REFUSE TO HEAR REASON?!

caps lock, cruise control etc.

You come along here and tell a BLATANT LIE in your haughty ignorance then you expect to everyone to just "agree that it is your opinion".

Your "opinion" is based on an UNTRUTH. It is based in IGNORANCE AND FALSEHOOD.

Continuing to post in ignorance as you do amounts to TROLLING. I don't care what your "opinion" of trolling is either.

tl;dr: Please take a visit to 4chan's /v/. They would love you there.
 

Uchiharakiri

Smash Journeyman
Joined
Dec 23, 2005
Messages
208
And? Does that mean that Sheik isn't better than the majority of the cast?
It is a logical fallacy to think that because you can beat another Sheik player without a high tier character that somehow tier ranking means nothing or that advanced techs are what makes the high tiers powerful.
Be realistic. It's not the advanced techs that makes Fox, Falco, Sheik, and Marth top tier. It's everything about the way there were designed.
Lets say there are no advanced techs. How are characters like Link and Ganondorf suddenly capable of handling the sheer superiority of the top tier characters? Guess what: they're not.
And what does you beating your friend have to do with how ALL Smash players will fair against the top tier characters?

Top tier characters are top tier for a reason. It's not advanced techs. It's that they were just designed in such a way that they have good match ups against almost everyone else and that they have the best balance of mobility, attack speed, combo capacity, recovery, KO power, edge guarding capacity and all the other things that make characters good.
You make good points, I'd go more in depth in this reply but I'm afraid I do have school tomorrow so I'll just say the following. Me and my friend are both on just about the same level of skill, we are aware of AT's, and can use them but actively choose not to for laziness' sake. He can pick Shiek and I Dr. Mario, and I can still beat him(though with some trouble), that's just about the jist of my entire argument I guess, albeit a small one.
 

NESSBOUNDER

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Brawl may have more characters, but the characters are higher-quality in terms of moveset than your average Marvel vs Capcom 2 cast. There really aren't enough variables to make it unbalanced because of the large roster.

And some characters in Brawl seem to ignore the tier list altogether. e.g. Snake. His effectiveness depends entirely on the user's skill level.
 

Fletch

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A quick explanation of either/both of those things and I'd be happy to pass my opinionated judgment. ^_^:laugh:
Freeze glitch does just what it sounds like, completely freezes your opponent, effectively ending the match. I'm not too familiar with the Mewtwo glitch (I think it's called the Soul-Breaker or something along that line), but I think it does something similar. Anyways, these glitches actually make the game pretty unplayable, and would wreck tournament play if allowed (among others I probably can't think of right now as well).
 

OrlanduEX

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BOOM SHAKA-LAKA!

And now that this "n00b" of sorts has your attention.
I've only read the first two pages of this discussion so far, but I'm about to read the rest. This just caught my eye, Yuna, because I believe heartily that if it is in the game, then it is not cheating. If it is in the game, it is accessible to everyone (with enough practice and the proper knowledge).
I'm not arguing for Marth. I am just arguing that if it is possible, then it is fare game.
Yuna is not a scrub (I'm not calling you one either). He did not mean to suggest that Marth is unfair. He understands well that anything in the game is fair game (I wish Dogenzaka could understand that).
He means to say that Marth is far and away superior to the rest of the cast.
Whether this is true or not I cannot claim.
 

pirkid

Smash Lord
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Evidence?

Fact: Wavedashing is a programming glitch.

That's the only fact we have. Everything else is debatable based on opinion.

Nobody's shown any factual proof or evidence for their side, just blatantly screaming opinions and walls of text from various members being thrown in my direction.
Dude, it was programming into the game. What the hell do think they were doing when they told us about wavelanding?
It was recognized by developers. Directly from their words, it was called the "super-dash". They just didn't know it was be used as such.

Look it up.
 

RDK

Smash Hero
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How do you know he comes from 4chan?
Lawl.

Brawl may have more characters, but the characters are higher-quality in terms of moveset than your average Marvel vs Capcom 2 cast. There really aren't enough variables to make it unbalanced because of the large roster.

And some characters in Brawl seem to ignore the tier list altogether. e.g. Snake. His effectiveness depends entirely on the user's skill level.
......uh, what?

Just because the characters are higher quality in terms of moveset doesn't make it any more balanced. In fact, it's quite the opposite. Again--more variables / potential = higher probability of being less balanced.

Please think hard before you make comments like that.


BAAAWWWWWW
Haven't you ever argued with a /b/tard before? Guess not.

Word to the wise: expect immense amounts of stupidity.
 

ronin_galiver

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Freeze glitch does just what it sounds like, completely freezes your opponent, effectively ending the match. I'm not too familiar with the Mewtwo glitch (I think it's called the Soul-Breaker or something along that line), but I think it does something similar. Anyways, these glitches actually make the game pretty unplayable, and would wreck tournament play if allowed (among others I probably can't think of right now as well.
Ah! I can see clearly now! Well, aside from them being an utter pain in the *** and pretty pointless for anything other than just POing people, I'd say that they are fair. Fair as in, it's in the game, so it isn't cheating. It's a ********, selfish, and all around boring thing to do. But it's still fair. In my book anyway. Just slap the peeps who do it upside the head with a Wavebird and kick 'em out.
 

Uchiharakiri

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Oh and off topic for a second, I'll proudly say I myself am a /b/tard. I only say this because of the few comments aimed towards 4chan and /b/tards in general. However I am quite capable of intelligent and rational discussion like just about every other /b/tard is, I simply choose to do it.
 

ronin_galiver

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Yuna is not a scrub (I'm not calling you one either). He did not mean to suggest that Marth is unfair. He understands well that anything in the game is fair game (I wish Dogenzaka could understand that).
He means to say that Marth is far and away superior to the rest of the cast.
Whether this is true or not I cannot claim.
Heartfelt and logical. I tend to lurk more than post and appreciate your unprejudiced response. Have a lovely night and good luck in Brawl. ^_^
 

TheMagicalKuja

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I'm not telling you psychos
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How many of those can do all the below:
* KO well
* Combo into KO moves well
* Combo well at all
* Rack up damage well (either with single moves or broken combos)
* Approach well

How many of those can do 4 or 3 of the above? How many can do 2? Just 1? You see, the balance is significantly less when you consider these facts. Edgeguarding has been gimped and recovering has received a major buff, so all of the above are vital now.

No longer can you easily knock someone off the stage and gimp them to death with edgeguarding.
Gotta ask: you sure? I played Sonic. LOL at KO attempts, but I like Sonic, he's a cool guy. Chases foes off the stage instead of mere edgeguarding and doesn't afraid of anything. Drives me batty people aren't considering at least this before driving him off.
 

ronin_galiver

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Oh and off topic for a second, I'll proudly say I myself am a /b/tard. I only say this because of the few comments aimed towards 4chan and /b/tards in general. However I am quite capable of intelligent and rational discussion like just about every other /b/tard is, I simply choose to do it.
Kudos. ^_^
 

Fletch

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Ah! I can see clearly now! Well, aside from them being an utter pain in the *** and pretty pointless for anything other than just POing people, I'd say that they are fair. Fair as in, it's in the game, so it isn't cheating. It's a ********, selfish, and all around boring thing to do. But it's still fair. In my book anyway. Just slap the peeps who do it upside the head with a Wavebird and kick 'em out.
Do you realize this would completely destroy the competitive scene? What if something like the Falco laser lock in Brawl becomes easy to do, it will become the only dominant strategy, and everyone will only play Falco and use that strategy. Would you actually be okay with that?
 

OrlanduEX

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Haven't you ever argued with a /b/tard before? Guess not.

Word to the wise: expect immense amounts of stupidity.
I knew I failed when I engaged in argument this guy, but shooting down outright false and dumb arguments is too fun.
Also, I LOVE battling trolls on 4chan. Seeing their non-logic fall apart keeps me coming back. But you're right. There can be no victory in the face of stubborn idiocy.
 

pirkid

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I knew I failed when I engaged in argument this guy, but shooting down outright false and dumb arguments is too fun.
Also, I LOVE battling trolls on 4chan. Seeing their non-logic fall apart keeps me coming back. But you're right. There can be no victory in the face of stubborn idiocy.
Maybe you've found a use for 4chan, happiness from others' defeat. :laugh:
 

NESSBOUNDER

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Just because the characters are higher quality in terms of moveset doesn't make it any more balanced. In fact, it's quite the opposite. Again--more variables / potential = higher probability of being less balanced.

Please think hard before you make comments like that.

No u.

You're not making any sense here. The thing about games with HUGE casts like Marvel vs Capcom 2 is that the characters are often thrown in from their respective games with very little changed to their fighting style. Brawl is much more methodical than that. Each character has a specific strength and weakness that has been considered and balanced and their movesets reflect that. The characters have not just been thrown together and given moves that will make fans happy. They are all made to be as functional as possible, while being true to the style of character they play as.

If every character in Marvel vs. Capcom 2 had the same limited number of commands (like Brawl) it wouldn't boil down to the characters who have the most moves available to them or who clearly have overpowered attributes because the style of game they came from is different to the majority of the cast. In Brawl, you have only a set number of attacks you can perform, and so it comes down to the character who has the best balance of speed, defense and power.

Even so, it's not so easy to see all this in black and white for Brawl, since it doesn't behave like any other kind of fighting game and that despite the limited movesets, there's a lot more flexibility to each character, unlike traditional huge-cast fighting games that are all restricted to a more confined style of combat.
 

ronin_galiver

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Do you realize this would completely destroy the competitive scene? What if something like the Falco laser lock in Brawl becomes easy to do, it will become the only dominant strategy, and everyone will only play Falco and use that strategy. Would you actually be okay with that?
Well, quite honestly, I don't play all that competitively accept amongst friends. However, I never said that there weren't such a thing as cheap. Cheap and cheating are two different things. People can be cheap and not cheating. That's all that I'm saying.

Perhaps if there were refs or specific guidelines to what is and isn't cheap, I'd be more inclined to be competitive. Spamming moves, is cheap after a certain point, but all together fair.
 

Yuna

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just like to point out that you keep pointing out factors such as "speed" and "power"... but you don't seem to add in that there are different degrees.

like in the above ike vs. marth battle. marth has power and speed, and ike just has power. ike may be able to win because he has A LOT of power :p ........

it's not that simple just saying that a character has speed, power, ko potential, recovery, etc..... some characters exceed very much more than others in these categories. it's not just "have" and "have not".
Did I not touch upon this?

It's not enough to have just one or two of the Big 5 Things To Have For Top Tier. You must posses at least 3-4 to even be High Tier. Even if you have but one of them in spades. Ike is really strong, but his strongest moves take forever to startup. They can't be comboed into because of the reduced hitstun + huge startup. They can't be mindgamed into unless the opponent rolls into Ike and he starts the attacks up before they actually roll.

And if you randomly throw them out, people could just let go of their shield and poke you (no CC). They'll make good edgeguarding power if you can time them well, however, I guess. I mean, how often do you see Ike landing a forward smash for example?

Meanwhile, Marth can just look for an opening and then combo you away. Others can as well. It's just that Marth can KO you at the end of said combo.

Bashing Brawl's balance after a couple weeks of personal gameplay is little more than trolling. You know as well as I do that any assumptions made at this stage have no credibility. Putting aside the amount of time it takes to formulate a true tier list, it takes a massive number of people running the game over with a fine-tooth comb to figure this stuff out. You're trying to rub people's expectations of the game in the dirt before they've even had a chance to touch it. You're free to express your concerns but all you're doing here is trying to bring people down. Blind optimism isn't very productive but nobody likes a pessimist.
I'm expressing my opinion. I don't see you flaming people for expressing their opinions as long as they're positive or agree with yours. I'm stating what I believe to be true. People are free to believe me or not. Only idiots would read someone's posts online, not test them out IRL and assume that the game is good/bad based on what said person said.

Especially not when I specifically state that this is just my opinion and that I might very well be wrong, as opposed to the many people who unabashedly have stated that Brawl is more balanced as if it were cold hard fact.

Me trolling? Pot - Kettle - much?

Well it's not the only thing that separates them obviously, lol. But it is one thing.

Outside of this forum, I hope you know that the majority of the Smash community cannot do these advanced exploits/techs/glitches/whatever you want to call them. The competitive scene is the tiny little slice on the pie chart of the Smash industry and community. They're not going to cater to your advantage, Nintendo is obviously going to cater to trying to get new players to be more accessible to Brawl, therefore leveling the gap between the two groups. =P
Joined recently? I had been browsing these forums for over a year before joining, and this is precisely why. Because people are too butthurt about other people's point-of-views that they have to call them "idiotic" and "failure". You assume I have no competitive knowledge of Melee. LOL.

Perhaps it balanced things out in that aspect, but the fact that they were unnecessary and unnatural techniques in the gameplay, drew a harsh line of division between the competitive and casual community, which caused far more imbalance in my opinion, then they could provide in benefits to the community.
What is this obsession with minimizing the gap between competitive and casual play? Do you realize what that means?! If you really want to minimize the gap as much as possible, then you have to remove pretty much all depth wherein a game is pure mindgames based on so limited options even people who've only just been palying for a week could win against people who've been playing for a year.

You'd have to throw away all learning curves, anything that required more than rudimentary maneuvres, etc., etc., etc. In other words, the game would be extremely boring and limited.

In every single game in existence, there's a gap between Casuals and Competitives... unless the game itself lacks depth...

Even without the options Melee had, the gap will still be there. The Competitives will still possess superior mindgames and knowledge of the game.

And I still have never heard of someone whose enjoyment of the game was ruined by the mere existence of wavedashing. What did it bother them that it existed? Nobody forced them to use it or play against people who did!

Yuna, who have you fought/what have you experimented with in this game to come to the conclusion that the characters I said will not be able to place in tournaments or win?

If you could, give me some analysis for a few of the characters I named and why you believe Marth and Toon Link will definitely dominate them in the competitive scene.

I know I named very good characters in 3S, but that is still quite a lot. 3S is fairly balanced.
My point is that so is Melee.

I realize Melee had a decent amount of characters who could place. I'm interested in knowing what about Brawl's system and mechanic thus far make you think it will be less balanced rather than more. If feel, if anything, that the new system allows for more balance.
The new system would be more balanced if the characters themselves were more balanced.

The new shielding system and hit- and shieldstun system might seem more balanced since everyone has the same options... only Marth breaks all rules. Let's see... you space an attack but he powershields it. Instant shieldhopped fair or bair. You tilt him and then try to follow up with a combo move. Too bad, fair in the face.

Meanwhile, combos were nerfed by the new physics... only Marth can still combo. And most importantly, using the right moves, he can still combo into a tipper. His recovery has been boosted by leaps and bounds, along with everyone else's. Edgeguarding has been nerfed in general, yet he can still do everything he did in Melee pretty well. And he still dishes out damage pretty well. And he can actually approach safely. How many people can still do that?

Lowered ceilings makes for easier KOs with U-tilt and Uair (and tipper, even).

Marth happens to be one of the characters I've explored the most.

Anyway, all of these things wouldn't really be much of a problem if it weren't for the fact that almost no other characters can do all of these things. Which makes Marth an obvious candidate for Top Tier along with Pikmin & Olimar and Toon Link or some other. Then follows those who can do many of the Big 5, but not all, then a whole slew of Blahs who either can only do a few of them, are mediocre at everything or who excels in only one or two of them.

And then we have the bottom tier. The lack of combos makes it vital to have combos (very few characters still have them). It's also vital to have high-damaging moves (very few have these... at least not ones that are either fast and/or comboable into). In a game where it's pretty hard to KO and edgeguard, it's also vital to be able to KO well (few have this as well). But then there are the few who have all of them (hello, Top Tier), the few who have some of them (hello, High Tier) and then the rest are blahs to sucks.

What about the "apparent" gameplay tweaks in the American version? DMBrandon says that Marth's fair got nerfed and Falco's lasers are a bit slower amongst other things.
Sounds good. If they're going to for once listen to the competitive gamers instead of the casual ones for game balance tweaks, then we might get somewhere. It could just be a fluke. Sakurai did consider it balanced to have Marth as he originally was and nerf Falco to hell, for instance.

Really, the reason why people are saying Brawl seems more balanced is because it just "feels" that way. There are so many character-specific techniques this time that it feels like every character has a chance at winning against others. Lucario is really weak, but due to small statistical perks such as his fast, safe roll, useful Dair, good tilts and seemingly solid traction when shielding attacks, he has enough potential to be competent despite his slow, weak smash attacks and lack of damage-dealing power.
Yes, but he'll be no Toon Link (I'll start using Toon Link as an example now as Marth's apparently been nerfed).

Does the fair-lag make it useless for approach now? Like, if you shield his fair, he'll lag so much you can shieldhop an aerial? Or does it just keep him from spamming shorthop fairs?

Another reason that people may think Brawl is more balanced is because almost every character looks to have a counterpick. Marth has a heck of a hard time getting around Lucas's PK waveland spamming shenanigans, and can no longer just afford to fsmash through everything and everyone because of the decreased range. And in the US version, he's not going to be approaching with shorthopped Fairs either because of the new lag. The only characters I can think of who don't have a clear weakness would be Toon Link and Wolf, and even Wolf can be gimped and edge guarded without too much of a problem.
But then again, Lucas is pretty good, isn't he? Marth still has a whole bunch of other moves, especially now that CC:ing is out.

And then we still have Toon Link, I guess.

Thirdly, it's almost like the tier list got turned upside down partially. Due to the floatier physics engine of brawl, the floatier, weaker characters have mostly gotten more powerful. Ness is nastier than he's ever been and Luigi is just flat-out good this time around. Kirby also no longer struggles with a majority of the cast.
Of course the tier list changed from Melee. But did it become more balanced? That's the question at hand.

Personally, I think that Brawl won't be MORE balanced than Melee, but there certainly are MORE characters that are viable for tournament play. I doubt that everyone will be stuck playing Fox/Falco/Marth/Sheik on final destination all the time. So far it looks like Marth, Toon Link, Fox, Falco, Wolf, Ness, Lucas, Dedede, Lucario(somewhat), Olimar, Pikachu, Snake, Sonic(possibly) and Metaknight are at least viable for serious competition.
I can agree on that. Only looks can be deceiving.

For one thing, Brawl has more characters, so it should have more viable characters. For another, Melee wasn't as imbalanced as some think. We regularly saw High Tiers and Mid Tiers place well... especially in PAL where Sheik can't gimp everyone with downthrow.
 
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