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Brawl is going to be so much better in 3 years.

Teran

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I'd rather play Smash 64 tbh.
 

Clownbot

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The reason everyone says "Play Melee" (most of them, at least) is because it has a more competitive aspect, which I find kind of ridiculous, since, as stated, Smash wasn't an intentionally competitive series. At least, this is what I think.
 

Teran

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EDIT: can someone tell me why my post counter isn't going up? I posted four times and it still says 233.
Post count is disabled here.
No prizes for guessing why.

Also Clownbot, HERE is why people say Play Melee. :p
 

momochuu

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I want to strange the person who made up the phrase "Play Melee". =_=
 

Teran

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Oh Christ we've been through this once before. -__-
 

Sosuke

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Who made up "Play Melee"? I did.

I'm a masochist.

I don't condone the whole "Play Melee" thing though. >_>
 

Clownbot

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Melee is only greater on a competitive scale.

Melee and Brawl are both epic. Let's leave it at that.
 

Teran

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Smash Bros as a whole is majorly flawed competitively.
Kind of because it isn't a competitive franchise.

Did I just say that on SWF?
Bite me.
 

ETWIST51294

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Yeah umm... let's see.
No.
How so?

Tourny viable chars

Fox
Falco
Marth
Shiek
Falcon
Peach
Jiggs
IC
Samus
Ganon
(IMO Doc)

Thats pretty balanced for a fighting game. Seriously, only noobs still think brawl was more balanced than melee now a days. There was never one dominate character in melee.
 

Teran

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How so?

Tourny viable chars

Fox
Falco
Marth
Shiek
Falcon
Peach
Jiggs
IC
Samus
Ganon
(IMO Doc)

Thats pretty balanced for a fighting game. Seriously, only noobs still think brawl was more balanced than melee nowa days. Thier was never one dominate character in melee.
Competitive Smash is competitively flawed in general.

Now let's take a look at it from a Melee point of view.
A game that forces you to disable item mechanics, and ban many stages in the game does not sound very competitive.

Add to that, some stages are banned due to the imbalance it would create with some characters. Fox on Hyrule. Fox on walkoff stages being able to get ******** shine KOs. Lol, so we seem to have one guy causing a lot of the stages to lose all playability because imbalance in his play mechanics.

Let's then add thing on like shine infinites that are banned. Oh nice, something that needs to be removed to keep balance.

Let's not mention items, too.

Basically, competitive fighting games are competitive at the core but perhaps there will be a kink it the chain that needs to be removed, for example Akuma from SFII. Still after that, the mechanics themselves, no items no stage advantages no infinites blah blah.

Smash is a game where you have to constantly battle around a myriad of ingame mechanics to be able to play in a competitive environment. I play competitively too, don't get me wrong, but Smash as a whole is seriously competitively flawed.

Also, that list is far bigger than reality. There are only really 4 consistent placers in Melee. That's not really the issue though.
 

ETWIST51294

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Competitive Smash is competitively flawed in general.

Now let's take a look at it from a Melee point of view.
A game that forces you to disable item mechanics, and ban many stages in the game does not sound very competitive.

Add to that, some stages are banned due to the imbalance it would create with some characters. Fox on Hyrule. Fox on walkoff stages being able to get ******** shine KOs. Lol, so we seem to have one guy causing a lot of the stages to lose all playability because imbalance in his play mechanics.

Let's then add thing on like shine infinites that are banned. Oh nice, something that needs to be removed to keep balance.

Let's not mention items, too.

Basically, competitive fighting games are competitive at the core but perhaps there will be a kink it the chain that needs to be removed, for example Akuma from SFII. Still after that, the mechanics themselves, no items no stage advantages no infinites blah blah.

Smash is a game where you have to constantly battle around a myriad of ingame mechanics to be able to play in a competitive environment. I play competitively too, don't get me wrong, but Smash as a whole is seriously competitively flawed.

Also, that list is far bigger than reality. There are only really 4 consistent placers in Melee. That's not really the issue though.
In MELEE, not brawl, we actually gave items a chance. They didn't work out. People would just say "why learn ATs when i can just stall and wait for items". We traded Items for Advanced Tech, which is a good thing imo.

And some stages are random as ****, they kill competitive play. Players don't want to win/lose because of luck. And no other games had stages that really effect the game. So say if stages were in SF and some of them were gay and random, do you really think they wouldn't ban them? I'm pretty sure they would since it effects the game so much.

Shine infinites aren't banned, NO infinites are banned. All infinites in melee are hard to set up and execute properly.
 

Teran

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In MELEE, not brawl, we actually gave items a chance. They didn't work out. People would just say "why learn ATs when i can just stall and wait for items". We traded Items for Advanced Tech, which is a good thing imo.

And some stages are random as ****, they kill competitive play. Players don't want to win/lose because of luck. And no other games had stages that really effect the game. So say if stages were in SF and some of them were gay and random, do you really think they wouldn't ban them? I'm pretty sure they would since it effects the game so much.

Shine infinites aren't banned, NO infinites are banned. All infinites in melee are hard to set up and execute properly.
But you don't understand.
The game itself is inherently unbalanced.

Random as **** stages killing competitive play.
Stages with walk off blast zones that Fox can waveshine you off.

The game itself is not meant for competitive play. So Melee players should stop jabbering on about how great and competitive Melee is when it the mechanics and system of the game are competitively flawed, just like all of Smash Bros.

Smash Bros is not, and never will be, a competitively oriented game, and thus its mechanics will always reflect this.
 

Firus

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I find it funny that people take personal offense when people say "Play Melee", as if it's some sort of elitism or insult.

EDIT: Teran, when people say that Melee is competitive, they mean that you can actually remove things and make it competitive. Even once you remove the same things in Brawl it has issues due to things like tripping and the whole physics of the game.

As you pointed out, Smash isn't the only game that has to have things removed. Hell no it isn't perfect, but given that the competitive scene is large enough and skill and knowledge play a LARGE role in how people play in the competitive scene, I'd say it's still pretty well off.
 

ETWIST51294

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But you don't understand.
The game itself is inherently unbalanced.

Random as **** stages killing competitive play.
Stages with walk off blast zones that Fox can waveshine you off.

The game itself is not meant for competitive play. So Melee players should stop jabbering on about how great and competitive Melee is when it the mechanics and system of the game are competitively flawed, just like all of Smash Bros.

Smash Bros is not, and never will be, a competitively oriented game, and thus its mechanics will always reflect this.
But when you alter it, its extremly competitive. Smash isn't like other games, you can change it to how you please. We made the counterpick system which is simply amazing and balances the game even more. Fox can't waveshine half the cast BTW T_T. Smash tends to Pro and casual players without being too pro or too casual. It's like 2 games in one, the unbalanced casual side, and the balanced competitive side. Do you get my point of view? I understand what your saying but, smash is different, thats all I got to say...
 

Teran

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But when you alter it, its extremly competitive. Smash isn't like other games, you can change it to how you please. We made the counterpick system which is simply amazing and balances the game even more. Fox can't waveshine half the cast BTW T_T. Smash tends to Pro and casual players without being too pro or too casual. It's like 2 games in one, the unbalanced casual side, and the balanced competitive side. Do you get my point of view? I understand what your saying but, smash is different, thats all I got to say...
I don't say why people get so upset at this revelation.
It's not like I'm attacking the game, I mean I freaking play it.

I'm just saying that to be perfectly honest, it really isn't as competitively perfect as people make it out to be. I prefer Melee to Brawl, but it is by no means some beacon of competitive play.
 

Zolios

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Oh, where do I start?

Ahem.

First off, the community is the biggest factor that could happen in any of these. Major sponsors won't look brawl's way if not many people are attending tournaments, the community is built with many egotistical children, and if the arguments between smash and other fighters doesn't subside.

The metaknight argument won't be resolved really, more...the decision among tournament hosts will be concrete. Most I assume will have him banned, and will keep it that way, and vice versa. The validity of his "advanced" metagame will be an issue, even when (or if) the metagame of lesser characters develops.

Also, the metagame of any character relies on advanced techniques, which unfortunately seem meek as they have been solved left and right. IMHO, the metagame is already at it's peak. If not, then really close. Peach, in my eyes, actually has the most potential to become a strong force that will enter top tier. Glide throwing items, b-sticking, etc. Next would be Diddy, and then Samus. But for the most part, characters are where they will be 3 years from now, if the community isn't dead by then.

Granted, the stage list will be solid, because that issue isn't heavily debated about. The SBR will (hopefully) weigh out the pros and cons of each stage and determine the legitimacy of each.

In conclusion: brawl sucks.
 

ETWIST51294

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I don't say why people get so upset at this revelation.
It's not like I'm attacking the game, I mean I freaking play it.

I'm just saying that to be perfectly honest, it really isn't as competitively perfect as people make it out to be. I prefer Melee to Brawl, but it is by no means some beacon of competitive play.
I'm not upset at the slightest. this is one of the best arguements i've ever been in:laugh:. I'm not argueing with a brawler who knows nothing about melee for once. i think its pretty good for competitive play, but hey, everyone doesn't think the same. Your a cool dude.
 

ETWIST51294

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Oh, where do I start?

Ahem.

First off, the community is the biggest factor that could happen in any of these. Major sponsors won't look brawl's way if not many people are attending tournaments, the community is built with many egotistical children, and if the arguments between smash and other fighters doesn't subside.

The metaknight argument won't be resolved really, more...the decision among tournament hosts will be concrete. Most I assume will have him banned, and will keep it that way, and vice versa. The validity of his "advanced" metagame will be an issue, even when (or if) the metagame of lesser characters develops.

Also, the metagame of any character relies on advanced techniques, which unfortunately seem meek as they have been solved left and right. IMHO, the metagame is already at it's peak. If not, then really close. Peach, in my eyes, actually has the most potential to become a strong force that will enter top tier. Glide throwing items, b-sticking, etc. Next would be Diddy, and then Samus. But for the most part, characters are where they will be 3 years from now, if the community isn't dead by then.

Granted, the stage list will be solid, because that issue isn't heavily debated about. The SBR will (hopefully) weigh out the pros and cons of each stage and determine the legitimacy of each.

In conclusion: brawl sucks.
Don't say brawl sucks, I really don't wanna see a brawl vs melee thread...
 

Teran

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Oh, where do I start?

Ahem.

First off, the community is the biggest factor that could happen in any of these. Major sponsors won't look brawl's way if not many people are attending tournaments, the community is built with many egotistical children, and if the arguments between smash and other fighters doesn't subside.

The metaknight argument won't be resolved really, more...the decision among tournament hosts will be concrete. Most I assume will have him banned, and will keep it that way, and vice versa. The validity of his "advanced" metagame will be an issue, even when (or if) the metagame of lesser characters develops.

Also, the metagame of any character relies on advanced techniques, which unfortunately seem meek as they have been solved left and right. IMHO, the metagame is already at it's peak. If not, then really close. Peach, in my eyes, actually has the most potential to become a strong force that will enter top tier. Glide throwing items, b-sticking, etc. Next would be Diddy, and then Samus. But for the most part, characters are where they will be 3 years from now, if the community isn't dead by then.

Granted, the stage list will be solid, because that issue isn't heavily debated about. The SBR will (hopefully) weigh out the pros and cons of each stage and determine the legitimacy of each.

In conclusion: brawl sucks.
Samus? High Tier? Really?

Also, cool opinion bro.

I'm not upset at the slightest. this is one of the best arguements i've ever been in:laugh:. I'm not argueing with a brawler who knows nothing about melee for once. i think its pretty good for competitive play, but hey, everyone doesn't think the same. Your a cool dude.
Ah that's cool then. xD
Just people on this site have a habit of getting really angry over stuff like this. :p

Hey teran17 you sir are wiser than most of us, no really you are.
Why thank you. XD
That's if it's genuine.

If it's trollbait, 3am is too late for me to be game. :(
 

Sosuke

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I swear TL with be high tier.
 

INSANE CARZY GUY

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No But if you want to go for it, I,m not stoping you. But brawl's metagame may change better or worse(like how it alreadly has, but that's just me) , heck melee is still finding stuff.
 
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