Yeah, I was going to ask if you were able to get the Yoshi tracks, and then a sub-question, would be, if you are able to, would they be seperate? As in, would you have for example Bianco Hills as one file, and then Bianco Hills + Yoshi in another file? Alternatively, are the Yoshi drums completely seperate, like in New Super Mario Bros Wii, as in just the drums?
Also, am I free to update (and add, in some cases) the BRSTMs for this game, with this rip?
Also, the MP3 you already gave was 192 kbps... will they all be 192? And will it be VBR or CBR? Not that it matters really XD. If they were in FLAC, that'd be awesome, but 192 kbps is still pretty good quality, and it's above the officially recommended minimum. According to the Moving Picture Experts Group, the minimum recommended bitrate for the Moving Picture Experts Group Phase 1, Audio Layer III (or MP3 for short <__<), is 160 kbps... this is why I very often avoid 128 kbps, but unfortunately, the reason why people use that low bitrate so often, is simple. The default bitrate for exporting MP3s in Audacity is set to 128, and I'm guessing not many people know how to change that (not to mention, people probably don't even know what the bitrate even is any way
), I use 320 kbps for MP3 since I like songs to be the highest possible quality for the format. I believe I mentioned the time when I just went completely over the top in terms of quality, producing a 192 kHz FLAC with a bitrate of over 2
megabits per second, which produced a 3-ish minute song of over 50 megabytes (this would be some 5 times larger than a 320 kbps MP3, or at least 2-3 times larger than a typical FLAC XD) -- also this post is long and completely pointless, at least this paragraph. Feel free to ignore it if you wish. The point is... THANK YOU, FUROOSBONTER --- or however you want to combine furrybob and moosehunter... <_<.