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Better kill move for marth

meepxzero

Smash Master
Joined
Jan 7, 2005
Messages
3,039
Location
teaching the babies....
Yah spam dsmash when they are at 120 on light people and 150 on heavy people. Its garenteed kill. more reliable than fsmash or any other move marth has plus its his fastest smash attack. Dunno if people know this just thought id throw it out as its been getting me more kills than up b.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
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Switch FC
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Truth.

Easy to hit with. I find that alot of Marth's spam that f-smash so it gets weak and doesn't kill when they tip it. Reign in that f-smash spam so it stays strong and use his other smashes people. I like U-smash personally. Whenever I hit with it I think..

THUNDERCATS!!!!!!! HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
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Switch FC
SW-0793-4091-6136
Yeah. I find the easiest way to get tippers is just to DI back with a SH fair. Alot of people will drop thier shield or shield grab on reaction so easy tipper for you.

Another thing is space yourself away from the ledge when your opponent is on it. This way they might do a normal get up and think they are safe. With proper spacing though you get an easy tipper here too. Alot of it is just spacing set-ups if you want tippers.

That and just punishing mistakes.
 

shrinkray21

Smash Ace
Joined
Nov 30, 2007
Messages
724
Location
Brookings, SD
For me personally, I use the dmash wayyy too much in game so I get killed with diminishing returns...if you can get lucky, a clean uptilt is relatively good for kills but the dsmash is great, especially if you have been using fsmash all game, they don't look for it.

Good tip
 

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
Heh, ya I've been using d-smash more and more. As we speak I'm working on encorporating Samurai Panda's new AT to give it a little more range and unpredictability. =]
(link in case you don't know what I'm talking about)
http://smashboards.com/showthread.php?t=165720

Since most people expect you to attack with a fair or dash attack when you come running at them, turning around, and turning BACK around(throwing off their timing for one), and dsmashing is great! If they were originally trying to shield it, your timing may have thrown them off when you pivoted so you have a better chance of getting that first hit in. If they tried to dodge role past you, you end up hitting them on the second hit behind you. If they dodge roll away from you, you MIGHT end up tippering them with the first hit because the AT gives you a slide. If they somehow managed to evade it with a spot, you're probably screwed though cause you're sliding INTO their grab. At least you know it's safe from shielding too since it's bound to hit them away =b
 

undyinglight

Smash Journeyman
Joined
Jul 16, 2007
Messages
302
Location
Escondido, CA
I feel as though the f-smash is still the best, however I feel as though the down and up smashes should not be overlooked.
 

AuraMarth

Smash Apprentice
Joined
Apr 16, 2008
Messages
75
Location
Cali
I keep seeing Marths using the f smash all the time, it isn't too efficient if it doesn't tip. The d smash is the hidden gem of Marths abilities.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Dsmash is good when fighting lighter characthers with good recoverys people like meta or fox and pit but it leaves you way to open to be spammed(also spaming makes it weaker).
 

SiShenDao

Smash Apprentice
Joined
Dec 31, 2007
Messages
101
Location
Michigan
the best thing to do with a down smash is to use fsmashes to trick your opponent into ding up and toward you in order to survive the fsmash better, mind gaming a downsmash with up di kills even faster. not only that, you forgot that it comes out faster than fsmash, since the hitbox starts in front of him instead of above his head, so on smaller characters it will hit them faster than a f smash.
 

garrR

Smash Apprentice
Joined
Jun 15, 2005
Messages
123
Location
Austin, TX
dsmash is ridiculously laggy. even if you tip their shield with the first hit, you don't stun them long enough to avoid being punished.

it's a great and quick killing move, but because of its lag, it should be used sparingly.
 

Torn

Smash Cadet
Joined
May 1, 2008
Messages
40
Agreed but...

I would certainly agree that Marth's d-smash is a ridiculously overpowered kill-move if used as a punish and not an approach (LOLWUT? but some people do it, you know.) But then again, I would also contend that a tipped-f-smash will usually be the better choice if the opponent is up there in percents.

So, d-smash: great kill move? Absolutely. Better kill move? Perhaps not.

On stages such as Battlefield and (Melee) Yoshi's Story, an opponent standing on a floating platform will always taste the wrath of the tip of Marth's blade if you trigger a quick f-smash, thus ensuring a thoroughly humiliating 70% death.

Every single one of Marth's smashes are simply incredible kill-moves that other characters would die for, but shielded, his f-smash is by far the hardest to punish. The d-smash is a bit laggy to integrate into your routine too much; an f-smash will usually count for more if you make sure to Blade Dance often to counter damage degradation.

Besides, what about a skilled Peach mainer who spends 75% of the match floating ever-so-slightly off the ground? I haven't tested it, but it seems reasonable to assume that a spaced d-smash would whiff and leave you open to Peach's insane aerial repertoire. An f-smash in that situation (well, a Counter's a better choice, but whatever) tipped or not would blow that character away and swing control of the match back in your favor.

Just my opinion.

Torn
 

Fou-Ru

Smash Rookie
Joined
Jul 22, 2006
Messages
7
Heh, ya I've been using d-smash more and more. As we speak I'm working on encorporating Samurai Panda's new AT to give it a little more range and unpredictability. =]
(link in case you don't know what I'm talking about)
http://smashboards.com/showthread.php?t=165720

Since most people expect you to attack with a fair or dash attack when you come running at them, turning around, and turning BACK around(throwing off their timing for one), and dsmashing is great! If they were originally trying to shield it, your timing may have thrown them off when you pivoted so you have a better chance of getting that first hit in. If they tried to dodge role past you, you end up hitting them on the second hit behind you. If they dodge roll away from you, you MIGHT end up tippering them with the first hit because the AT gives you a slide. If they somehow managed to evade it with a spot, you're probably screwed though cause you're sliding INTO their grab. At least you know it's safe from shielding too since it's bound to hit them away =b
Actually there was someone that already did this but i didnt knew it wasnt posted before here is de video proof.
http://www.youtube.com/watch?v=dfPkoykoHYc
 

1170

Smash Apprentice
Joined
Mar 4, 2008
Messages
113
Location
Willamette Valley
I love using the dsmash to punish, and I can see how it would be great to approach with. It's pretty laggy, so abusing it might not be great, but it comes out very quickly (if your facing the right direction). It also hits people behind you to some extent when the sword sweeps forward.
 

meepxzero

Smash Master
Joined
Jan 7, 2005
Messages
3,039
Location
teaching the babies....
Your loss guys this move is great out of shield it comes out 2 frame less than forward b outta shield. 1 less from up b. LOL @ fsmash bein a good move people can shield it from a mile if your playing anyone decent.
 
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