• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Best strategy against Falco?

Velox

Smash Ace
Joined
Feb 14, 2007
Messages
866
Location
Texas (UoH)
Watching Ken in those matches is definatly not the way to play Falco lol. This cannot be denied. I know I'm not the only one who noticed (NEO or Forward did too for those that have to hear a pro name before their mind begins intakeing information... ... ... .... ...) that Ken sucked in those matches, but it was back in the day.

Watch NEO against the Flordia Falcos from PAWS.

Find ways around lasers (dash attack underneath them, get hit by them then immediately jab, jump over them, etc.) No need to not be creative though, I have some techniques that only I do, you don't have to see a pro do some techniques to know they work. Be original, because after all, pros are original in most cases (in the beginning at least...)

Do Marth ****-against-fast-faller combos (u-tilts - u-throws - etc.)
 

RT

Smash Hero
Joined
Aug 16, 2005
Messages
9,673
Location
...
NNID
Rockettrainer
3DS FC
4038-6677-8162
Chainthrow, use tilts, maintain spacing, capitalize on Falco's poor recovery. Just play smart if anything.
 

xiaonomercy

Smash Cadet
Joined
Nov 19, 2007
Messages
66
Location
Knoxville, TN
Watching Ken in those matches is definatly not the way to play Falco lol. This cannot be denied. I know I'm not the only one who noticed (NEO or Forward did too for those that have to hear a pro name before their mind begins intakeing information... ... ... .... ...) that Ken sucked in those matches, but it was back in the day.

Watch NEO against the Flordia Falcos from PAWS.

Find ways around lasers (dash attack underneath them, get hit by them then immediately jab, jump over them, etc.) No need to not be creative though, I have some techniques that only I do, you don't have to see a pro do some techniques to know they work. Be original, because after all, pros are original in most cases (in the beginning at least...)

Do Marth ****-against-fast-faller combos (u-tilts - u-throws - etc.)
could u give me a link to that? thx
 

Corax

Smash Cadet
Joined
Apr 13, 2006
Messages
64
Be original, because after all, pros are original in most cases (in the beginning at least...)
hahaha because most pros eventually start looking like m2k with their marth.

Anywho, the best things I've tried against falcos are fairing out of a shield and chain grabbing. Counter is also a very nice edge guard on him, but keep in mind that counter is only good for the set up (or a kill if they DI it wrong and you just grabbed the ledge). You might need to get out there to swat him away from the stage to ensure the kill most of the time though.

By far though, the chain grab should be your best friend. You can get chain him from 0 - 29% before you have to start moving after him. Once he goes past 30% you have a chance to utilt him regardless of DI. Then just watch his DI for the perfect tipper moment. At 60% I think a falco should be able to break out with a shine though. Either 60% or mid 50%s.
If he doesn't DI and goes straight up and straight down, then just pivot grab or try to learn the slight difference in direction so you can guess where he is and grab him with a standing grab.
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
hahaha because most pros eventually start looking like m2k with their marth.
I don't think Ken, Azen, Neo, Taj, FLT, Cactuar,etc. styles look anything like M2k's. They may learn from each other, Velox is right in that most of what they do is unique to how they play.


At any rate, I think if I was going to try to learn how to fight Falco's I would want to be able to do what Azen did at VLS against PC. His timing after getting hit with lasers is godly, didn't matter if he was on the ground or in the air. That's what I would try to learn if I wanted to play against Falcos better.
 

princetoma

Smash Cadet
Joined
Nov 27, 2007
Messages
70
Location
smashing it out.
yea fighting falco is not that hard if you space yourself correctly. dash attacks works to, also if you get a power sheild laser you can immediatedly go for a grab. yea try to go in for grabs to uptilt. XD.
 

Black Waltz

Smash Champion
Joined
Jan 27, 2007
Messages
2,243
if hes just charging into you constantly with low lasers then counter. i like to counter or full hop fair>grab.
 

Corax

Smash Cadet
Joined
Apr 13, 2006
Messages
64
I don't think Ken, Azen, Neo, Taj, FLT, Cactuar,etc. styles look anything like M2k's. They may learn from each other, Velox is right in that most of what they do is unique to how they play.
I know I know, it was just a joke. :laugh: don't take it seriuosly
 

IrArby

Smash Ace
Joined
Nov 18, 2007
Messages
883
Location
Portsmouth VA
I kinda agree with Marthcombo about ken. Yea hes "the best" but I always feel like M2K is way less direct and more technically proficent. Granted I'm still a noob but I think he better in a lot of ways. I'm pretty sure that M2K would crush ken in a fox ditto though cuz ken's fox is good but were talkin about Mew2King. It seems IMO that ken breaks up combos with his own attacks more frequently than others. Where alot of players are still trying to jump and DI to safety after every hit he does that and then finds a weak link in the combo and fairs or something to break it up and counters with his own. Just something gleaned though.

Oh yeah and hit falcos with your sword but don't get hit with his foot. 2nd best advice on the internet
 

Retroking2000

Smash Master
Joined
Oct 30, 2006
Messages
3,577
Location
London , Silver Street
general tips, Marth has a very good grab game. At early percentages, you might be able to chain throw up Falco if your friend can't DI properly. Or, you can fthrow to tipped fsmash at the edge to edgeguard, giving an easy KO. This leads me to mentioning about Falco's predictable recovery, which you should take advantage of. If he's sweet spotting the edge, dtilt or edgehog/edge roll. If not, ftilt or dair if you can while he is firebirding. And no fsmash spamming, do shuffled fairs. The range of Marth's fair is much more compared to Falco's fsmash =).

Learn how to tech everything... with marth's floatiness/falling speed it's ez to tech like.. everything (maybe other than spikes or something). If you can't tech, you'll be punished severly, it's basically a free grab/hit for any char thats quick. Best thing you can do is try to roll away before they can get to you (like if they spiked you and you couldn't tech.. try to roll away before he recovers/lands/etc)

getting back on... u definitely need to get the drop, jump, attack 100%. Remember, since marth's so floaty you can drop, attack and even if you don't get on the stage you can still grab onto the ledge... if you somehow drop too low you can still use up+b... which falco can do almost nothing about if you sweetspot correctly.

In other words, work on your techniques... if you can't back up your game with techniques, all the tips in the world won't help (or at least won't help as much).

tips? grab whenever you get the chance. If he techs, follow it... if he doesnt, smash (this is with forward and down throws). As I earlier, you can chain falco starting at like 15% or something with u-throw till like mid 40's then u-tilt, etc.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
umm i will say that being predictable is not good. while many falcos these days think that falco is all combos and lasers, any decent falco is all mindgames and the tech is secondary. if you watch players like PC and MoFo and Dav3, they do a lot of tech chasing and very smart things. that said, you have to out smart them. find multiple ways around lasers and pressure them by switching them up and baiting and tricking them. even if they never fall for it, its a good thing because they will feel the pressure. its like crushing a can, if you just push as hard as you can, you might get it done, but it works a lot better if you twist and weaken the can as you push.
 

xiaonomercy

Smash Cadet
Joined
Nov 19, 2007
Messages
66
Location
Knoxville, TN
general tips, Marth has a very good grab game. At early percentages, you might be able to chain throw up Falco if your friend can't DI properly. Or, you can fthrow to tipped fsmash at the edge to edgeguard, giving an easy KO. This leads me to mentioning about Falco's predictable recovery, which you should take advantage of. If he's sweet spotting the edge, dtilt or edgehog/edge roll. If not, ftilt or dair if you can while he is firebirding. And no fsmash spamming, do shuffled fairs. The range of Marth's fair is much more compared to Falco's fsmash =).

Learn how to tech everything... with marth's floatiness/falling speed it's ez to tech like.. everything (maybe other than spikes or something). If you can't tech, you'll be punished severly, it's basically a free grab/hit for any char thats quick. Best thing you can do is try to roll away before they can get to you (like if they spiked you and you couldn't tech.. try to roll away before he recovers/lands/etc)

getting back on... u definitely need to get the drop, jump, attack 100%. Remember, since marth's so floaty you can drop, attack and even if you don't get on the stage you can still grab onto the ledge... if you somehow drop too low you can still use up+b... which falco can do almost nothing about if you sweetspot correctly.

In other words, work on your techniques... if you can't back up your game with techniques, all the tips in the world won't help (or at least won't help as much).

tips? grab whenever you get the chance. If he techs, follow it... if he doesnt, smash (this is with forward and down throws). As I earlier, you can chain falco starting at like 15% or something with u-throw till like mid 40's then u-tilt, etc.
is this sephirothken by any chance? :grin:
 
Top Bottom