Cap'n Jack
Smash Lord
- Joined
- Apr 23, 2015
- Messages
- 1,344
I think a long range multi hit hit box
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Nah, Breegull blaster and the regular egg shot are the same move. You go straight from regular egg shot to Breegull Blaster. There are transitional frames here.I think the eggs take up two special moves.
Up B is obviously the shock spring, and the Wonderwing should be Side B. I imagine the golden feathers will just recharge with time.
We haven't seen any other obvious special move apart from the eggs, though. And the way we've seen them use the eggs has too much versatility to be just one special move. So far:
-they can shoot eggs while walking (Breegull Blaster)
-they can shoot eggs forward while ducking
-they can shoot eggs backwards while ducking
-somehow, Grenade Eggs are here too.
My prediction:
-Neutral B is Breegull Blaster, you can walk and jump while shooting
-Down B is the egg throw from Banjo-Kazooie. If you shoot forward it's a normal egg, if you shoot backwards it's a grenade egg
Talon trot is a bit weird too, but I think it's just the run animation. Though they'd have to have a different jump animation while running?
Apart from that, they look pretty standard. And that's a great thing, I saw some ideas about a "moveset based on collecting things" and I hated them. Banjo and Kazooie are simple characters that have always been easy to use.
Yeah, you're right.Nah, Breegull blaster and the regular egg shot are the same move. You go straight from regular egg shot to Breegull Blaster. There are transitional frames here.
It's gonna be like the K. Rool Neutral special.
That is a possibility. Yoshi, Mewtwo, Peach, and the like prove that unique midair jump mechanics are not out of the question. It is noteworthy that Kazooie continues to flap her wings, and a stalled fall with extended distance would match the abilities of the Feathery Flap in the original games. I wouldn't go as far as to say I expect a glide or float ability, but it can't be ruled out.Here's a thing. We never see the end of that double jump animation. Is it possible BK has a Yoshi-style double jump that reaches farther than what their ground jump does? Except horizontally instead of vertically of course. I feel that Kazooie will continue flapping her wings to stall their fall speed and allow them to soar across to make up for their speculated lack of horizontal recovery.
Well keep in mind he IS dlc. And dlc characters, by their very nature, always get better treatment. They have to make the character as good and as attractive as possible to net the most amount of sales. Nobody wants to buy a character everybody says is trash. Just look at Cloud and Bayo in Smash 4.That is a possibility. Yoshi, Mewtwo, Peach, and the like prove that unique midair jump mechanics are not out of the question. It is noteworthy that Kazooie continues to flap her wings, and a stalled fall with extended distance would match the abilities of the Feathery Flap in the original games. I wouldn't go as far as to say I expect a glide or float ability, but it can't be ruled out.
I've also heard some speculation that Shock Spring Jump might be able to be charged for extended height. Once again, we haven't seen anything to deconfirm that but it's pure conjecture right now. It could still have a hitbox, too, if Kazooie's upturned beak can peck people during the rising portion of the move.
Also, someone pointed out that the Breegull Bash Forward Smash hit Luigi out of a Green Missile without trading or clanking. That confirms, as many suspected, that at least some Kazooie-based attacks will be disjointed moves without a hurtbox. I would expect that to be standardized and consistent, too, rather than having her be untouchable sometimes and vulnerable during other situations.
I'll wager it can easily be b reversed. or perhaps you can hold it to pop out two or maybe three, and change directions between eachYeah, you're right.
Also, the egg shot and the breegull blaster are showcased at the same time, while the grenade egg is shown separately.
So the down B is just the grenade egg? Kinda weird to have a move that only hits backwards. Hope you can pick up the grenade quickly, kinda like Diddy's bananas.
This is great! Been looking for something like this to help keep track of what has been announced, and what could be possible. I still don't know the terminology (e.g., up tilt, smash attack), but I've watched a lot of analysis videos to try to catch up.Guh-Huh! Hi all,
I have started a google sheet for us to keep track of/speculate about Banjo-Kazooie's moveset.
Here is the moveset list
I have done my best at filling in the blanks that aren't confirmed by the trailer. I tried my best to fill everything out with official named moves from the games Banjo-Kazooie and Banjo-Tooie. Let me know here or comment on the sheet if anything seems amiss.
Sooooooo happy these two are back from the dead and on a Nintendo console where they belong!
I believe the reveal trailer was shown in 30fps. So I don't think there's way to get accurate frame data on a 60fps game. Maybe rough estimates on some things but I would take it with a grain of salt.Has anyone calculated his frame data yet
Ok, by the looks of it his moves are all pretty laggyI believe the reveal trailer was shown in 30fps. So I don't think there's way to get accurate frame data on a 60fps game. Maybe rough estimates on some things but I would take it with a grain of salt.
[EDIT] And I soon as I say that I come across this video https://www.youtube.com/watch?v=Un6SsrpsDOw
Again, the video also claims that everything is an estimation because of the fps of the video along with a lot of other factors like not knowing whether moves are buffered. Other than his side b and up b, nothing shown particularly shines or is anything above decent. But there are 2 smashes, 1 tilt, and 4 aerials we don't know about yet.Ok, by the looks of it his moves are all pretty laggy
Yeah, guess that true, still, unless uptilt is REALLY good or his air game is one of the best there is, he's gonna be on the slower side of things.Again, the video also claims that everything is an estimation because of the fps of the video along with a lot of other factors like not knowing whether moves are buffered. Other than his side b and up b, nothing shown particularly shines or is anything above decent. But there are 2 smashes, 1 tilt, and 4 aerials we don't know about yet.
While not impossible, i think that would be unlikely as most movement focused moves are side b. The only moves that are Neutral B and movement based tend to be chargable, like Straight Lunge and Rollout. There are more movement based down specials then Neutral ones.just an idea what if Wonderwing is a neutral special attack while egg firing is a side special that becomes breegull blaster instead if you're moving while pressing the special button?