CosmicQuark
Smash Master
- Joined
- Aug 17, 2018
- Messages
- 3,519
I agree with that--while there may be a barrier, it's less of a wall and more of a steeper incline. Originally we only had Nintendo characters, then third parties, and now we're seeing more characters that were originally conceived by Western developers currently owned by Nintendo--we're only one more step away from Western developed third party fighters. We can notice that trend, but it's an extra step for some to then conclude that there's a red line Sakurai has, but hasn't stated. Really, the only red line that matters is they must originate in a video game. So while it may be true to say that Western characters are less likely, as there may be that bias and difficulty in doing that business, to say they're ruled out is something else entirely.I mean don't get me wrong, the language barrier is definitely a valid argument, but I couldn't tell you how many times I've seen people take a quote from Sakurai about "Smash having a lot of icons of Japanese gaming" to mean "Sakurai wants to keep Smash out of reach of western impurities" or something similar. Crash Bandicoot has always been one of my most wanted characters, and is currently my second most wanted that isn't already in, and I saw that kind of sentiment more than I'd care to admit, lol. Granted a lot of it was from some hardcore otaku posters, but still.
Honestly I'm hoping for the day any sort of western-made franchise (since Diddy, K. Rool, and Dark Samus were "safe" in this regard) gets a character in Smash just so the argument is dead, you know? Shovel Knight being an Assist is at least a step in the direction of the language barrier not mattering too much.
My top two characters are Banjo & Kazooie and Crash, both currently owned by Western third parties, so I'm clearly biased. But the trend of more inclusive picks, by origin or current ownership, is encouraging.